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Faction Aggro Cant Resolve


Sirropoo

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Have a Mod where a shackled NPC is being aggroed by Dark Brotherhood guards.

 

The NPC is not in PlayerFaction AND I added Dark Brotherhood faction which should make the NPC an ally of the Dark Brotherhood, the NPC is not of any faction that references the Dark Brotherhood.

 

The Dark Brotherhood guards AI setting are Aggressive, Foolhardy, Helps Friends and Allies.

The Dark Brotherhood guards have DarkBrotherhoodFaction and AttackPlayerFaction.

 

Anyone have any ideas as to where else I may look for the problem ?

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So far, testing, something about being married (Players Wife was selected as results of algorithm) is aggroing the guards,

I placed 4 other NPC's into the same situation and they DO NOT aggro.

 

Relationship rank has been set to 0 (zero) from the start because I was leery of it as a "aggroing" mechanism.

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Have a Mod where a shackled NPC is being aggroed by Dark Brotherhood guards.

 

The NPC is not in PlayerFaction AND I added Dark Brotherhood faction which should make the NPC an ally of the Dark Brotherhood, the NPC is not of any faction that references the Dark Brotherhood.

 

The Dark Brotherhood guards AI setting are Aggressive, Foolhardy, Helps Friends and Allies.

The Dark Brotherhood guards have DarkBrotherhoodFaction and AttackPlayerFaction.

 

Anyone have any ideas as to where else I may look for the problem ?

So... What exactly ARE you doing? Could you be a little more specific? It doesn't sound to me like you know fully what you're doing there.

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So... What exactly ARE you doing? Could you be a little more specific? It doesn't sound to me like you know fully what you're doing there.

 

Uhmm, Figured self explanatory along with topic title.

Have a Mod where a shackled NPC is being aggroed by Dark Brotherhood guards.

 

"It doesn't sound to me like you know fully what you're doing there." ...your right, not fully else I wouldnt be posting this.

 

Any other insight you could provide ? ie, besides PlayerFaction and the possible Relationship, what "being married" would cause aggro ?

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Sure.

 

Aggro is caused by an unwanted intrusion into an actor's personal space. This can happen to any actor at any time for various reasons. Mostly, it's controlled by faction relations, but there is the proximity factor.

 

Good rule of thumb: Avoid your enemies. They aggro on sight and depending on their attitude will even chase you.

 

If an actor is neutral, they warn you away at sight. Once you enter within a certain distance, then they attack.

 

If an actor is friendly, they won't aggro (unless they're a member of a "crime" faction and they perceive you as a criminal).

 

If an actor is an ally and they have the attitude for it, they will assist you in your battles.

 

Easy peasy.

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