Deleted82339623User Posted March 24, 2021 Share Posted March 24, 2021 I wanted to create a script that runs as soon as a new game starts and then never runs again. The idea is to create a script that gives perks to entire races. So that all NPCs benefit from these perks including mod added ones. So far I have this: Scriptname TestScript extends QuestRace Property NordRace AutoPerk Property TestPerk Auto Event OnInit() ; But after this I don't know what to add. And where or what should I attach this script to run from? Link to comment Share on other sites More sharing options...
AnishaDawn Posted March 25, 2021 Share Posted March 25, 2021 Not possible to add perks to races through script or in the CK. Perks must be added to the actor forms. This leaves you with the option of adding perks to every NPC in the game in the CK and that will be highly incompatible with a lot of mods. Link to comment Share on other sites More sharing options...
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