Deleted6273744User Posted May 9, 2013 Share Posted May 9, 2013 Conjuration is cheesy to the max on high difficulty settings. I feels like I'm cheating the difficulty when I can have my summoned creatures tank for me taking no additional damage. Would it be possible for a mod that causes summoned creatures to suffer the same penalties that the player does based on difficulty, reduced damage output and increased damage taken? Link to comment Share on other sites More sharing options...
GrimyBunyip Posted May 9, 2013 Share Posted May 9, 2013 I dont actually know of any functions or scripts that can detect difficulty. Maybe I just haven't found them yet. Link to comment Share on other sites More sharing options...
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