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Few important questions about actors.


VulcanTR

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Hello everyone. Since 2 years i am working on huge overhaul mod and i need to learn something like this.

 

---------- Question 1 ----------

 

When i start the game, i want to create bandit, falmer, draugr etc etc on front of me for the check their power. BUT i have to create actors via console for the see my changes. Example picture at the bottom.

I already made the change on this actor. But it has previous stats. When i will create new one with his id, i can see the actor with new changes.

Is that means my hundreds of changes not working???

 

1.jpg

 

 

 

I have worked on hundreds of actors in the game but during the game i realize i will not encounter the actors that i have edited.

 

---------- Question 2 ----------

 

How can i edit npc spawns in the specific locations? I want to tell the game something like this "when player enters x location when they are level 30, game have to spawn these actors"

For example i am level 25 and entering x dungeon very first time. Game provides me the specific npc characters. When i type player.setlevel 25, i want to see what actor game provides for level 25 character.

 

If it looks like complicated to you, i can extend my issues for you.

Edited by VulcanTR
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Use Story Manager to run quests that spawn actors with whatever conditions you wish. I did a tutorial on using the 'Change Location Event' here: Story Manager

 

You can however also use a 'Script event' via a trigger box which is how Skyrim does many of it's encounters.

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Use Story Manager to run quests that spawn actors with whatever conditions you wish. I did a tutorial on using the 'Change Location Event' here: Story Manager

 

You can however also use a 'Script event' via a trigger box which is how Skyrim does many of it's encounters.

 

First of all, thank you for your interest. First time i hear the Story Manager actually. By the way do you know how the min and max level calculations?

For example i don't want to see level 1 bandits in my game when my character reaches level 30 or something like this.

If i will set calc min level: 10 and calc max level: 20 game provides these actors when my level is between 10 and 20?

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If you set the NPC PC Level Mult to 1 in the Stats tab and 10 to 20 in the range. If the player is lvl 1-10 you will get a 10 lvl NPC, the levels will then match up to 20, then from player level 21 upwards the NPC will remain at level 20.

 

You can also use SubChar's, LChar's and Levelled Lists; we have had that coversation before on here.

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If you set the NPC PC Level Mult to 1 in the Stats tab and 10 to 20 in the range. If the player is lvl 1-10 you will get a 10 lvl NPC, the levels will then match up to 20, then from player level 21 upwards the NPC will remain at level 20.

 

You can also use SubChar's, LChar's and Levelled Lists; we have had that coversation before on here.

 

That means i am totally wrong. Then how can i stop this actor from spawning if the player has the level 50 character?

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You put a 'GetLevel' at '<50' condition on the quest in Story Manager that spawns the NPC. That's the joy of Story Manager you can pretty much put any conditions on starting any quest.

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You put a 'GetLevel' at '<50' condition on the quest in Story Manager that spawns the NPC. That's the joy of Story Manager you can pretty much put any conditions on starting any quest.

 

Thank you for your interest. Still i haven't tested it yet. I just wanted to thank you.

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