LiliumSnow Posted April 29, 2013 Share Posted April 29, 2013 The lighting mods I'm using right now are: Realistic Lighting OverhaulProject Reality - Climates of TamrielFXAA Post Process Injector And while I'm enjoying them very much and they make my game look nice, I've noticed some areas (especially in caves) are way too bright for comfort, and I was wondering what I should adjust to fix this. I've also have shadows disabled, and I thought that maybe the lack of shadows might have something to do with some areas being too bright? Link to comment Share on other sites More sharing options...
TonyTitan Posted April 29, 2013 Share Posted April 29, 2013 You would adjust your gamma settings. Link to comment Share on other sites More sharing options...
LiliumSnow Posted April 29, 2013 Author Share Posted April 29, 2013 You would adjust your gamma settings. I've tried that; it has very little effect on it though. :c Link to comment Share on other sites More sharing options...
TonyTitan Posted April 30, 2013 Share Posted April 30, 2013 Did you download the optional files from RLO? There is one file there that on the description page states: "RLO - Adaptive Interiors Vanilla Weathers Patch. This is a compulsory file for people who use Vanilla weathers or mods that alter vanilla weathers (such as Legacy Weathers, URWL etc). If you do not use this, lighting will not work correctly indoors during day/night transitions and will have inconsistent brightness levels especially between clear and rainy weather. This feature should be directly implemented into COT." I try to steer clear of lighting overhauls simply because I've never had good luck with them....but considering that you're using CoT, perhaps you might need that patch? I don't know....I don't use CoT or RLO. Link to comment Share on other sites More sharing options...
prod80 Posted April 30, 2013 Share Posted April 30, 2013 Try lowering Bloom indoor Link to comment Share on other sites More sharing options...
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