Pugifier Posted May 16, 2013 Share Posted May 16, 2013 So I made this very simple mod, a healing gun with regenerating ammo. In theory, you could use it to heal companions and NPCs for free withought the need for stimpacks. I did it by creating an object effect that heals health and all limbs for 100. I also used the pulse gun as the base weapon, and set the damage, spread, etc. to zero. I tested it on Boone, though, and for some reason it doesn't heal worth a darn. Would anyone happen to know the reason behind this? I sure don't, and I could use the help. I can upload the broken mod itself if it will help, too. Link to comment Share on other sites More sharing options...
McclaudEagle Posted May 16, 2013 Share Posted May 16, 2013 I'm not sure if this is correct, but it may have something to do with the lack of damage the weapon does. I think that if a weapon does 0 damage, the game will declare each impact as a "miss", thus not applying the effect. You could set the damage to 1 and the effect would probably heal it up anyway. I'm not totally sure though, so just keep testing. Link to comment Share on other sites More sharing options...
Pugifier Posted May 17, 2013 Author Share Posted May 17, 2013 I just changed the damage to 1 like you said, and it still doen't work. I am flummoxed. Link to comment Share on other sites More sharing options...
Alceister Posted May 18, 2013 Share Posted May 18, 2013 Did you specify a target for the healing effect in the script? Either way, post it. Link to comment Share on other sites More sharing options...
Pugifier Posted May 19, 2013 Author Share Posted May 19, 2013 Um, script? I didn't know I needed to do anything with a script. Link to comment Share on other sites More sharing options...
Recommended Posts