braknar Posted April 30, 2013 Share Posted April 30, 2013 (edited) Hi, after I used bodyslider on my cbbe body the texture split at the hips. It kind of appears as though the model itself split but I don't think thats the case. That model was done with no sliders above 100% around the midsection. I'm real new to this, would I just be able to open and edit the .dds files for my character or would I need to generate new UV mappings or such? Thanks! http://media.use.com/images/s_2/1649b2dff57347752357.jpg http://media.use.com/images/s_2/39e5e5d1cf10896c7476.jpg Another question, why does bodyslider have 2 sets of sliders?(oh and this isn't my texture in the sence I made it) Edited April 30, 2013 by braknar Link to comment Share on other sites More sharing options...
Jeir Posted April 30, 2013 Share Posted April 30, 2013 Looks like you're not using CBBEv3 textures. The nipples and bellybutton are also misplaced. That's where the issue is coming from. Link to comment Share on other sites More sharing options...
braknar Posted April 30, 2013 Author Share Posted April 30, 2013 Jeir saves the day again, I'll go grab those. Link to comment Share on other sites More sharing options...
braknar Posted April 30, 2013 Author Share Posted April 30, 2013 I didn't notice the belly button was off but that makes sense since in bodyslider I gave her a larger tummy. but the problem there is I'll still have to tweak the texture file since I plan on altering the breasts the nipples will probably be off till I do Link to comment Share on other sites More sharing options...
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