VulcanTR Posted April 27, 2021 Share Posted April 27, 2021 Hello everyone. I was experimenting on Valdr's Luck Dagger and i have realized effect comes with Keyword. I have learned how it works and i am planning to add specific abilities on specific items. For example, i want to add critical strike ability to all gauntlets and i have realized i cannot give the critical strike ability on items "except of weapons" because when i do that on weapons, it is succesful. But when it comes on other armor parts, it is not working. How can i solve this? Link to comment Share on other sites More sharing options...
anjenthedog Posted April 27, 2021 Share Posted April 27, 2021 idk. I think it's by design that certain equipment items can be enchanted with certain buffs and cannot be enchanted with other buffs. (ie a weapon might be suitable for applying a drain-health or drain-magic buff, but not boots/shoes, or a heavy armor buff can be applied to a chest piece but not a dagger, or many clothing items won't accept any enchantments at all). it's *possible that you could use the LE version of what we use in SE (SSEDIT. I can't recall the name of the LE editor) to expand the choices, but tbh I'm not sure. there are also likely mods that provide expanded enchantment opportunities if you do a quick search in the mods search box for "enchantment" (although I can't guarantee they'll fulfill your need/desire) good luck Link to comment Share on other sites More sharing options...
xkkmEl Posted May 1, 2021 Share Posted May 1, 2021 (edited) You might try to have your armor's magic effect listen for weaponsDrawn events in order to put a magic effect on the weapon at that time. (checking tutorial wiki) Oh well, no weaponsDrawn events, but you can do it on itemEquipped events. (edit) But you're not using a weapon. You can still place a magic effect on the actor though. Edited May 2, 2021 by xkkmEl Link to comment Share on other sites More sharing options...
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