rogierthe20 Posted April 27, 2021 Share Posted April 27, 2021 Hi all, I downloaded the mod ''Not Your Average Neon' to add them in a project I am working on. In creation kit it's showing up fine but in-game the objects are not present. I bet this is because originally the neon signs are meant to be placed in player's settlement and the world I am building is not a settlment.. I would appreciate if someone has any idea if there is a way to make the neon show up in game, am I missing some sort of setting? Please see screenshot attached Thanks in advance! Link to comment Share on other sites More sharing options...
GrimGrim31 Posted April 27, 2021 Share Posted April 27, 2021 Can you clarify the issue? Have you built the neon signs somewhere outside of a settlement? Are the signs visible but not glowing/flashing neon color? Do they require power? if so, have you supplied them with power? Link to comment Share on other sites More sharing options...
rogierthe20 Posted April 27, 2021 Author Share Posted April 27, 2021 Can you clarify the issue? Have you built the neon signs somewhere outside of a settlement? Are the signs visible but not glowing/flashing neon color? Do they require power? if so, have you supplied them with power? Hi GrimGrim31, So I am building a new worldspace which is gonna be a metropolis kind of worldspace. I want to decorate the street with some neon signs and I have installed the Not Your Average Neon mod. When I add the neon signs to the worldspace in CK, it shows up as a object (as seen in the screenshot in my post above) but when I go testing in game they are not there. Please see the in-game screenshot here The worldspace I am building is not a settlement yet, and orginally the neon signs are meant to build in settlements, they also require power. It just comes down to a object I added in CK which is not showing up in game. Any ideas? thanks! Link to comment Share on other sites More sharing options...
GrimGrim31 Posted April 28, 2021 Share Posted April 28, 2021 Are you starting a new game to look at the new objects that you placed in CK? Or are you loading an existing save to check them? Link to comment Share on other sites More sharing options...
rogierthe20 Posted April 28, 2021 Author Share Posted April 28, 2021 Are you starting a new game to look at the new objects that you placed in CK? Or are you loading an existing save to check them?I am loading a existing game, would it need to be a fresh one? Thanks! Link to comment Share on other sites More sharing options...
ChuckYufarley Posted April 29, 2021 Share Posted April 29, 2021 How are you adding the signs to your new world space? Link to comment Share on other sites More sharing options...
RoNin1971 Posted April 30, 2021 Share Posted April 30, 2021 Are you using a .ba2 archive, or loose files?If you are using separate files within the data folders, the game will not load them unless you set it to accept 'loose files'. Check your fallout4custom.ini (under My Games\Fallout4 inside your 'documents')and add: [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= Link to comment Share on other sites More sharing options...
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