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Floating & Sideways Helmet


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First off, I apologize if this should be in the Mod Talk forum instead, I'm never really sure which of these two to post in.

 

Greetings, I return to the forums with yet again, another problem. Some of you may have already seen this, but I was unable to fix it.

 

The problem I have is that the mask I have created seems to be far away from my head, it is also rotated to the left. In NifSkope and in Blender, the model is shown up-right and I thought this would be an easy fix by simply rotating it to the right and moving it some distance to the right to compensate, however it acts as if the mask is at an angle and starts to bring the model higher up on the Z axis in-game as well.

 

Edit: Ok, got the rotated problem out of the way thanks to this. Now just have to worry about the distance problem...

 

Edit 2: It seems all the threads I have viewed which had the distance problem never found an actual solution other than manually shifting the model in blender until it matched the position of your head.

 

Reference Pic:

http://img689.imageshack.us/img689/9421/halpo.jpg

Edited by ArekkusuStorm
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