sunici Posted January 24, 2009 Share Posted January 24, 2009 I'm trying to put a condition on a terminal menu item so that it only displays if the player has at least X amount of caps. I've tried GetGold, setting the run-on to Subject, Target, Combat Target, and Linked Reference, but none of them work. I've also tried GetItemCount Caps001 with the same targets and it still doesn't work. If I try to set the run-on to Reference, it wants a game-world object reference. Any ideas? Link to comment Share on other sites More sharing options...
trewbarton Posted November 12, 2010 Share Posted November 12, 2010 Also need help with thisMy script works fine but gives the perk even if player cannot afford one If Player.GetItemCount Caps001 >= 10000player.AddPerk XXXXPerkplayer.RemoveItem caps001 10000ForceTerminalBack DisablePlayerControlsStartQuest ImplantTimerQuestset GameHour to (GameHour + 3) Link to comment Share on other sites More sharing options...
PaladinRider Posted February 15, 2011 Share Posted February 15, 2011 This is a frustrating problem for me as well... It seems that GetItemCount Caps001 in the terminal condition does not work.. even tried with every run on option. I must be missing something! Link to comment Share on other sites More sharing options...
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