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Spontaneous game CTDs, help!


EkehMayu

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The only two thought's I have are:


Today is the four month anniversary of trying to make a modded Skyrim setup work.

I played Skyrim to death November to January in 2011-2012; then figured i'd quit for a year straight, come back when the mod's had matured and start a modded game then.

Since January it's been nothing but nightmare's.

I set up the game, find the error's, deduce typically with success. I've learned a great deal about technnical subject's i'd never naturally be into.

I've fixed everything I could find an issue to: game's not starting, incompatibilitie's, pattern's, script error's, etcetera.

My brain's about fried though, i've reached a limit to my willingness to learn for so little payoff.

The combination of mod's that i've read, studied, tested, bled with is leading to a game freezing every 5-45 minute's. I can't find anything to go off on, pattern's, error's...

I've even bought a new GFX card, an Nvidia 660 Ti with 3 GB of Vram

Even play the game without AA and medium for shadow's, consider. Game run's smooth as butter, with an occasional stutter during loadin.


When testing, I start the game off on Alternate Start usually, so the game is completely fresh.

I'm not noticing anything in a pattern. It happen's in citie's, entering, fighting, running in the wilderness.

I get the concept of having too many esp's/esm's.

I've utilized the Bashed Patch and rebuilding it, but that's about it.




1) There's a seriously bad egg in the batch, that's either incompatible or just a rotten mod.

2) I need to use Wrye Bash better


And if it is Vram use overload, then do I really need a better graphic's card to run this setup?

I've got 16 gb Ram and an i7 3.33ghz 12 cpu




Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

ClimatesOfTamriel.esm

Lanterns Of Skyrim - All In One - Main.esm

MagicDuelReborn.esm

moonpath.esm

SkyMoMod.esm

SPIKE.esm

TravellersOfSkyrim.esm

SoS - Civilization.esp

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial Skyrim Patch.esp

Unofficial Dawnguard Patch.esp

Unofficial Hearthfire Patch.esp

Unofficial Dragonborn Patch.esp

Unofficial High Resolution Patch.esp

Chesko_Frostfall.esp

Better Dynamic Snow.esp

BWS.esp

Improved Combat Sounds v2.2.esp

LIAT - Sounds.esp

mintylightningmod.esp

fantasy music overhaul.esp

fantasy music overhaul - no vanilla music.esp

fantasy music overhaul - unique town music.esp

StaticMeshImprovementMod.esp

StaticMeshImprovementMod-DragonbornTernFix.esp

Birdsofskyrim.esp

Chesko_WearableLantern.esp

Dead Body Collision.esp

Dual Sheath Redux.esp

genpeople.esp

Immersive Battles.esp

Immersive Brigands.esp

Immersive Dawnguard.esp

Immersive Factions.esp

Immersive Mercenaries.esp

Immersive Patrols.esp

Immersive Travelers.esp

Immersive Werewolves.esp

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp

Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp

LIAT - NPCs.esp

Moss Rocks.esp

Point The Way.esp

SleepingDangers-SandsofTime.esp

Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp

Skyrim Flora Overhaul.esp

TravellersOfSkyrim - Vanilla.esp

TravellersOfSkyrim - Dragonborn Addon.esp

Convenient Horses.esp

DYNAVISION Dynamic Depth of Field.esp

WetandCold.esp

WetandCold - Ashes.esp

SkyUI.esp

iHUD.esp

hothtrooper44_ArmorCompilation.esp

Dr_Bandolier.esp

DeadlyDragons.esp

SkyRe_Main.esp

SkyRe_Survivalism.esp

AdalMatar.esp

BetterDarkBrotherhood.esp

DragonmournInn.esp

tos_granitehall.esp

Immersive Events.esp

moonpath_questdata.esp

MoreBanditCamps.esp

quest_pitfighter.esp

quest_pitfighter_dlc01.esp

Run For Your Lives.esp

When Vampires Attack.esp

TheDomain.esp

TheFrontier.esp

Wyrmstooth.esp

Guard Dialogue Overhaul.esp

Headtracking.esp

Immersive Weapons.esp

SkyTEST-RealisticAnimals&Predators.esp

dD - Enhanced Blood Main.esp

aMidianborn_Skyforge_Weapons.esp

Helgen Reborn.esp

tos_amber_guard.esp

tos_laintardale_hf.esp

tos_oakwood_hf.esp

SkyrimSewers.esp

SoS - The Dungeons.esp

SoS - The Wilds.esp

SoundPropagationOverhaul.esp

FootstepsSoundsOverhaul.esp

ClimatesOfTamriel-Sound.esp

skyBirds - Airborne Perching Birds.esp

Realistic Lighting Overhaul - Dungeons.esp

Realistic Lighting Overhaul - Dawnguard Interiors.esp

Realistic Lighting Overhaul - Major City Exteriors.esp

Realistic Lighting Overhaul - Major City Interiors.esp

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

SoS - Civilization-PatchSPO.esp

SoS - Civilization-PatchRLOMajorCityInteriors.esp

SoS - Civilization-PatchRLOMinorCities.esp

SoS - Civilization -PatchCoTSounds.esp

SoS - Civilization-PatchCoT.esp

dD - Realistic Ragdoll Force - Realistic.esp

Brevi_MoonlightTales.esp

Apocalypse - The Spell Package.esp

BFSEffects.esp

DeadlySpellImpacts.esp

MagicDuelReborn - Shouts.esp

Duel - Combat Realism.esp

Dual Wield Parrying_SKSE.esp

Dodge Mod.esp

DragonCombatOverhaul.esp

DragonCombatOverhaulDragonborn.esp

Locational Damage.esp

The Dance of Death - Ultimate Edition.esp

ABT - Loot Arrows +100%.esp

ABT - Merchants Arrows +100%.esp

ABT - Increased Bolts Damage (Vanilla) +150%.esp

ABT - Increased Progressive Damage (Vanilla) +150%.esp

ABT - Recover +50% Arrows and Bolts.esp

GDO_Plugin_SkyRe.esp

dD-No Spinning Death Animation.esp

Beards.esp

Brows.esp

3DNPC.esp

HothFollower.esp

CompanionValfar.esp

CerwidenCompanion.esp

EMCompViljaSkyrim.esp

EMViljaInSolstheimAddOn.esp

moveitLWT.esp

AmazingFollowerTweaks.esp

Alternate Start - Live Another Life.esp

getSnowy.esp

WATER.esp

WATER Plants.esp

WATER DB Waves.esp

Bashed Patch, 0.esp

Automatic Variants.esp

ASIS-Dependency.esp

ASIS.esp

Dual Sheath Redux Patch.esp

ReProccer.esp


AesirArmor.esp

Immersive Ivarstead.esp

Immersive Karthwasten.esp

Immersive Kynesgrove.esp

Immersive Falkreath.esp

Immersive Darkwater crossing.esp

Immersive Dawnstar.esp

Immersive Dragon Bridge.esp

Immersive Shors stone.esp

Immersive Stonehills.esp

Immersive Rorikstead.esp

Immersive Morthal.esp

Immersive Orc Strongholds.esp

Immersive Riverwood.esp

DeadlyMutilation.esp

dD-DG-DB-MonsterMod EBT Patch.esp

AFTtweak.esp

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Let's start by replacing your load order with a BOSS log. Include the list of plugins not recognized by BOSS if one is generated, enclose them all in spoiler tags like you did with the load order.

 

Next, list any mods you are using which do not come with plugins, like texture or body replacers.

 

Your system specs (so we can get a sense of whether your rig can handle what you are throwing at it).

 

Have you 'tweaked' the game ini files in any way? If so, post them too (enclose in spoiler tags).

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Let's start by replacing your load order with a BOSS log. Include the list of plugins not recognized by BOSS if one is generated, enclose them all in spoiler tags like you did with the load order.

 

Next, list any mods you are using which do not come with plugins, like texture or body replacers.

 

Your system specs (so we can get a sense of whether your rig can handle what you are throwing at it).

 

Have you 'tweaked' the game ini files in any way? If so, post them too (enclose in spoiler tags).

 

 

1)
Recognized:

Skyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dawnguard.esm Active
Contains dirty edits: 607 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dragonborn.esm Active
Contains dirty edits: 57 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ClimatesOfTamriel.esm Active
Lanterns Of Skyrim - All In One - Main.esm Active
MagicDuelReborn.esm Active
moonpath.esm Active
SkyMoMod.esm Active
SPIKE.esm Active
TravellersOfSkyrim.esm Active
SoS - The Dungeons.esp Active
SoS - The Wilds.esp Active
SoS - Civilization.esp Active
HighResTexturePack01.esp Active
HighResTexturePack02.esp Active
HighResTexturePack03.esp Active
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Hearthfire Patch.esp Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Unofficial High Resolution Patch.esp Active
Chesko_Frostfall.esp Active
Better Dynamic Snow.esp Active
BWS.esp Active
Improved Combat Sounds v2.2.esp Active
LIAT - Sounds.esp Active
Contains dirty edits: 43 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
mintylightningmod.esp Active
fantasy music overhaul.esp Active
fantasy music overhaul - no vanilla music.esp Active
fantasy music overhaul - unique town music.esp Active
StaticMeshImprovementMod.esp Active
StaticMeshImprovementMod-DragonbornTernFix.esp Active
Birdsofskyrim.esp Active
Contains dirty edits: 32 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Chesko_WearableLantern.esp Active
Dead Body Collision.esp Active
Dual Sheath Redux.esp Active
Requires: Java Runtime Environment 7 update 17+
genpeople.esp Active
Immersive Battles.esp Active
Immersive Brigands.esp Active
Immersive Dawnguard.esp Active
Immersive Factions.esp Active
Immersive Mercenaries.esp Active
Immersive Patrols.esp Active
Immersive Travelers.esp Active
Immersive Werewolves.esp Active
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
LIAT - NPCs.esp Active
Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Moss Rocks.esp Active
Point The Way.esp Active
SleepingDangers-SandsofTime.esp Active
Skyrim Immersive Creatures.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Note: That users of versions below 5.1.1 should also include the Relev tag.
Skyrim Immersive Creatures - DLC2.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim Flora Overhaul.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
TravellersOfSkyrim - Vanilla.esp Active
TravellersOfSkyrim - Dragonborn Addon.esp Active
Convenient Horses.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
WetandCold.esp Active
WetandCold - Ashes.esp Active
SkyUI.esp Active
iHUD.esp Active
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dr_Bandolier.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Requires: Skyrim -Community- Uncapper for full perk functional
Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Survivalism.esp Active
AdalMatar.esp Active
Contains dirty edits: 17 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export.
BetterDarkBrotherhood.esp Active
Warning: This file contains 2 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
DragonmournInn.esp Active
Warning: This file contains 4 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
tos_granitehall.esp Active
Contains dirty edits: 10 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Immersive Events.esp Active
moonpath_questdata.esp Active
MoreBanditCamps.esp Active
quest_pitfighter.esp Active
quest_pitfighter_dlc01.esp Active
Run For Your Lives.esp Active
When Vampires Attack.esp Active
TheDomain.esp Active
Warning: This file contains 1 deleted NavMesh record that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
TheFrontier.esp Active
Contains dirty edits: 8 ITM, 1 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Wyrmstooth.esp Active
Guard Dialogue Overhaul.esp Active
Headtracking.esp Active
Immersive Weapons.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
SkyTEST-RealisticAnimals&Predators.esp Active
dD - Enhanced Blood Main.esp Active
Requires: Skyrim Monster Mod_Compatibility Patch \ Dawnguard and Monster Mod.
aMidianborn_Skyforge_Weapons.esp Active
Helgen Reborn.esp Active
tos_amber_guard.esp Active
Contains dirty edits: 36 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
tos_laintardale_hf.esp Active
tos_oakwood_hf.esp Active
Contains dirty edits: 3 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
SkyrimSewers.esp Active
Contains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
SoundPropagationOverhaul.esp Active
FootstepsSoundsOverhaul.esp Active
ClimatesOfTamriel-Sound.esp Active
skyBirds - Airborne Perching Birds.esp Active
Realistic Lighting Overhaul - Dungeons.esp Active
Contains dirty edits: 18 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
Realistic Lighting Overhaul - Major City Exteriors.esp Active
Realistic Lighting Overhaul - Major City Interiors.esp Active
Contains dirty edits: 9 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ClimatesOfTamriel-Dawnguard-Patch.esp Active
ClimatesOfTamriel-Dragonborn-Patch.esp Active
SoS - The Dungeons-PatchSPO.esp Active
SoS - The Dungeons-PatchRLODungeons.esp Active
SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active
SoS - The Wilds-PatchSPO.esp Active
SoS - The Wilds-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - The Wilds-PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - Civilization-PatchSPO.esp Active
SoS - Civilization-PatchRLOMajorCityInteriors.esp Active
SoS - Civilization-PatchRLOMinorCities.esp Active
SoS - Civilization -PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SoS - Civilization-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
dD - Realistic Ragdoll Force - Realistic.esp Active
Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
Brevi_MoonlightTales.esp Active
Apocalypse - The Spell Package.esp Active
Contains dirty edits: 11 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
BFSEffects.esp Active
DeadlySpellImpacts.esp Active
MagicDuelReborn - Shouts.esp Active
Duel - Combat Realism.esp Active
Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Note: Obsolete. Update to the latest version.
Dual Wield Parrying_SKSE.esp Active
Note: Use only one Dual Wield Parrying*.esp
Dodge Mod.esp Active
DragonCombatOverhaul.esp Active
DragonCombatOverhaulDragonborn.esp Active
Locational Damage.esp Active
The Dance of Death - Ultimate Edition.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ABT - Loot Arrows +100%.esp
ABT - Merchants Arrows +100%.esp
ABT - Increased Bolts Damage (Vanilla) +150%.esp Active
ABT - Increased Progressive Damage (Vanilla) +150%.esp Active
ABT - Recover +50% Arrows and Bolts.esp Active
GDO_Plugin_SkyRe.esp Active
dD-No Spinning Death Animation.esp Active
Beards.esp Active
Brows.esp Active
3DNPC.esp Active
HothFollower.esp Active
CompanionValfar.esp Active
CerwidenCompanion.esp Active
EMCompViljaSkyrim.esp Active
EMViljaInSolstheimAddOn.esp Active
moveitLWT.esp
AmazingFollowerTweaks.esp Active
Alternate Start - Live Another Life.esp Active
getSnowy.esp Active
WATER.esp Active
WATER Plants.esp Active
WATER DB Waves.esp Active
Bashed Patch, 0.esp Active
Automatic Variants.esp Active
ASIS-Dependency.esp Active
ASIS.esp ActiveSkyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dawnguard.esm Active
Contains dirty edits: 607 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dragonborn.esm Active
Contains dirty edits: 57 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ClimatesOfTamriel.esm Active
Lanterns Of Skyrim - All In One - Main.esm Active
MagicDuelReborn.esm Active
moonpath.esm Active
SkyMoMod.esm Active
SPIKE.esm Active
TravellersOfSkyrim.esm Active
SoS - The Dungeons.esp Active
SoS - The Wilds.esp Active
SoS - Civilization.esp Active
HighResTexturePack01.esp Active
HighResTexturePack02.esp Active
HighResTexturePack03.esp Active
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Hearthfire Patch.esp Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Unofficial High Resolution Patch.esp Active
Chesko_Frostfall.esp Active
Better Dynamic Snow.esp Active
BWS.esp Active
Improved Combat Sounds v2.2.esp Active
LIAT - Sounds.esp Active
Contains dirty edits: 43 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
mintylightningmod.esp Active
fantasy music overhaul.esp Active
fantasy music overhaul - no vanilla music.esp Active
fantasy music overhaul - unique town music.esp Active
StaticMeshImprovementMod.esp Active
StaticMeshImprovementMod-DragonbornTernFix.esp Active
Birdsofskyrim.esp Active
Contains dirty edits: 32 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Chesko_WearableLantern.esp Active
Dead Body Collision.esp Active
Dual Sheath Redux.esp Active
Requires: Java Runtime Environment 7 update 17+
genpeople.esp Active
Immersive Battles.esp Active
Immersive Brigands.esp Active
Immersive Dawnguard.esp Active
Immersive Factions.esp Active
Immersive Mercenaries.esp Active
Immersive Patrols.esp Active
Immersive Travelers.esp Active
Immersive Werewolves.esp Active
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
LIAT - NPCs.esp Active
Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Moss Rocks.esp Active
Point The Way.esp Active
SleepingDangers-SandsofTime.esp Active
Skyrim Immersive Creatures.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Note: That users of versions below 5.1.1 should also include the Relev tag.
Skyrim Immersive Creatures - DLC2.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim Flora Overhaul.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
TravellersOfSkyrim - Vanilla.esp Active
TravellersOfSkyrim - Dragonborn Addon.esp Active
Convenient Horses.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
WetandCold.esp Active
WetandCold - Ashes.esp Active
SkyUI.esp Active
iHUD.esp Active
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dr_Bandolier.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Requires: Skyrim -Community- Uncapper for full perk functional
Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Survivalism.esp Active
AdalMatar.esp Active
Contains dirty edits: 17 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export.
BetterDarkBrotherhood.esp Active
Warning: This file contains 2 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
DragonmournInn.esp Active
Warning: This file contains 4 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
tos_granitehall.esp Active
Contains dirty edits: 10 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Immersive Events.esp Active
moonpath_questdata.esp Active
MoreBanditCamps.esp Active
quest_pitfighter.esp Active
quest_pitfighter_dlc01.esp Active
Run For Your Lives.esp Active
When Vampires Attack.esp Active
TheDomain.esp Active
Warning: This file contains 1 deleted NavMesh record that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
TheFrontier.esp Active
Contains dirty edits: 8 ITM, 1 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Wyrmstooth.esp Active
Guard Dialogue Overhaul.esp Active
Headtracking.esp Active
Immersive Weapons.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
SkyTEST-RealisticAnimals&Predators.esp Active
dD - Enhanced Blood Main.esp Active
Requires: Skyrim Monster Mod_Compatibility Patch \ Dawnguard and Monster Mod.
aMidianborn_Skyforge_Weapons.esp Active
Helgen Reborn.esp Active
tos_amber_guard.esp Active
Contains dirty edits: 36 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
tos_laintardale_hf.esp Active
tos_oakwood_hf.esp Active
Contains dirty edits: 3 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
SkyrimSewers.esp Active
Contains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
SoundPropagationOverhaul.esp Active
FootstepsSoundsOverhaul.esp Active
ClimatesOfTamriel-Sound.esp Active
skyBirds - Airborne Perching Birds.esp Active
Realistic Lighting Overhaul - Dungeons.esp Active
Contains dirty edits: 18 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
Realistic Lighting Overhaul - Major City Exteriors.esp Active
Realistic Lighting Overhaul - Major City Interiors.esp Active
Contains dirty edits: 9 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ClimatesOfTamriel-Dawnguard-Patch.esp Active
ClimatesOfTamriel-Dragonborn-Patch.esp Active
SoS - The Dungeons-PatchSPO.esp Active
SoS - The Dungeons-PatchRLODungeons.esp Active
SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active
SoS - The Wilds-PatchSPO.esp Active
SoS - The Wilds-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - The Wilds-PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.
SoS - Civilization-PatchSPO.esp Active
SoS - Civilization-PatchRLOMajorCityInteriors.esp Active
SoS - Civilization-PatchRLOMinorCities.esp Active
SoS - Civilization -PatchCoTSounds.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
SoS - Civilization-PatchCoT.esp Active
Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
dD - Realistic Ragdoll Force - Realistic.esp Active
Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
Brevi_MoonlightTales.esp Active
Apocalypse - The Spell Package.esp Active
Contains dirty edits: 11 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
BFSEffects.esp Active
DeadlySpellImpacts.esp Active
MagicDuelReborn - Shouts.esp Active
Duel - Combat Realism.esp Active
Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Note: Obsolete. Update to the latest version.
Dual Wield Parrying_SKSE.esp Active
Note: Use only one Dual Wield Parrying*.esp
Dodge Mod.esp Active
DragonCombatOverhaul.esp Active
DragonCombatOverhaulDragonborn.esp Active
Locational Damage.esp Active
The Dance of Death - Ultimate Edition.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ABT - Loot Arrows +100%.esp
ABT - Merchants Arrows +100%.esp
ABT - Increased Bolts Damage (Vanilla) +150%.esp Active
ABT - Increased Progressive Damage (Vanilla) +150%.esp Active
ABT - Recover +50% Arrows and Bolts.esp Active
GDO_Plugin_SkyRe.esp Active
dD-No Spinning Death Animation.esp Active
Beards.esp Active
Brows.esp Active
3DNPC.esp Active
HothFollower.esp Active
CompanionValfar.esp Active
CerwidenCompanion.esp Active
EMCompViljaSkyrim.esp Active
EMViljaInSolstheimAddOn.esp Active
moveitLWT.esp
AmazingFollowerTweaks.esp Active
Alternate Start - Live Another Life.esp Active
getSnowy.esp Active
WATER.esp Active
WATER Plants.esp Active
WATER DB Waves.esp Active
Bashed Patch, 0.esp Active
Automatic Variants.esp Active
ASIS-Dependency.esp Active
ASIS.esp ActiveSkyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dawnguard.esm Active
Contains dirty edits: 607 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dragonborn.esm Active
Contains dirty edits: 57 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
ClimatesOfTamriel.esm Active
Lanterns Of Skyrim - All In One - Main.esm Active
MagicDuelReborn.esm Active
moonpath.esm Active
SkyMoMod.esm Active
SPIKE.esm Active
TravellersOfSkyrim.esm Active
SoS - The Dungeons.esp Active
SoS - The Wilds.esp Active
SoS - Civilization.esp Active
HighResTexturePack01.esp Active
HighResTexturePack02.esp Active
HighResTexturePack03.esp Active
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Hearthfire Patch.esp Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Unofficial High Resolution Patch.esp Active
Chesko_Frostfall.esp Active
Better Dynamic Snow.esp Active
BWS.esp Active
Improved Combat Sounds v2.2.esp Active
LIAT - Sounds.esp Active
Contains dirty edits: 43 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
mintylightningmod.esp Active
fantasy music overhaul.esp Active
fantasy music overhaul - no vanilla music.esp Active
fantasy music overhaul - unique town music.esp Active
StaticMeshImprovementMod.esp Active
StaticMeshImprovementMod-DragonbornTernFix.esp Active
Birdsofskyrim.esp Active
Contains dirty edits: 32 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Chesko_WearableLantern.esp Active
Dead Body Collision.esp Active
Dual Sheath Redux.esp Active
Requires: Java Runtime Environment 7 update 17+
genpeople.esp Active
Immersive Battles.esp Active
Immersive Brigands.esp Active
Immersive Dawnguard.esp Active
Immersive Factions.esp Active
Immersive Mercenaries.esp Active
Immersive Patrols.esp Active
Immersive Travelers.esp Active
Immersive Werewolves.esp Active
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
LIAT - NPCs.esp Active
Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Moss Rocks.esp Active
Point The Way.esp Active
SleepingDangers-SandsofTime.esp Active
Skyrim Immersive Creatures.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Note: That users of versions below 5.1.1 should also include the Relev tag.
Skyrim Immersive Creatures - DLC2.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Skyrim Flora Overhaul.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
TravellersOfSkyrim - Vanilla.esp Active
TravellersOfSkyrim - Dragonborn Addon.esp Active
Convenient Horses.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
WetandCold.esp Active
WetandCold - Ashes.esp Active
SkyUI.esp Active
iHUD.esp Active
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Dr_Bandolier.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Requires: Skyrim -Community- Uncapper for full perk functional
Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Survivalism.esp Active
AdalMatar.esp Active
Contains dirty edits: 17 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export.
BetterDarkBrotherhood.esp Active
Warning: This file contains 2 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
DragonmournInn.esp Active
Warning: This file contains 4 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletion

Notes

(Note's on warning's:
Latest version of Java,
Don't exactly understand, 'use only one Lantern's of Skyrim.' I only have the LoS Climate's of Tamriel patch. So unsure whether i'm only supposed to use the patch or one within it!
Have latest version of Skyrim Immersive Creatures
Check INI file yourself for Dynavision, but hasn't been edited. Checked
Have not edited SkyRe_Main yet since it's not game crashing and I have not come with a final mod set up yet.
MadFrenchie has stated in all four of his quest mod's that the NavMesh delete's are fine and unable to be fixed. Since he just uploaded on the Nexus, Boss has only recognized it with one. These are big on the Workshop though. Applie's to AdalMatar, TheDomain, and DragonMournInn
As for BetterDarkBrotherhood.esp,
"I would not clean the mod with TES5Edit. I have already done some cleaning on that end to remove legit 'dirty changes' (changes i did not intend to make)
Doing a TES5Edit 'automatic' cleaning to remove all ITM records causes a crash-to-desktop as reported by other users.
In all honesty there is more cleaning I could do, but I am very reluctant since any changes can introduce bugs/crashes. If there is a specific edit you feel I need to revert in order to prevent bugs/issues for other players, please let me know."
I can delete or wait later but in truth, it's unlikely all my crashe's are because of it since it's after the questline and unless nothing spontaneous is happening right when I start to cause it.
I have the enhanced blood compatibility with dragonborn, dawnguard, and Monster Mod
Don't understand the use only one Sound's of Skyrim patch, like earlier.
I believe that Realistic Ragdoll, Dual Sheath Redux, and Deadly Mutilation interfere with skeletons. Not sure if all are compatible
Can shelf Oakwood, but I doubt it's the concern of my problem's.)

Unrecognized:

AesirArmor.esp Active
Immersive Ivarstead.esp Active
Immersive Karthwasten.esp Active
Immersive Kynesgrove.esp Active
Immersive Falkreath.esp Active
Immersive Darkwater crossing.esp Active
Immersive Dawnstar.esp Active
Immersive Dragon Bridge.esp Active
Immersive Shors stone.esp Active
Immersive Stonehills.esp Active
Immersive Rorikstead.esp Active
Immersive Morthal.esp Active
Immersive Orc Strongholds.esp Active
Immersive Riverwood.esp Active
DeadlyMutilation.esp Active
dD-DG-DB-MonsterMod EBT Patch.esp Active
AFTtweak.esp Active

2)
Footsteps Sound Overhaul I have. But can't find a plugin for the add on, NoPC. Just overwrite's over the original.
True Medieval Tavern Music
Burn Freeze Dawnguard/Dragonborn wrote over the original Burn Freeze Shock Effects
Closer Quivers and Longer Arrow's + Dragonborn for Riekling Spears
Deadly Mutilation Core + Meshes + Update + Skeletons Pack
SparrowShooter's Moss Rock's, Enhanced Distant terrain, Lush Trees and Grass + LOD Texture Depth, and Vibrant Auroras
Bandolier + Mesh Fix
Automatic Variants Bellyaches, insanitySorrow, and Sounaipr AV Package
amiridian book of silence armors, unique items, and weapons with textures for immersive armors
AOF Believable Hair
HighQualityEyes
High Res Legible Roadsigns
No More Blocky Faces
A quality world map
Categorized Favorites Menu
Time on Loading Screen
No Boring Sleep Wait Menu
And WryeBash marked to merge:
ABT Loot Arrows, ABT Merchant Arrows, and moveitLWT (From movie it damnit)
3)
Windows 7 Home Premium 64-bit
Intel Core i7 CPU x980 3.33GHz 12 CPUs, ~3.3GHz
16384 MB RAM
NVIDIA GeForce GTX 660 Ti
2754 MB Total Memory
Page File: 4918MB used, 27827 available
4) The only ini file i've tweaked are:
The Papyrus log's from 0 to 1 when I needed them on
and
iMaxGrassTypesPerTexure=6 that Vurt ask's for Skyrim Flora Overhaul
Nonetheless:
Skyrim

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
iMaxGrassTypesPerTexure=6
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

SkyrimPrefs:

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=1
fInteriorShadowDistance=3000.0000
fShadowDistance=2500
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=8
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX 660 Ti"
bFXAAEnabled=0
iShadowMapResolution=1024
fShadowBiasScale=0.3
iShadowMaskQuarter=3
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
iMaxGrassTypesPerTexure=6
b30GrassVS=0
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=2.7250
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=1661025043
fVal6=1.0000
uID6=3954
fVal5=1.0000
uID5=410705
fVal4=1.0000
uID4=992187
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

On a final note I have Asis with a blocked list on just about everything but the main game components and SkyMoMod. It only has a +0,+1,+2 spawn, so no extreme spawning
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I think you copied/pasted the BOSS log twice. At least, that's what it looks like. I was looking at it wondering how BOSS could be loading ESM's after ESP's when I realized it.

 

1) Cleaning: download TE5Edit from the link in your BOSS log, follow the instruction on the page, and clean the plugins flagged by BOSS as containing 'dirty edits' (including the DLC and update ESM's). You'll need to remove identical to master entries as well as undelete/disable deleted references.

 

2) Maintenance: go through the BOSS log carefully and look for error messages, such as this:

Duel - Combat Realism.esp Active

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Note: Obsolete. Update to the latest version

And...

SoS - The Wilds-PatchSPO.esp Active

SoS - The Wilds-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - The Wilds-PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - Civilization-PatchSPO.esp Active

SoS - Civilization-PatchRLOMajorCityInteriors.esp Active

SoS - Civilization-PatchRLOMinorCities.esp Active

SoS - Civilization -PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SoS - Civilization-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

Read the install instructions -very carefully-. Here it looks like you are using multiple compatibility patches for those mods.

 

These are just a few of the errors, so go through the entire log yourself and attend to every error message you see. Once you have resolved the error, you can run BOSS again to double check to make sure and it should no longer output those error messages.

 

While you are at it, uninstall all the mods associated with plugins that are indicated by BOSS as containing 'navmesh errors.' I've never used any of those mods, so I've never actually 'looked under the hood' to see if those mods actually delete portions of default game navmesh or just edit them. Regardless, the safest thing is to remove them (because navmesh errors can cause CTDs). Uninstall them using whatever mod manager you used to install them, as to make sure the plugins as well as any resource files are removed.

 

3) Rogue mods: the plugins not recognized by BOSS, every time you run BOSS, they go to the bottom of the load order and override conflicting records of other plugins in your load order that are loaded earlier. They need to have their load order positions adjusted manually. The best way to determine where they should load to best 'optimize' the stability of the load order is to load them all up in TES5Edit, and check them individually to see if there are conflicting records. If there are no conflicts, then they can be safely loaded any where above your compatibility patches (e.g. Bashed Patch, ReProccer). Otherwise, you will need to decide, base on which records are conflicting, who should 'win' the contest of conflicts and adjust their load order accordingly. Alternatively, if you do not consider them 'essential mods', you can just uninstall them, so you don't need to deal with the aggravation (remember that you will need to rebuild your compatibility patches every time you install/uninstall a plugin). In fact, I am betting those 'Immersive settlements' plugins are full of UDR errors (because almost every single 'let's edit this city...' mod I've checked out are by people who just go into the CK and start deleting stuff without cleaning the plugins using TES5Edit afterwards, because they don't understand the repercussions).

 

4) Can you provide more details about the CTDs? Are they completely random, reproducible, mostly outdoors or in interior cells, with followers, during combat, anything that would suggest a 'pattern' that will help narrow down the culprits.

Edited by ripple
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I think you copied/pasted the BOSS log twice. At least, that's what it looks like. I was looking at it wondering how BOSS could be loading ESM's after ESP's when I realized it.

 

1) Cleaning: download TE5Edit from the link in your BOSS log, follow the instruction on the page, and clean the plugins flagged by BOSS as containing 'dirty edits' (including the DLC and update ESM's). You'll need to remove identical to master entries as well as undelete/disable deleted references.

 

2) Maintenance: go through the BOSS log carefully and look for error messages, such as this:

 

Duel - Combat Realism.esp Active

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Note: Obsolete. Update to the latest version

And...

>

SoS - The Wilds-PatchSPO.esp Active

SoS - The Wilds-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - The Wilds-PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.

SoS - Civilization-PatchSPO.esp Active

SoS - Civilization-PatchRLOMajorCityInteriors.esp Active

SoS - Civilization-PatchRLOMinorCities.esp Active

SoS - Civilization -PatchCoTSounds.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

SoS - Civilization-PatchCoT.esp Active

Note: Use only one Sounds of Skyrim - Civilization and CoT patch.

Read the install instructions -very carefully-. Here it looks like you are using multiple compatibility patches for those mods.

 

These are just a few of the errors, so go through the entire log yourself and attend to every error message you see. Once you have resolved the error, you can run BOSS again to double check to make sure and it should no longer output those error messages.

 

While you are at it, uninstall all the mods associated with plugins that are indicated by BOSS as containing 'navmesh errors.' I've never used any of those mods, so I've never actually 'looked under the hood' to see if those mods actually delete portions of default game navmesh or just edit them. Regardless, the safest thing is to remove them (because navmesh errors can cause CTDs). Uninstall them using whatever mod manager you used to install them, as to make sure the plugins as well as any resource files are removed.

 

3) Rogue mods: the plugins not recognized by BOSS, every time you run BOSS, they go to the bottom of the load order and override conflicting records of other plugins in your load order that are loaded earlier. They need to have their load order positions adjusted manually. The best way to determine where they should load to best 'optimize' the stability of the load order is to load them all up in TES5Edit, and check them individually to see if there are conflicting records. If there are no conflicts, then they can be safely loaded any where above your compatibility patches (e.g. Bashed Patch, ReProccer). Otherwise, you will need to decide, base on which records are conflicting, who should 'win' the contest of conflicts and adjust their load order accordingly. Alternatively, if you do not consider them 'essential mods', you can just uninstall them, so you don't need to deal with the aggravation (remember that you will need to rebuild your compatibility patches every time you install/uninstall a plugin). In fact, I am betting those 'Immersive settlements' plugins are full of UDR errors (because almost every single 'let's edit this city...' mod I've checked out are by people who just go into the CK and start deleting stuff without cleaning the plugins using TES5Edit afterwards, because they don't understand the repercussions).

 

4) Can you provide more details about the CTDs? Are they completely random, reproducible, mostly outdoors or in interior cells, with followers, during combat, anything that would suggest a 'pattern' that will help narrow down the culprits.

 

 

Crash 1:
1 minute in. Start at Windhelm dock's. Swam across, run up to where gate's are. No stutter, CTD.
Last Line:
FrostEnchantmentEffect on script DM_CutHuman attached to Active effect 1 on (28007F16) cannot be initialized because the script no longer contains that property
Crash 2:
Start out at Falkreath hold. Exit city, paused game for about 30 minute's. Came back and fought monsters from both Skymomod and Skyrim Immersive. Only one split second sputter other than that butter smooth.
After about 50 minute's total, game froze as I was running
Last Line of Log
[05/17/2013 - 09:39:27PM] warning: Property luck on script DM_CutHuman attached to Active effect 1 on (FF001F9A) cannot be initialized because the script no longer contains that property.
Related to Deadly Mutilation. Although crashed running.
Seeing as the log before that also had that related, seeing it was a running script; I turn off the mod
Crash 3:
Start around oasis. Again I run around killing. PassDarkwater Crossing. Only had one split second stutter. A lot going on and running butter smooth. Ran on horse. Chasing girl, crash
Total about 20 minute's
Final text:
[ (000856E4)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[05/17/2013 - 10:12:58PM] Error: (000856E3): cannot enable an object with an enable state parent.
stack:
[ (000856E3)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000856E3)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
Not going inside much
I understand and respect how you're not an under the table modder. But i'd like to see if I can make my set up work before going cyber delete.
In other word's, i'm trying very hard to widdle down one mod at a time seeing if it's a problem, by pattern, crash, incompatibility, or log. Hardly any of the mod's I have have not been catered to and cleaned, edited, redone many a time. Deductive instead of inductive, one at a time.
It's worked really well so far. I have a list of mod's I could do without, and i'll probably annihilate them if it come's to that.
But again, for now I want to see if I can bash patch, find dud mod's, and clean script's/extra doo dad's before.\
I've removed immersive settlement's and Aesir armour, so the only unrecognized plugins are actually patche's (2)
I'll try TESediting and potentially tomorrow try a run without any harmful/essential mod's to see if it fix's anything.
In the meantime, if anyone else see's a problem, a main indicator, please make a pointer as to the specific culprit.
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While the papyrus log can sometimes (actually, rarely) yield some useful information when bug tracking, it's not a 'crash log' per se, so don't read it as such. And if you really want us to look through the papyrus log, you need to include the full log, and not just the last line before your CTDs (which are not indicators of which mods might be responsible).

 

You said you have cleaned the plugins in your load order? But the BOSS log indicates otherwise. You can look at it and see numerous 'need cleaning' messages. If the plugins had been cleaned, those messages would no longer show up in your BOSS log. So perhaps they weren't cleaned 'correctly', in which case I recommend you check the step by step instructions again and also make sure you don't accidentally miss any of the plugins flagged by BOSS as in need of cleaning.

 

You don't need to uninstall anything (yet), except any duplicate compatibility patches or incorrect versions of mods noted in the BOSS log (for obvious reasons). I highly recommend you uninstall the mods BOSS has identified as containing 'deleted navmesh' (which is what...3, 4 mods, out of your entire load order?). You can try to 'repair' them, but really, it's not worth it. I've worked with navmesh since FO3, and I can assure you that navmesh errors can produce some very serious issues with regards to game stability--and there is nothing that can't be compromised for the sake of game stability. If you can't play a few hours without some random CTDs, the game wouldn't be fun no matter how many great mods you have installed.

Edited by ripple
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I meant the mod author's have made sure the mod's are CTD free as possible, not me.

 

Nonetheless, i've cleaned or shelfed all the mods with Navmesh and ITMs. Still getting CTD's.

 

I left Skyrim DLC that has a terrible record of ITM's and UDR's untouched.

I've looked around as well but I just don't understand.

I don't get if the the unnoficial patche's are meant to deal with these dirty edit's or if they're separate bug's.

 

Will cleaning them affect the mod's?

 

 

Edit:

I've noticed most modder's place an importance in one section of mod's: Visual, combat, etcetera...

Mine is in an immersive NPC experience (then sound). It's the one i'm unwilling to budge for.

So i've been reading up and noticed possible incompatibilities between:

Skyrim Immersive Creature's and SkyTest. Having possible issue's with one another Automatic Variant's, Sand's of Time.

Probably causing a flat incompatibility and GPU overload. Will contemplate shelfing to see if problem's fixed.

Edited by EkehMayu
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It's fine to clean the update and DLC. The patches deal with actual bugs and inconsistencies in the game itself and have already been cleaned. Also, do not clean Skyrim - it's dirty as hell, but it's held together with string and paperclips, and possibly some old chewing gum.

 

Sands of Time, Immersive Creatures and SkyTEST all add creature spawns, however, there is an AI only version of SkyTEST in the optional files of the mod page, but you would probably have to pick between sands of time and immersive creatures. Automatic variants should not cause any issues though since all it does is randomise textures.

Edited by Cait833
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It's fine to clean the update and DLC. The patches deal with actual bugs and inconsistencies in the game itself and have already been cleaned. Also, do not clean Skyrim - it's dirty as hell, but it's held together with string and paperclips, and possibly some old chewing gum.

 

Sands of Time, Immersive Creatures and SkyTEST all add creature spawns, however, there is an AI only version of SkyTEST in the optional files of the mod page, but you would probably have to pick between sands of time and immersive creatures. Automatic variants should not cause any issues though since all it does is randomise textures.

 

 

Will get the brush and broom out again for cleaning.

Game is running smoother but still crashing every 45 min.

 

I'll try the SkyTest AI. Thank you most excellently for the find.

 

Going to try without Immersive Creature's since it's meshed together by a bunch of mod's that could have outdated script's. I've noticed a few case's of standitis and have Monster Mod and Immersive Patrols instead.

 

Ripple thank you for your strict approach to cleaning. It provide's a ultimatum to the stubborness people like me have with keeping mod's.

 

Cait thank you for the tip and reccomendation.

 

I'll see what happen's and follow up.

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Cleaned mod's, removed Immersive Skyrim Creature's, and cleaned all mod's.

Still getting CTD's about the same pace


I have to say, I only use ASIS for increased spawn. I absolutely love it, and it has to be my favorite mod because i'm stubborn as a mule to rid myself of it.

I have just about everything on the exclusion list except the Unnofficial patche's, the proc patche's and Skyrim/DLC.

The respawn rat'es are either none or +1, but I have a feeling the mod is causing some massive spawn the dev's added.

I mean i've seen my daughter willy nilly download mod's and having a clean setup. So I either have to be maxing out my GPU or have a mod stinker


It could be one of three thing's

1) The combination of Vurt's Flora Overhaul and Lush Tree's

2) ASIS being still in a Beta causing some ungodly hiccup crash

3)Automatic Variant's causing slowdown


Again, I have a 660 Ti, and i've found people with far worse system's running their game's with more. I don't even have AA on and shadow's are on medium.


If not these, then I am once again stumped. Or I need a better GFX card


Update: CTD's. I don't know what to say. Occasional sputter and crashe's but other than that butter smooth performance.

I'm retiring for the night, and i'm afraid that I don't feel i'm getting closer to finding the issue.
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