DrOuroboros Posted May 14, 2013 Share Posted May 14, 2013 (edited) I'm not quite sure what does that msg mean? It happens when i put weapons/shields in racks/plaques... Is that a good thing or some sort of error? Im totaly green with technical stuff and that got me curious (I don't have any mods installed that change anything from Hearthfire DLC , beside the Unofficial patch) http://i.imgur.com/s3SED7o.jpg Edited May 14, 2013 by DrOuroboros Link to comment Share on other sites More sharing options...
gsmanners Posted May 14, 2013 Share Posted May 14, 2013 I think it's a debug message from the Unofficial Patch. Arth just forgot to remove them. I've noticed that weapon racks are quite a bit more reliable in Severin Manor for example, though my daggers still get eaten in Hjerim's master bedroom. Link to comment Share on other sites More sharing options...
DrOuroboros Posted May 14, 2013 Author Share Posted May 14, 2013 I think it's a debug message from the Unofficial Patch. Arth just forgot to remove them. I've noticed that weapon racks are quite a bit more reliable in Severin Manor for example, though my daggers still get eaten in Hjerim's master bedroom. I see , well i never had any serious problems with racks .. only sometimes when i was away from home for very long time (doing quest chains) when i removed weapon from rack i couldn't put it back on or any other weapon untill i re-enterd the cell ;P Link to comment Share on other sites More sharing options...
gsmanners Posted May 15, 2013 Share Posted May 15, 2013 LOL Half the weapon racks in Severin Manor used to spit the weapon back out the moment you installed them. After installing the weapon about eight or nine times in the rack, it might finally stay in place. So far (with the UDBP) I haven't had to deal with any of that /me knocks on wood. Testing? I think Bethesda might have heard of the concept at some point. Link to comment Share on other sites More sharing options...
DrOuroboros Posted May 15, 2013 Author Share Posted May 15, 2013 LOL Half the weapon racks in Severin Manor used to spit the weapon back out the moment you installed them. After installing the weapon about eight or nine times in the rack, it might finally stay in place. So far (with the UDBP) I haven't had to deal with any of that /me knocks on wood. Testing? I think Bethesda might have heard of the concept at some point. I swear , Bethesda games are making me paranoid everytime i install a new mod or unofficial patch/fix or official update is installed.. randomness of bugs is just overwhelming what can happen in one playtrough may never happen in other playtrough etc etc Link to comment Share on other sites More sharing options...
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