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Is it possible to create a Spell that...


Eldramhor

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My last question, if it's possible to know the answer...

 

What is the command (event?) to make sure that a script is activated when my character draws or sheathes his weapon?

 

I'd think of "OnObjectEquipped" and "onObjectUnequipped" but I don't want the spell to disappear when I remove my weapons, just when I sheathe them.

 

I can't find an event, function or anything that declares this situation...

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