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Changing Max Magicka, Health and Stamina


Shadeybladey

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My latest character is a level 100 Thief, and I realised I gave her far too much Stamina and not quite enough Health and Magicka.

 

Is there any way to safely change these values to what they should be, without screwing things up?

 

 

Cheers!

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I haven't tried it, but you *could try (experiment) opening a random savefile (say, something a little older than where you are now) and using modav with a negative value)

 

ex: your current health is 700. But you want to reduce it to 400.

 

enter console mode (~)

enter "player.modav health -300"

 

In fact, I went ahead and tried it myself. Yes, negative values can be applied and do subtract the value from health.

 

Same advise applies for stamina and magicka

 

save (in your active/current save(s) after making your changes so they stick.

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Yes, I'm familar with the console and use it a lot when cheating skills up to test mods etc.

 

I just don't know what will happen later on, whether it will continue as normal after I change their Magicka, Health and Stamina stats.

 

But in this case, it doesn't matter as the character is level 100 anyway.

 

Cheers!

 

:)

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