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Terminal Menu Item Conditions


sunici

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I'm trying to put a condition on a terminal menu item so that it only displays if the player has at least X amount of caps. I've tried GetGold, setting the run-on to Subject, Target, Combat Target, and Linked Reference, but none of them work. I've also tried GetItemCount Caps001 with the same targets and it still doesn't work. If I try to set the run-on to Reference, it wants a game-world object reference.

 

Any ideas?

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  • 1 year later...

Also need help with this

My script works fine but gives the perk even if player cannot afford one

 

 

If Player.GetItemCount Caps001 >= 10000

player.AddPerk XXXXPerk

player.RemoveItem caps001 10000

ForceTerminalBack

 

DisablePlayerControls

StartQuest ImplantTimerQuest

set GameHour to (GameHour + 3)

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  • 3 months later...
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