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Object not showing up in-game


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Hi all,

 

I downloaded the mod ''Not Your Average Neon' to add them in a project I am working on. In creation kit it's showing up fine but in-game the objects are not present. I bet this is because originally the neon signs are meant to be placed in player's settlement and the world I am building is not a settlment..

 

I would appreciate if someone has any idea if there is a way to make the neon show up in game, am I missing some sort of setting?

 

Please see screenshot attached

 

Thanks in advance!

 

 

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Can you clarify the issue?

 

Have you built the neon signs somewhere outside of a settlement?

 

Are the signs visible but not glowing/flashing neon color?

 

Do they require power? if so, have you supplied them with power?

 

Hi GrimGrim31,

 

So I am building a new worldspace which is gonna be a metropolis kind of worldspace. I want to decorate the street with some neon signs and I have installed the Not Your Average Neon mod. When I add the neon signs to the worldspace in CK, it shows up as a object (as seen in the screenshot in my post above) but when I go testing in game they are not there. Please see the in-game screenshot here

 

The worldspace I am building is not a settlement yet, and orginally the neon signs are meant to build in settlements, they also require power.

 

It just comes down to a object I added in CK which is not showing up in game.

Any ideas? thanks!

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Are you using a .ba2 archive, or loose files?

If you are using separate files within the data folders, the game will not load them unless you set it to accept 'loose files'.

 

Check your fallout4custom.ini (under My Games\Fallout4 inside your 'documents')

and add:

 

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

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