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looking for someome to make some edits in GECK for a mod!


vergone1

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Hello! So I have a mod with a custom character model that takes up the mask slot, there is a patch for the mod, but it only disables the masks in very few items like the reading glasses for example, but still leaves a lot of stuff that im unable to equip, like the radiation or Chinese stealth suit. From what ive gathered, I need to disable the masks of these helmets/suits in a program called GECK, or xEdit. Im pretty new to modding, and I attempted to learn geck but just couldn't figure out what the hell I was doing, so If anyone knows how to use geck, send me a message and ill give you some more details. Hope I can find someone who can help, thanks!

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A link to the mod would help, it might just be a case of switching it to another slot.

Its for the vulpine race mod, and yeah that's what I was thinking too if that's possible, but as I said I have no clue how Id be able to do so.

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There are at least two "vulpine race" mods on the Nexus, and that is only assuming you got it here. A general description is not a "link". The latter tells us exactly which mod you are talking about, regardless of site.

 

* See "How to markup images (etc) in forum posts and comments" article for how to use "Link tags", etc..

 

-Dubious-

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