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Game Freezes when fast traveling, opening doors, and sometimes randomly


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Please see the wiki "Bashed Patch file with Marked Mergeables" article.

 

If I am understanding your question correctly (merge applies to context): The "marked mergeables" stage of the Wrye Flash (WF) processing is determining if an mod ESP has been completely included within the "Bashed Patch" (BP), so the original ESP no longer needs to be left active and can be "ghosted". (Ghosted plugins do not get loaded by the game engine and do not count against the "mod cap".) This ghosting will not be the case if other plugins have that ESP as a "master file", which they will look for when referencing various assets. There are probably other conditions that affect that determination which I am not aware of, but that is sufficient to understand the basics.

 

This "marked mergeables" process is not part of the "record conflict reconciliation" process of the BP, which is why it is a separate step. EVE, WMIMNV, and WRP are most likely needed as "master files" by each other or other mods in your "load order". So, they cannot be "marked mergeable". They may have records which are the "winners" in the BP file.

 

The FCO and Alien Blaster ESPs can be "ghosted" because their records are completed included within the BP. You do have to have the "Ghosting" option of WF enabled and then accept the choice to have them ghosted.

 

-Dubious-

Edited by dubiousintent
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0 0 FalloutNV.esm

1 1 DeadMoney.esm

2 2 HonestHearts.esm

3 3 OldWorldBlues.esm

4 4 LonesomeRoad.esm

5 5 GunRunnersArsenal.esm

6 6 ClassicPack.esm

7 7 MercenaryPack.esm

8 8 TribalPack.esm

9 9 CaravanPack.esm

10 a YUP - Base Game + All DLC.esm

11 b Functional Post Game Ending.esm

12 c FCOMaster.esm

13 d TLD_Travelers.esm

Bashed Patch, 1.esp

Bashed Patch, 0.esp

14 e EVE FNV - ALL DLC.esp

15 f Alien Blaster - TIS Disabled.esp

16 10 Weapon Retexture Project.esp

Bashed Patch, 2.esp

17 11 YUP - NPC Fixes (Base Game + All DLC).esp

18 12 Functional Post Game Ending - YUP Patch.esp

FCO - Delilah.esp

FCO - Niner.esp

19 13 FCO - OHSB NPC Edits.esp

FCO - Russell.esp

FCO - Willow (Cazy).esp

FCO - Willow.esp

20 14 FCO - NPC Changes.esp

21 15 FCO - Race Addon.esp

Ok so I removed the Weapon mesh improvement mod and though LOOT shows no major conflicts anymore. I am still getting random crashes


Falloutnv_error.log



Fallout: New Vegas

Computer Name: rjbea

Initializing Renderer...

Create D3D9 instance...SUCCESSFUL


NiDX9Renderer::Initialize> Attempting to create rendering device


NiDX9Renderer::Create> Using D3DFMT_X8R8G8B8 backbuffer format


Initializing Shader System...

Initializing Sky...

Initializing TES...

Initializing TreeManager...

Activating Tasklet Threads...

Loading Files...

One of the files that "FCO - OHSB NPC Edits.esp" is dependent on has changed since the last save.

One of the files that "FCO - Race Addon.esp" is dependent on has changed since the last save.

One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

QUESTS: Could not find previous info (010108DD) for TopicInfo (01011B23) in Topic "NVDLC01RadioElijahEnd" (01011B12).

MASTERFILE: Could not find referenced object (0100522F) on Script (00000000) ''. Script will not be executed.

MASTERFILE: Could not find referenced object (0100522F) on Script (00000000) ''. Script will not be executed.

MASTERFILE: Unable to find linked reference 00105AA1. Linked reference data will be removed.

MASTERFILE: Ragdoll data found on alive actor 0015A878. Ragdoll data will be removed.

MASTERFILE: Ragdoll data found on alive actor 0D09AE4D. Ragdoll data will be removed.

MASTERFILE: Unable to find ownership owner form 000FD572. Ownership will be removed.

MASTERFILE: Unable to find enable state parent 0012CE42. Enable state parent data will be removed.

DEFAULT: (Faction Reaction Error) Faction 'TLDWestSideFriends' (0D05822A) is a Friend or Ally of Faction 'WestsideFactionNV' (000F9DD6), but Faction 'WestsideFactionNV' (000F9DD6) is not a Friend or Ally of Faction 'TLDWestSideFriends' (0D05822A). Faction 'WestsideFactionNV'(65418C50) will be forced to be a Friend of Faction 'TLDWestSideFriends' (0D05822A)

DEFAULT: (Faction Reaction Error) Faction 'TLDUnderpassFactionClone' (0D03AF0F) is a Friend or Ally of Faction 'FollowersOfTheApocalypseFaction' (00117E12), but Faction 'FollowersOfTheApocalypseFaction' (00117E12) is not a Friend or Ally of Faction 'TLDUnderpassFactionClone' (0D03AF0F). Faction 'FollowersOfTheApocalypseFaction'(66BF4490) will be forced to be a Friend of Faction 'TLDUnderpassFactionClone' (0D03AF0F)

DEFAULT: (Faction Reaction Error) Faction 'TLDBrahminFriends' (0D036D99) is a Friend or Ally of Faction 'BrahminFaction' (00021472), but Faction 'BrahminFaction' (00021472) is not a Friend or Ally of Faction 'TLDBrahminFriends' (0D036D99). Faction 'BrahminFaction'(65418BF0) will be forced to be a Friend of Faction 'TLDBrahminFriends' (0D036D99)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandSecuritronFaction' (0D023BFB) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'TLDWastelandSecuritronFaction' (0D023BFB). Faction 'PlayerFaction'(66BF4440) will be forced to be a Friend of Faction 'TLDWastelandSecuritronFaction' (0D023BFB)

DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'BrotherhoodSteelAllyFaction' (0014B03E), but Faction 'BrotherhoodSteelAllyFaction' (0014B03E) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'BrotherhoodSteelAllyFaction'(66C04550) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD)

DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'BrotherhoodSteelFaction' (0001D3FE), but Faction 'BrotherhoodSteelFaction' (0001D3FE) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'BrotherhoodSteelFaction'(66C04550) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD)

DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'ArmorBrotherhoodSteelFaction' (00134B6A), but Faction 'ArmorBrotherhoodSteelFaction' (00134B6A) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'ArmorBrotherhoodSteelFaction'(66C04550) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD)

DEFAULT: (Faction Reaction Error) Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6) is a Friend or Ally of Faction 'CreatureFaction' (00000013), but Faction 'CreatureFaction' (00000013) is not a Friend or Ally of Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6). Faction 'CreatureFaction'(66BF3FE0) will be forced to be a Friend of Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6)

DEFAULT: (Faction Reaction Error) Faction 'TLDHumanDickHeadFaction' (0D015C0D) is a Friend or Ally of Faction 'FiendsFactionNV' (000EF323), but Faction 'FiendsFactionNV' (000EF323) is not a Friend or Ally of Faction 'TLDHumanDickHeadFaction' (0D015C0D). Faction 'FiendsFactionNV'(65418B70) will be forced to be a Friend of Faction 'TLDHumanDickHeadFaction' (0D015C0D)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'NCRFactionNV' (000A46E7), but Faction 'NCRFactionNV' (000A46E7) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'NCRFactionNV'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'NovacGenericTownie' (000BB9E8), but Faction 'NovacGenericTownie' (000BB9E8) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'NovacGenericTownie'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'PrimmResidentsFaction' (000D7F56), but Faction 'PrimmResidentsFaction' (000D7F56) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'PrimmResidentsFaction'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'WestsideFactionNV' (000F9DD6), but Faction 'WestsideFactionNV' (000F9DD6) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'WestsideFactionNV'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'GoodspringsFaction' (00104C6E), but Faction 'GoodspringsFaction' (00104C6E) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'GoodspringsFaction'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'FreesideLocalFaction' (0011640A), but Faction 'FreesideLocalFaction' (0011640A) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'FreesideLocalFaction'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'vMojaveCivilianFaction' (00152E91), but Faction 'vMojaveCivilianFaction' (00152E91) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'vMojaveCivilianFaction'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'PrimmDealerFaction' (001630F7), but Faction 'PrimmDealerFaction' (001630F7) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'PrimmDealerFaction'(66BF3F90) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDMojaveHunterfaction' (0D001E2F) is a Friend or Ally of Faction 'GoodspringsFaction' (00104C6E), but Faction 'GoodspringsFaction' (00104C6E) is not a Friend or Ally of Faction 'TLDMojaveHunterfaction' (0D001E2F). Faction 'GoodspringsFaction'(65418B50) will be forced to be a Friend of Faction 'TLDMojaveHunterfaction' (0D001E2F)

DEFAULT: (Faction Reaction Error) Faction 'TLDMojaveHunterfaction' (0D001E2F) is a Friend or Ally of Faction 'vMojaveCivilianFaction' (00152E91), but Faction 'vMojaveCivilianFaction' (00152E91) is not a Friend or Ally of Faction 'TLDMojaveHunterfaction' (0D001E2F). Faction 'vMojaveCivilianFaction'(65418B50) will be forced to be a Friend of Faction 'TLDMojaveHunterfaction' (0D001E2F)

MODEL ERROR: Could not find file 'RagdollConstraint\Default.rdt'.

Initializing Player...

Initializing Scripts...

MASTERFILE: Could not find referenced object (0D06E5B4) on Script (0D06E5B1) 'TLDFishermansShackEvent'. Script will not be executed.

Initializing Actor Locations...

Loading initial area...

Placing player...

Begin Idle loop...

The script function list doesn't have all the names filled in.



MENUS: Action link defined outside of any trait.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0010596dmodbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0010596d_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\bodymods\falloutnv.esm\00000007modbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\falloutnv.esm\00000007_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\001300e2modbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\001300e2_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

ANIMATION: (AttackLoop) too many blend values in "Characters\_1stPerson\2hlattackloop.kf". Blend 1, BlendIn 1, BlendOut 0

ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.

Failed to find body mod texture '001300E2ModBodyMale' for 'Caucasian302' (0C013576). Creating from scratch.

MODELS: Could not find parent node extra data for 'Ninemm'.

Failed to find body mod texture '0010596DModBodyFemale' for 'Hispanic201' (0C013509). Creating from scratch.

MODELS: Could not find parent node extra data for 'Ninemm'.

MODELS: Could not find parent node extra data for 'Weapon'.

HAVOK: Weapon 'Weapon' doesn't have any Havok data on it.

Audio: Attempted to play multi-channel sound (data\sound\fx\eve\pulse\pgun\charge\wpn_pulsegun-charge_01.wav) in 3D. Forcing 2D playback.

AI: Missing Equip animation for 'SSHQJacklynREF' (00106515) weapon 'NONE'.

Removing previous operation ADD for Task on Navmesh 0x0017697d (srcptr = 0x00000000)

Removing previous operation ADD for Task on Navmesh 0x0017697e (srcptr = 0x00000000)

Removing previous operation ADD for Task on Navmesh 0x00176979 (srcptr = 0x00000000)

FalloutAudioMedia Synch Error: correct position is negative 626790 626840

FalloutAudioMedia Synch Error: correct position is negative 626807 626840

FalloutAudioMedia Synch Error: correct position is negative 626824 626840

ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 controllers and


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 on 'Scene Root'.

FORMS: Reference 0015FE84 has no parent save cell

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not find parent node extra data for 'NCR_Civ_Glasses_M'.

ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 controllers and


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 on 'Scene Root'.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

AI: Missing Equip animation for 'VERT2NiptonAmbushViper03REF' (0016120B) weapon 'NONE'.

AI: Missing Equip animation for 'VERT2NiptonAmbushViper01REF' (0016120D) weapon 'NONE'.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionHood.egm.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionHood.egm.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00138a9amodbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00138a9a_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionHood.egm.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00138a9bmodbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00138a9b_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Armor\HeadGear\BandanaRed\BandanaRed.egm.

Failed to find body mod texture '00138A9AModBodyMale' for 'Caucasian201' (0C013508). Creating from scratch.

MODELS: LoadFile retrieved model Characters\Hair\HairRaiderSpike.NIF with a zero ref count

Failed to find body mod texture '00138A9BModBodyMale' for 'Caucasian201' (0C013508). Creating from scratch.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

AI: Missing Equip animation for 'VERT2NiptonAmbushViper02REF' (0016120C) weapon 'NONE'.

ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 controllers and


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 on 'Scene Root'.

ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 controllers and


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 on 'Scene Root'.

ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 controllers and


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 on 'Scene Root'.

FalloutAudioMedia Synch Error: correct position is negative 751440 751490

FalloutAudioMedia Synch Error: correct position is negative 751473 751490

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

Audio: Could not open file Data\Sound\Voice\FalloutNV.esm\MaleAdult01Default\vCountryRa_RadioHello_0016B812_1.wav


ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 controllers and


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 on 'Scene Root'.

FalloutAudioMedia Synch: 569 = abs(-/+ 15767 +/- 16336)

FalloutAudioMedia Synch: 597 = abs(-/+ 16531 +/- 15934)

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0015f924modbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0015f924_0.dds.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

Failed to find body mod texture '0015F924ModBodyFemale' for 'AfricanRaider2' (0C013404). Creating from scratch.

MODELS: Could not find parent node extra data for 'CowboyRepeater'.

MODELS: Could not find parent node extra data for 'CowboyRepeater'.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0011681f_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00165073modbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00165073_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0017436fmodbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0017436f_0.dds.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerghoul_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperghoul_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueghoul_n.dds.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0011681fmodbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0011681f_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

Failed to find body mod texture '00165073ModBodyFemale' for 'Hispanic201' (0C013509). Creating from scratch.

Failed to find body mod texture '0011681FModBodyFemale' for 'Caucasian201' (0C013508). Creating from scratch.

MODELS: Bad skin name 'objNormal_Arms:0' on 'Scene Root'.

MODELS: Could not find parent node extra data for 'CowboyHat'.

Failed to find body mod texture '0017436FModBodyFemale' for 'Ghoul1' (0C00080C). Creating from scratch.

Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_05.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_07.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_07.wav


MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00165051modbodyfemale.dds.

MODELS: LoadFile retrieved model Characters\Hair\HairBun.NIF with a zero ref count

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\f0001350c_00165051_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00165744modbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00165744_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

Failed to find body mod texture '00165051ModBodyFemale' for 'African201' (0C01350C). Creating from scratch.

Failed to find body mod texture '00165744ModBodyMale' for 'Asian201' (0C01350A). Creating from scratch.

LoadedFile Meshes\characters\drumber\female\headfemale_african.egm was loaded at 220653616 and added to the map, but is being thrown away without being used

LoadedFile Meshes\characters\drumber\male\HeadHuman_asian.egm was loaded at 220473184 and added to the map, but is being thrown away without being used

LoadedFile Meshes\characters\drumber\male\HeadHuman_asian.tri was loaded at 221338384 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\eyes\EyeLeftHuman.egm was loaded at 221372304 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\eyes\EyeRightHuman.egm was loaded at 221147504 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\brows\EyebrowM2.egm was loaded at 220632784 and added to the map, but is being thrown away without being used

Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_03.wav


MODELS: Could not find parent node extra data for 'Spear'.

MODELS: Could not find parent node extra data for 'Weapon'.

HAVOK: Weapon 'Weapon' doesn't have any Havok data on it.

Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_04.wav


MODELS: Could not find parent node extra data for 'Ninemm'.

Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_02.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_02.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_06.wav


ANIMATION: AnimGroup unable to find sequence 'SpecialIdleHitReact' in model 'Meshes\creatures\NightStalker\IdleAnims\SpecialIdleHitReact.kf'.

ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00166de5modbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00166de5_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not find parent node extra data for 'TrooperHelmGlasses'.

Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_02.wav


MODELS: Could not find parent node extra data for 'TrooperHelm'.

Failed to find body mod texture '00166DE5ModBodyFemale' for 'Asian201' (0C01350A). Creating from scratch.

MODELS: Could not find parent node extra data for 'TrooperHelmGlasses'.

LoadedFile Meshes\characters\drumber\female\headfemale_asian.egm was loaded at 221485392 and added to the map, but is being thrown away without being used

LoadedFile Meshes\characters\drumber\female\headfemale_asian.tri was loaded at 221629184 and added to the map, but is being thrown away without being used

Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_07.wav


Audio: Could not open file data\sound\fx\amb\~uniques\sulfurcave_steam\amb_sulfurcave_steam_07.wav



----=============TARGET RESET===============----

OCCLUDED SetTarget issued with Target=1E16EF6C LIMB 1

OCCLUDED SetTarget issued with Target=1E16EF6C LIMB -1

--==OCCLUSION DISABLED==--



----=============TARGET RESET===============----

ANIMATION: Morph Error - Controller count not the same.


'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 controllers and


'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 on 'Scene Root'.

S2 Geometry has parallax flag set, but no height map for parallax.

S4 Geometry has parallax flag set, but no height map for parallax.

S2 Geometry has parallax flag set, but no height map for parallax.

S4 Geometry has parallax flag set, but no height map for parallax.

Failed



Error for second crash



Fallout: New Vegas

Computer Name: rjbea

Initializing Renderer...

Create D3D9 instance...SUCCESSFUL


NiDX9Renderer::Initialize> Attempting to create rendering device


NiDX9Renderer::Create> Using D3DFMT_X8R8G8B8 backbuffer format


Initializing Shader System...

Initializing Sky...

Initializing TES...

Initializing TreeManager...

Activating Tasklet Threads...

Loading Files...

One of the files that "FCO - OHSB NPC Edits.esp" is dependent on has changed since the last save.

One of the files that "FCO - Race Addon.esp" is dependent on has changed since the last save.

One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

Loading a user created or misnamed BSA

QUESTS: Could not find previous info (010108DD) for TopicInfo (01011B23) in Topic "NVDLC01RadioElijahEnd" (01011B12).

MASTERFILE: Could not find referenced object (0100522F) on Script (00000000) ''. Script will not be executed.

MASTERFILE: Could not find referenced object (0100522F) on Script (00000000) ''. Script will not be executed.

MASTERFILE: Unable to find linked reference 00105AA1. Linked reference data will be removed.

MASTERFILE: Ragdoll data found on alive actor 0015A878. Ragdoll data will be removed.

MASTERFILE: Ragdoll data found on alive actor 0D09AE4D. Ragdoll data will be removed.

MASTERFILE: Unable to find ownership owner form 000FD572. Ownership will be removed.

MASTERFILE: Unable to find enable state parent 0012CE42. Enable state parent data will be removed.

DEFAULT: (Faction Reaction Error) Faction 'TLDWestSideFriends' (0D05822A) is a Friend or Ally of Faction 'WestsideFactionNV' (000F9DD6), but Faction 'WestsideFactionNV' (000F9DD6) is not a Friend or Ally of Faction 'TLDWestSideFriends' (0D05822A). Faction 'WestsideFactionNV'(66786D40) will be forced to be a Friend of Faction 'TLDWestSideFriends' (0D05822A)

DEFAULT: (Faction Reaction Error) Faction 'TLDUnderpassFactionClone' (0D03AF0F) is a Friend or Ally of Faction 'FollowersOfTheApocalypseFaction' (00117E12), but Faction 'FollowersOfTheApocalypseFaction' (00117E12) is not a Friend or Ally of Faction 'TLDUnderpassFactionClone' (0D03AF0F). Faction 'FollowersOfTheApocalypseFaction'(66770DD8) will be forced to be a Friend of Faction 'TLDUnderpassFactionClone' (0D03AF0F)

DEFAULT: (Faction Reaction Error) Faction 'TLDBrahminFriends' (0D036D99) is a Friend or Ally of Faction 'BrahminFaction' (00021472), but Faction 'BrahminFaction' (00021472) is not a Friend or Ally of Faction 'TLDBrahminFriends' (0D036D99). Faction 'BrahminFaction'(66786E80) will be forced to be a Friend of Faction 'TLDBrahminFriends' (0D036D99)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandSecuritronFaction' (0D023BFB) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'TLDWastelandSecuritronFaction' (0D023BFB). Faction 'PlayerFaction'(66770A40) will be forced to be a Friend of Faction 'TLDWastelandSecuritronFaction' (0D023BFB)

DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'BrotherhoodSteelAllyFaction' (0014B03E), but Faction 'BrotherhoodSteelAllyFaction' (0014B03E) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'BrotherhoodSteelAllyFaction'(6677F890) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD)

DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'BrotherhoodSteelFaction' (0001D3FE), but Faction 'BrotherhoodSteelFaction' (0001D3FE) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'BrotherhoodSteelFaction'(6677F890) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD)

DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'ArmorBrotherhoodSteelFaction' (00134B6A), but Faction 'ArmorBrotherhoodSteelFaction' (00134B6A) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'ArmorBrotherhoodSteelFaction'(6677F890) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD)

DEFAULT: (Faction Reaction Error) Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6) is a Friend or Ally of Faction 'CreatureFaction' (00000013), but Faction 'CreatureFaction' (00000013) is not a Friend or Ally of Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6). Faction 'CreatureFaction'(66770D88) will be forced to be a Friend of Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6)

DEFAULT: (Faction Reaction Error) Faction 'TLDHumanDickHeadFaction' (0D015C0D) is a Friend or Ally of Faction 'FiendsFactionNV' (000EF323), but Faction 'FiendsFactionNV' (000EF323) is not a Friend or Ally of Faction 'TLDHumanDickHeadFaction' (0D015C0D). Faction 'FiendsFactionNV'(667870A0) will be forced to be a Friend of Faction 'TLDHumanDickHeadFaction' (0D015C0D)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'NCRFactionNV' (000A46E7), but Faction 'NCRFactionNV' (000A46E7) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'NCRFactionNV'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'NovacGenericTownie' (000BB9E8), but Faction 'NovacGenericTownie' (000BB9E8) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'NovacGenericTownie'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'PrimmResidentsFaction' (000D7F56), but Faction 'PrimmResidentsFaction' (000D7F56) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'PrimmResidentsFaction'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'WestsideFactionNV' (000F9DD6), but Faction 'WestsideFactionNV' (000F9DD6) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'WestsideFactionNV'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'GoodspringsFaction' (00104C6E), but Faction 'GoodspringsFaction' (00104C6E) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'GoodspringsFaction'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'FreesideLocalFaction' (0011640A), but Faction 'FreesideLocalFaction' (0011640A) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'FreesideLocalFaction'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'vMojaveCivilianFaction' (00152E91), but Faction 'vMojaveCivilianFaction' (00152E91) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'vMojaveCivilianFaction'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'PrimmDealerFaction' (001630F7), but Faction 'PrimmDealerFaction' (001630F7) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'PrimmDealerFaction'(66770C98) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574)

DEFAULT: (Faction Reaction Error) Faction 'TLDMojaveHunterfaction' (0D001E2F) is a Friend or Ally of Faction 'GoodspringsFaction' (00104C6E), but Faction 'GoodspringsFaction' (00104C6E) is not a Friend or Ally of Faction 'TLDMojaveHunterfaction' (0D001E2F). Faction 'GoodspringsFaction'(66787080) will be forced to be a Friend of Faction 'TLDMojaveHunterfaction' (0D001E2F)

DEFAULT: (Faction Reaction Error) Faction 'TLDMojaveHunterfaction' (0D001E2F) is a Friend or Ally of Faction 'vMojaveCivilianFaction' (00152E91), but Faction 'vMojaveCivilianFaction' (00152E91) is not a Friend or Ally of Faction 'TLDMojaveHunterfaction' (0D001E2F). Faction 'vMojaveCivilianFaction'(66787080) will be forced to be a Friend of Faction 'TLDMojaveHunterfaction' (0D001E2F)

MODEL ERROR: Could not find file 'RagdollConstraint\Default.rdt'.

Initializing Player...

Initializing Scripts...

MASTERFILE: Could not find referenced object (0D06E5B4) on Script (0D06E5B1) 'TLDFishermansShackEvent'. Script will not be executed.

Initializing Actor Locations...

Loading initial area...

Placing player...

Begin Idle loop...

The script function list doesn't have all the names filled in.



MENUS: Action link defined outside of any trait.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0010596dmodbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0010596d_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\bodymods\falloutnv.esm\00000007modbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\falloutnv.esm\00000007_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\001300e2modbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\001300e2_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

ANIMATION: (AttackLoop) too many blend values in "Characters\_1stPerson\2hlattackloop.kf". Blend 1, BlendIn 1, BlendOut 0

ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.

Failed to find body mod texture '001300E2ModBodyMale' for 'Caucasian302' (0C013576). Creating from scratch.

MODELS: Could not find parent node extra data for 'Ninemm'.

MODELS: Could not find parent node extra data for 'Ninemm'.

Failed to find body mod texture '0010596DModBodyFemale' for 'Hispanic201' (0C013509). Creating from scratch.

MODELS: Could not find parent node extra data for 'Weapon'.

HAVOK: Weapon 'Weapon' doesn't have any Havok data on it.

Audio: Attempted to play multi-channel sound (data\sound\fx\eve\pulse\pgun\charge\wpn_pulsegun-charge_03.wav) in 3D. Forcing 2D playback.

AI: Missing Equip animation for 'SSHQJacklynREF' (00106515) weapon 'NONE'.

Removing previous operation ADD for Task on Navmesh 0x0017697d (srcptr = 0x00000000)

Removing previous operation ADD for Task on Navmesh 0x0017697e (srcptr = 0x00000000)

Removing previous operation ADD for Task on Navmesh 0x00176979 (srcptr = 0x00000000)

FalloutAudioMedia Synch Error: correct position is negative 625251 625301

FalloutAudioMedia Synch Error: correct position is negative 625268 625301

FalloutAudioMedia Synch Error: correct position is negative 625284 625301

MODELS: Could not get file for Meshes\Armor\HeadGear\BandanaRed\BandanaRed.egm.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.

MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.

Removing previous operation ADD for Task on Navmesh 0x0017493b (srcptr = 0x00000000)

AI: Missing Equip animation for 'VERT2NiptonAmbushViper01REF' (0016120D) weapon 'NONE'.

Audio: Could not open file Data\Sound\Voice\FalloutNV.esm\MaleAdult01Default\vCountryRa_RadioHello_0016B810_1.wav


AI: Missing Equip animation for 'VERT2NiptonAmbushViper02REF' (0016120C) weapon 'NONE'.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00165073modbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00165073_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00165061modbodymale.dds.

MODELS: LoadFile retrieved model Characters\Hair\HairMessy03.NIF with a zero ref count

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00165061_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0016505cmodbodyfemale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0016505c_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00165744modbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00165744_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for Meshes\armor\headgear\legionhelmets\legionBandana.egm.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0017436fmodbodyfemale.dds.

MODELS: LoadFile retrieved model Characters\Hair\HairGhoulF05.NIF with a zero ref count

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0017436f_0.dds.

MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethlowerghoul_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\teethupperghoul_n.dds.

MODELS: Could not get file for texture textures\characters\mouth\tongueghoul_n.dds.

LoadedFile Meshes\Characters\Hair\HairMessy02NoHat.egm was loaded at 221330784 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\Hair\HairMessy02Hat.egm was loaded at 221463104 and added to the map, but is being thrown away without being used

MODELS: Could not find parent node extra data for 'Spear'.

Failed to find body mod texture '0017436FModBodyFemale' for 'Ghoul1' (0C00080C). Creating from scratch.

Failed to find body mod texture '00165061ModBodyMale' for 'Caucasian201' (0C013508). Creating from scratch.

LoadedFile Meshes\Characters\Hair\HairGhoulF05NoHat.egm was loaded at 221330144 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\Hair\HairGhoulF05Hat.egm was loaded at 221461904 and added to the map, but is being thrown away without being used

LoadedFile Meshes\characters\drumber\female\headghoul_female.egm was loaded at 221342944 and added to the map, but is being thrown away without being used

LoadedFile Meshes\characters\drumber\female\headghoul_female.tri was loaded at 221304160 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\Hair\HairMessy03NoHat.egm was loaded at 221461888 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\Hair\HairMessy03Hat.egm was loaded at 221462592 and added to the map, but is being thrown away without being used

LoadedFile Meshes\characters\drumber\male\HeadHuman_caucasian.egm was loaded at 221330720 and added to the map, but is being thrown away without being used

MODELS: Could not find parent node extra data for 'Weapon'.

HAVOK: Weapon 'Weapon' doesn't have any Havok data on it.

Failed to find body mod texture '0016505CModBodyFemale' for 'African201' (0C01350C). Creating from scratch.

Failed to find body mod texture '00165744ModBodyMale' for 'Asian201' (0C01350A). Creating from scratch.

LoadedFile Meshes\Characters\Hair\HairBaseNoHat.egm was loaded at 221461856 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\Hair\HairBaseHat.egm was loaded at 221444864 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\eyes\EyeLeftHuman.egm was loaded at 221330688 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\eyes\EyeRightHuman.egm was loaded at 221330528 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\brows\EyebrowM2.egm was loaded at 221330512 and added to the map, but is being thrown away without being used

LoadedFile Meshes\Characters\drumber\brows\EyebrowM2.tri was loaded at 221330496 and added to the map, but is being thrown away without being used

Failed to find body mod texture '00165073ModBodyFemale' for 'Hispanic201' (0C013509). Creating from scratch.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00165073_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0011681fmodbodyfemale.dds.

MODELS: LoadFile retrieved model Characters\Hair\HairFemaleB.NIF with a zero ref count

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0011681f_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0011681f_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.

MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00166ccemodbodymale.dds.

MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00166cce_0.dds.

MODELS: Could not get file for texture textures\shared\emptytrans.dds.

MODELS: Cou





Havok log for second crash (forgot to copy the first)



D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreRobotLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\MeatBit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\MeatBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\MeatBit03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File MMP\Weapons\1HandPistol\10mmPistol.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handmelee\machete.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Sandbag\Sandbag_Single01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Sandbag\Sandbag_90degrees.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GoodSpr_home02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\FoodPlate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\WaterUnPurified01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SodaBottleClosed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TireStack01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\tirestack02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\BigPot01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\BigSpoon01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Toolbox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SuitCase01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TinCan01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TinCan02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\metalpot.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TirePile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TirePile02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\NukaColaCap.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\RobotThing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\CigaretteCarton01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Tire03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Tire04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\coffeepot01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TireWall01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TireWall02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LLamp01Off.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NoVacHouse01Shell.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NVRrailsExtCurveRight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NoVacHouse02Shell.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NoVac_Home01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NoVacHouse03Shell.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NVRrailsExtCurveStraight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\urban\tenpensidewalkedge03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntMid01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntMid02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntGate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntGate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntBroken01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\NV_RRSign\RRSign.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlantDead.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_SignNiptonHallA.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_SignNiptonPostA.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_SignNiptonWagon.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_SignNiptonLuck.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_Nipton-Town-Hall.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_Nipton-Town-Hall_Door.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Projectiles\45CalCasing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceEnd01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceCornLf01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFence01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFence02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceBroken01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Mailbox\MailboxDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Mailbox\MailboxDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\NVJalapeno_Fruited.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\NVBuffaloGourd_Fruited.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05RdRk.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06RdRk.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05Blk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06Blk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12Blk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13Blk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14Blk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon09.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon11.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon15.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon16.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon19.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12RdRk.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13RdRk.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14RdRk.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\legionhelmets\legionBandana_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\FloorBedMatress01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Table01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Table02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\ShelvesWoodenShelf01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSingleCorner02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\urban\sidewalk\swsinglecorner04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\urban\sidewalk\swsinglecorner05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWTrimDouble01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWDoubleEdge01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWDoubleEdge02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWDoubleEdge05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWStairs01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSingleConector01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSingleConector02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoad3WayRB.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadEndCapL.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadEndCapR.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStraightLongB.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadRamp512Str01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadjogwaveright01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStrWave01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurveshort30L.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurveshort30R.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVGreyBirchDead02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Trees\TreeWastelandHardwoodStump01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Trees\TreeWastelandHardwoodLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVSassafrasDead01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVSassafrasDead02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVSassafrasDead03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVSassafrasDead04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVSassafrasDead05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaANV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaBNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaCNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquite.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshANV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshBNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshCNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshDNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshENV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSplinteredTop03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSplinteredTop03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSplinteredTop03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSingle01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSingle02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSplintered.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoSo\NV_NoSo_RanchHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonRightLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonRightLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonRightLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonRightLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\Skull.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonfemale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\skeletonmale50scasual.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\BrahminSkull.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\barrel_cactus\NV_barrelcactus01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handpistol\9mm.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\RaiderDressing\SkullBloody.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\casino\LottoTicket.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\legion\legionGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\legion\legionGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WaterTower01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NV_SignStateCal.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NV_SignStateNev.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\WoodPlanks01NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WaterTowerPipes01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NVGoodSpringsHomeExtDoor.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NVRanchHouseExtDoor.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NV_SignStateRoad.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WastelandhomeextDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Cafeteria\Knife01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndLT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndLT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndRT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndRT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFence04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyedEndLT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyedEndLT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyedEndRT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyedEndRT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Wreckage\Car01HulkBodyStatic.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Wreckage\CarStack04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Wreckage\Car03HulkBodyStatic.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Metro\Exterior\MetroExtRailsCurve01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\office\doors\OffDoorWoodStatic.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\office\doors\OffDoorWoodFrameStatic.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckTrailer01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\MobileHomeASNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Camper01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\suburban\BldgCorner05_NV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File effects\NVashpile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_Crucifix_unused .NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_Crucifix.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_Crucifix-Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeOld01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeOld02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeOld03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeMale01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeMale02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeMale03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\generic\NVBungalow01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Suburban\RubblePiles\SuburbanRubblePileSm01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlant.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\BrocFlower.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'

.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadRamp512Right01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_B1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File EVE\weapons\2handrifle\laserrifle.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\TumbleweedNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandClothing02\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandClothing02\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nellis AFB\NVNellisCrateSmall.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Rivetcity\Accessories\RCWaterCover.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Sandbag\Sandbag_Single01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Farm\Windmill.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Farm\Windmill.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Farm\Windmill.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Toolbox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SuitCase01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSCrateTallSTATIC.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\RobotThing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Bucket01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Bucket01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Harmonica01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\CarTunnel\ConcreteDividers02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LLamp02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MoleRat\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScf_Wall_FreeCloth01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScf_Wall_StrRailShort01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScf_Wall_Endbar.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScf_F_RRail02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\ScaffoldKit\DLCPittScfBridge05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandMelee\TireIron.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\architecture\military\dlc04sandbagbunkerroundtower.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadCurveLongLCappedb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadCurveLongLCappedb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadCurveLongLCappedb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadCurveShort30Cappedb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadCurveShort30Cappedb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadCurveShort30Cappedb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\Maize_Healthy01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\NVBuffaloGourd_Fruited.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon09.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon10.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon11.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon15.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon16.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon17.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon18.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon19.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave02a.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\MakeshiftPlanter01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\MakeshiftPlanter02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\Planter01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\Planter02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\Planter03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\VintageRadio\VintageRadio01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\prickly_pear_cactus\NV_pricklypearcactus.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\architecture\dlc04well01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\MegatonPipeStraightSht01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\MegatonPipeJoint45v01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\MegatonPipeJoint90v01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\MegatonPipeJointLrgToLrg.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\MegatonPipeJointLrgToReg.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\RamshacklePoleReg03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\RamshacklePoleReg04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\RamshacklePoleSht01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\IndustrialMachines\IndustrialMachine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\ParadiseFalls\ParkingLot\JerseyBarricade01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\ParadiseFalls\ParkingLot\JerseyBarricade02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\ParadiseFalls\ParkingLot\JerseyBarricade03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadEndCapL.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadEndCapR.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadRamp512Left01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadCurveLongL.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadRamp512Str01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadRamp512Right01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurvelong04l.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadjogwaveleft01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStrWave01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurveshort30L.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVCoyoteTobaccoPicked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVBananaYuccaPicked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVBananaYucca.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Trees\WastelandHedgerow01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquiteWithered.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVCoyoteTobacco.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaANV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaBNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaCNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVCoyoteTobaccoWithered.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquitePicked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshANV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshBNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshCNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshDNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonFemale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonMale50scasual.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\barrel_cactus\NV_barrelcactus03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\SignNV\NV_HighwaySign01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\SignNV\NV_HighwaySignSearchlight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\SignNV\NV_HighwaySignSearchlight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVRaven\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVRaven\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVRaven\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RigPelvis'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RigTorso'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RigTail02'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlcanch\clutter\flags\dlcanchflagpole01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Coffin\BurialMound03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\PowerStationBlock01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\JunkWall01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\JunkWall02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WoodShack01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03Debris01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03Debris01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03Debris02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03Debris02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WaterTowerPipes01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WoodShackPile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WoodShackPile02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WoodShackDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\ExteriorWaterTank01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\RadioTower03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Wreckage\Car01HulkBodyStatic.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Wreckage\Car03HulkBodyStatic.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A2.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\canyoncavesentrance01NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\TrafficCone01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\Highway\OverpassPillar01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\highway\highwayoverpassramp01ALTnv.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckHulk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckHulk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckHulk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckHulk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckHulk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\TruckHulk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Vehicles\Car03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\cropFurrowLongNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\cropFurrowLongNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandDoctor01\GOM.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandDoctor01\GOM.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\HeadGear\BandanaRed\BandanaRedGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\HeadGear\BandanaRed\BandanaRedGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStraightLongB.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshENV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\MobileHomeASNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File MMP\Weapons\1HandPistol\10mmPistol.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File EVE\weapons\1handpistol\LaserPistol.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File MMP\weapons\1handpistol\357revolverShort.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handmelee\machete.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Barracks\BlackDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Ammo\AmmoBox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottle02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottleCap02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\RangeDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottleCap.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\dufflebag.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\MetalPlank01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\MetalPlank02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\HealingPowder\HealingPowder.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Crate\CrateLarge01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Fridge\FridgeOpen01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc03\clutter\watercrate\NV_CrateBOSGeneric01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Root'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NightStalker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\footlocker\footlocker01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LCalf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RCalf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RCalf1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LCalf1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine4'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RCalf2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LCalf2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RUpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LUpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RForearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01Neck3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LForearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RHand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LHand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LCalf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RCalf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RCalf1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LCalf1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine4'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RCalf2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LCalf2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RUpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LUpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RForearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01Neck3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LForearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01RHand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01LHand'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Barrel02fireLight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\DinerCounter01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\DinerCounterCap01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\DinerCounterCap02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Health\FirstAidKit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\billboards\BillboardHeliosNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\nevada_agave\NV_nevadaagave01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Brahmin\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Sack2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3_LambPole'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck2L'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck2R'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine4_Lamb'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail3'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck3L'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck3R'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail4'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 HeadL'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 HeadR'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail5'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail6'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail7'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\WoodShackPile01ALT.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\WoodShackPile02ALT.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handgrenadethrow\spear.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalBox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\caves\doors\tunnelDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\10mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Projectiles\45CalCasing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1handGrenadeThrow\GrenadeFrag.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handgrenadethrow\spear_Projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File MMP\weapons\2handrifle\ScatterGun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handautomatic\9mmSMG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\MisterGutsy\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Ammo\FlamerFuel.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandPistol\10mmSubmachineGun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck 03'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh Front'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine Brain'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh Front01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck 04'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf front'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf front01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootFront'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootFront 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot 01'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot 01'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadjogwaveright01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurvelong02l.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\357MagnumShellCasing.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\CowboyRepeater.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handmelee\machete.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nellis AFB\NVNellisCrate.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Anvil01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\CinderBlock01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\NVWoodBarrel\NVWoodBarrel.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'

.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File furniture\NV_Bedroll_Caesar_markers.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File furniture\NV_Bedroll_Caesar_rol.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlcanch\clutter\barrel\dlcanchbarrel02b.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\barrel_cactus\NV_barrelcactus01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\casino\LottoTicket.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\RubberFloorMatLrg01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_Grinding_Wheel_All.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_Grinding_Wheel_All.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_Grinder-Workbench.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeOld02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeMale01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\TheFort\NV_HeadPikeMale03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Legion\CL_TentSideCH01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Legion\CL_TentDoor0CH1.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Legion\CL_SoldiersTent01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Legion\CL_TentCornerACH.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'

D:\_Fallout3\


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From the size of the error logs and your statement that you cleaned yellow flagged files, your best bet at this point is to completely remove FNV and all related files from your computer and make a fresh start. Install the game in a location other than "Program Files" and do not clean any files. Do not add mods until you have a stable game.

 

When you start adding mods, read what is being installed and then only install those files you are going to use. After adding each mod, check in the game to ensure it will work properly.

Edited by M48A5
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If you do choose to re-install, I strongly suggest you read the entire "FNV General Mod Use Advice" article. In particular, see the 'Essentials for Getting Started' and 'Restoring to "Vanilla"' entries before doing anything.

 

The article addresses fundamentals underlying how to get the basic game and mods to work together. At least 90% of everything I post in the "Technical Support" sub-forum is already in that article. Once you can play a test game to at least Primm, only then should you try adding other mods from some other "guide".

-Dubious-

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Ok so after removing everything from NMM and reinstalling New Vegas and going from square one and still having issues. After days of trying to figure it out I finally got a stable build after starting several new games. The biggest issue being the 4gb patch wasn't playing well with NVSR. I removed NVSR and stuck with NVTF and everything is working better. A shame that WRP is incompatible with EVE though. I would love to have both but am sticking with EVE as I love the laser gun reticles from it.

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