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Best place to get feedback on writing for a potential narrative-focused mod?


Jakoporeeno

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Hey, for a few years now I've been doing some writing every now and then for what I hope would make for two quite ambitious narrative-focused mods for Skyrim one day. I can't fully commit to either of them at the moment until I've started solving some major issues in regards to my psychological well-being but should I manage to get my s#*! together and be at my full capacity again, then I would like commit to making this project a reality. I haven't completed a full first draft of the whole script but for one of the mods I have at least made a comprehensive, readable version of one of the scenes that has seen the most progress. It has descriptions of some gaps that need to be filled but a lot of the dialogue is still there. The point of sharing it now is to get some feedback on how it is thought out, the quality of the dialogue, plot holes and suggesting ideas for what currently is not finished yet. So I'm just wondering if there are any discords or other places where most skyrim-oriented creative people (who might also be more well-read on the lore) can comment on it. Or is this already the best place to do it? I can still share it here.
As for the mods in question - one of them is supposed to be called "More narrative content", which is kind of in the style of "Interesting Npcs" and "Citizens of Tamriel" mixed with "Inconsequential Npcs", that as the name suggests aims to add new high-quality, role play-heavy story content in form of new npcs, quests, idle dialogue, scenes and maybe even bard songs to help improve the atmosphere of the game on a writing-level. The mod that includes the script I mentioned above is more like an alternate start mod, only that in this mod instead of just offering a new starting position, possessions, faction allegiance and the kind of stuff offered by numerous alternate start mods already it offers an introductory storyline to go with the beginning the player has chosen, sort of like the origin stories in Dragon Age Origins. This will mean it probably won't have as many starting positions as Live Another Life but have more flavor and roleplaying opportunities. The starting position in the script I have to share is in the Dragon Bridge inn where the player has just spent a night and the next morning witness a platoon of imperial soldiers forcing the inn to serve them drinks without paying as is mentioned in the vanilla game while passing through Dragon Bridge.

 

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