gazawisay Posted April 26, 2013 Share Posted April 26, 2013 (edited) so i added... [Camera]fOverShoulderPosZ=12.0000fOverShoulderPosX=30.0000 to the skyrim.ini to stop the crosshair from moving over my daedric armor's pauldrons because it messes with ENB's depth of field (causes DoF to fade in and out when i walk/run/sprint). this is an awesome fix for me but the damn crosshair keeps moving to the left and back over the pauldron. it happens sometimes when i sheath my weapon or get knocked back or after a fight, sometimes the only thing i did was load into skyrim from a town and it will reset but it doesnt happen all the time which makes it even harder to find whats the cause. the only way for me to put it back to my custom position is to restart the game. can someone please help me find a way to stop it from resetting. Edited April 26, 2013 by gazawisay Link to comment Share on other sites More sharing options...
SineWaveDrox Posted April 26, 2013 Share Posted April 26, 2013 There are also settings for combat camera position. Having the things you have without having the combat settings could be the problem, since the camera adjusts when drawing or sheathing the weapon. Try adding these, replacing the values with whatever you need: [Camera]fOverShoulderCombatAddY=0.0000fOverShoulderCombatPosZ=-40.0000fOverShoulderCombatPosX=40.0000 Link to comment Share on other sites More sharing options...
gazawisay Posted April 26, 2013 Author Share Posted April 26, 2013 There are also settings for combat camera position. Having the things you have without having the combat settings could be the problem, since the camera adjusts when drawing or sheathing the weapon. Try adding these, replacing the values with whatever you need: [Camera]fOverShoulderCombatAddY=0.0000fOverShoulderCombatPosZ=-40.0000fOverShoulderCombatPosX=40.0000i had the combat values in but i still had the problem, i actually took them out to see if it would make a difference Link to comment Share on other sites More sharing options...
LargeStyle Posted April 26, 2013 Share Posted April 26, 2013 The more direct issue here is ENBs dof code itself - specifically the focal point - hence why it's picking up your character and changing dof when it ideally shouldn't. Perhaps change the dof file: enbeffectprepass.fx for another one that you like and see if it improves things. Link to comment Share on other sites More sharing options...
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