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Constant CTD/Freezing when approaching battles / npcs in Exteriors


yusukenl

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Hi all, recently I installed skyrim from steam and some mods from nexus, and expected to have some fun.

But sadly, I have been having serious CTD and screen freezing problem shortly after I start a new game.

That's, every time I join in a battle with some npc fighting over mobs, or just approaching them in the open world, I have CTD or freezing. I have been researching on my own through the web for solution, yet I had no luck on solving the problem.

 

So, I hope you guys could give me some advice, help and insight on what happen to my game. Thanks

 

Here is the load order of my mods via BOSS

 

 

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • HearthFires.esm Active
  • Dragonborn.esm Active
  • ApachiiHair.esm Active
  • ApachiiHairFemales.esm Active
  • ApachiiHairMales.esm Active
  • SkyMoMod.esm Active
  • SPIKE.esm Active
  • TravellersOfSkyrim.esm Active
  • HighResTexturePack01.esp Active
  • HighResTexturePack02.esp Active
  • HighResTexturePack03.esp Active
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Hearthfire Patch.esp Active
  • Unofficial Dragonborn Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • CAMP Users.esp Active
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
  • Immersive Factions.esp Active
  • Immersive Mercenaries.esp Active
  • Immersive Patrols.esp Active
  • Immersive Travelers.esp Active
  • Immersive Werewolves.esp Active
  • Skyrim Immersive Creatures.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
    • Note: That users of versions below 5.1.1 should also include the Relev tag.
  • Skyrim Immersive Creatures - DLC2.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • TravellersOfSkyrim - Vanilla.esp Active
  • TravellersOfSkyrim - Dragonborn Addon.esp Active
  • SkyUI.esp Active
  • AsharaPrinceOfTheWoods.esp Active
  • calyps-investigator.esp Active
  • CrainteVomir.esp Active
  • EliteRogueArmour.esp Active
  • GDRangerArmor.esp Active
  • HentaiNightmareArmor.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • KarliahArmor2.esp Active
  • KCEAssaultRifles.esp Active
  • MashupUNP.esp Active
  • R18Pn - Fiona Armor.esp Active
  • SeraphineHuntedArmor.esp Active
  • TrissArmorRetextured.esp Active
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Monster Wars.esp Active
  • SkyRe_Main.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
    • Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
    • Note: If you have a problem with aiming try to install this mod.
    • Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
  • SkyRe_Combat.esp Active
  • SkyRe_EncounterZones.esp Active
  • SkyRe_EnemyScaling.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • SkyRe_StandingStones.esp Active
  • CAMP.esp Active
  • Immersive Events.esp Active
  • Run For Your Lives.esp Active
  • When Vampires Attack.esp Active
  • throneroom.esp Active
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • dD - Enhanced Blood Main.esp Active
  • Better Vampires.esp Active
  • Apocalypse - The Spell Package.esp Active
  • FNISspells.esp Active
  • Vampirelordroyal.esp Active
  • 3DNPC.esp Active
  • Viconia.esp Active
  • specializedfollowers.esp Active
  • Amanda.esp Active
  • Lyla.esp Active
  • Michelle.esp Active
  • Misha.esp Active
  • CerwidenCompanion.esp Active
  • EMCompViljaSkyrim.esp Active
  • EMViljaInSolstheimAddOn.esp Active
  • AmazingFollowerTweaks.esp Active
  • SkyRe_Races.esp Active
  • Bashed Patch, 0.esp Active
  • ASIS-Dependency.esp Active
  • ASIS.esp Active
  • SkyRe_EnemyAI.esp Active
    • Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.
  • ReProccer.esp Active

 

 

 

and here are the unrecognised mod

 

 

 

  • NewjTravelers.esm Active
  • NewjHostileDef.esm Active
  • dD-DG-DB-MonsterMod EBT Patch.esp Active (I place it after dD - Enhanced Blood Main.esp)
  • BVandRB_Formlist.esp Active ( I place it after Vampirelordroyal.esp )
  • AFT_iNPCFix.esp Active ( I place it after AFT.esp)
  • Black Swordsman.esp Active
  • Camp Bandits.esp Active
  • NewjHostileDef.esp Active
  • NewjTravelers.esp Active

 

This is the skyrim.ini that I currently use

 

 

[General]
sLanguage=ENGLISH
uGridsToLoad=5
uInterior Cell Buffer=64
uExterior Cell Buffer=128
fMasterFilePreLoadMB=128.0000
iPreloadSizeLimit=268435456
bPreemptivelyUnloadCells=0
bSelectivePurgeUnusedOnFastTravel=1
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa, SkyMoMod.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=0
bReflectLODTrees=1

And the skyrimprefs.ini

 

[General]

fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0

[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1

[Display]
iBlurDeferredShadowMask=0
fInteriorShadowDistance=3000.0000
fShadowDistance=2000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=2
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600
fGamma=0.9200
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=700
fShadowLODStartFade=200.0000
fLightLODStartFade=1000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=0
iSize H=640
iSize W=1024
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=3
iMaxDecalsPerFrame=10
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GT 540M "
bFXAAEnabled=0
iShadowMapResolution=512
fShadowBiasScale=0.5
iShadowMaskQuarter=3
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1

[Grass]
b30GrassVS=1
fGrassStartFadeDistance=2000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000

[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=3

[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1

[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0280
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=1
bUseKinect=0

[Particles]

iMaxDesired=500

[saveGame]
fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=25000
fBlockMaximumDistance=100000
fBlockLevel1Distance=32768
fBlockLevel0Distance=20480
fSplitDistanceMult=0.75
bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=100
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=35
uMaxSkinDecalsPerActor=20

[LOD]

fLODFadeOutMultObjects=6
fLODFadeOutMultItems=4.5
fLODFadeOutMultActors=6
fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=4

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

 

Lastly, this is the recently Papyrus log


[05/18/2013 - 10:56:55PM] Papyrus log opened (PC)
[05/18/2013 - 10:56:55PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[05/18/2013 - 10:56:55PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[05/18/2013 - 10:57:09PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[05/18/2013 - 10:57:09PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[05/18/2013 - 10:57:10PM] Cannot open store for class "ShapeshiftScript", missing file?
[05/18/2013 - 10:57:11PM] Cannot open store for class "TIF__02006E69", missing file?
[05/18/2013 - 10:57:11PM] Error: Unable to bind script TIF__02006E69 to topic info 44006E69 on because their base types do not match
[05/18/2013 - 10:57:11PM] Error: Unable to bind script traptriggerbase to TweakTraps (4D00C515) because their base types do not match
[05/18/2013 - 10:57:11PM] Error: Unable to bind script TrapBear to TweakTraps (4D00C515) because their base types do not match
[05/18/2013 - 10:57:11PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[05/18/2013 - 10:57:11PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (4D017201) because their base types do not match
[05/18/2013 - 10:57:11PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[05/18/2013 - 10:57:11PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (4D017788) because their base types do not match
[05/18/2013 - 10:57:13PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match
[05/18/2013 - 10:57:17PM] warning: Property marker on script AQLeverActivator attached to alias Lever on quest AldiQuest (4318BAC1) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] warning: Property MarkerB on script KjoliWeddingScript attached to (431637A4) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] warning: Property MarkerA on script KjoliWeddingScript attached to (431637A4) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] warning: Property m2sceneFg on script mq2_3dnpc45 attached to (431A0098) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (1001906F) cannot be bound because MGRitual04 (000CD987) is not the right type
[05/18/2013 - 10:57:17PM] Error: Property VampireJumpBonusSpell on script BetterVampiresConfigMenu attached to BetterVampiresConfig (3E1A3A4F) cannot be bound because (02078234) is not the right type
[05/18/2013 - 10:57:17PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] warning: Property mq7bardscene3 on script mq7partybardscript attached to (431B8EE1) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:17PM] Error: Property Prisoner02 on script defaultPrisonerDoorSCRIPT attached to (431736BD) cannot be bound because (4317366E) is not the right type
[05/18/2013 - 10:57:17PM] Error: Property Prisoner01 on script defaultPrisonerDoorSCRIPT attached to (431736BD) cannot be bound because (4317366D) is not the right type
[05/18/2013 - 10:57:17PM] Error: Property HirelingRehireScript on script follower3dnpc attached to DialogueFollower3DNPC (4313184C) cannot be bound because DialogueFollower3DNPC (4313184C) is not the right type
[05/18/2013 - 10:57:17PM] VM is freezing...
[05/18/2013 - 10:57:17PM] VM is frozen
[05/18/2013 - 10:57:17PM] Reverting game...
[05/18/2013 - 10:57:17PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (4D017788) because their base types do not match
[05/18/2013 - 10:57:18PM] Error: Unable to bind script traptriggerbase to TweakTraps (4D00C515) because their base types do not match
[05/18/2013 - 10:57:18PM] Error: Unable to bind script TrapBear to TweakTraps (4D00C515) because their base types do not match
[05/18/2013 - 10:57:18PM] Error: Unable to bind script TIF__02006E69 to topic info 44006E69 on quest aaViconiaQuest (44006E66) because their base types do not match
[05/18/2013 - 10:57:18PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match
[05/18/2013 - 10:57:18PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (4D017201) because their base types do not match
[05/18/2013 - 10:57:18PM] warning: Property m2sceneFg on script mq2_3dnpc45 attached to (431A0098) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (1001906F) cannot be bound because MGRitual04 (000CD987) is not the right type
[05/18/2013 - 10:57:18PM] Error: Property VampireJumpBonusSpell on script BetterVampiresConfigMenu attached to BetterVampiresConfig (3E1A3A4F) cannot be bound because (02078234) is not the right type
[05/18/2013 - 10:57:18PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] warning: Property mq7bardscene3 on script mq7partybardscript attached to (431B8EE1) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] Error: Property Prisoner02 on script defaultPrisonerDoorSCRIPT attached to (431736BD) cannot be bound because (4317366E) is not the right type
[05/18/2013 - 10:57:18PM] Error: Property Prisoner01 on script defaultPrisonerDoorSCRIPT attached to (431736BD) cannot be bound because (4317366D) is not the right type
[05/18/2013 - 10:57:18PM] warning: Property marker on script AQLeverActivator attached to alias Lever on quest AldiQuest (4318BAC1) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] warning: Property MarkerB on script KjoliWeddingScript attached to (431637A4) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] warning: Property MarkerA on script KjoliWeddingScript attached to (431637A4) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:57:18PM] Error: Property HirelingRehireScript on script follower3dnpc attached to DialogueFollower3DNPC (4313184C) cannot be bound because DialogueFollower3DNPC (4313184C) is not the right type
[05/18/2013 - 10:58:21PM] Loading game...
[05/18/2013 - 10:58:22PM] VM is thawing...
[05/18/2013 - 10:58:22PM] Mujuro: Ceri mod initialization
[05/18/2013 - 10:58:22PM] Mujuro: User save corresponds with Ceri mod version
[05/18/2013 - 10:58:22PM] Mujuro: Checking for interaction mods ===================== IGNORE errors below relating to mods not found ====================
[05/18/2013 - 10:58:22PM] Mujuro: Finished check for interaction mods ================ IGNORE errors above relating to mods not found ====================
[05/18/2013 - 10:58:23PM] InitWidgetLoader()
[05/18/2013 - 10:58:43PM] warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:43PM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:43PM] warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:45PM] warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:45PM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:45PM] warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:49PM] warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:49PM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:49PM] warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:54PM] warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:54PM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:54PM] warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:58PM] warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 1 on (FF00163C) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:58PM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 1 on (FF00163C) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:58:58PM] warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 1 on (FF00163C) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:59:00PM] warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:59:00PM] warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property
[05/18/2013 - 10:59:00PM] warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 1 on (FF0015DB) cannot be initialized because the script no longer contains that property

 

So, here are the info I can think of, please help, thanks !!!

Edited by yusukenl
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Your ini files are looking pretty strange to me. I think that may be the problem, although you are also using a lot of mods that increase the memory load, so you could just be exceeding the games memory limitation.

 

You might consider this:

(note before making changes to your ini files, be sure to make backups!)

 

Well, the general section of the prefs ini is not looking right-- the ugrids stuff should be only in the .ini file.

Also, you are missing some info from the pref.ini section--what would normall be there. It looks like you might have tried to cut-paste some settings, and wrote over the original?

I suggest you go to the default pref.ini file (the one in the steamapps/common/skyrim folder, and copy the the general section from your default prefs ini to the one in the documents file.

It will look something like this:

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0

 

 

In the general section of your .ini file, the correct value for 5 ugrids should be:

uExterior Cell Buffer=36

I would suggest removing the interior cell buffer line entirely.

(not sure, are you trying to extend view distance on the 5 ugrids? or were you using a larger ugrids and reverted? Increasing ugrids then trying to return can cause game instability, and may be contributing to your issue.)

 

In addition, you seem to be missing a lot from your prefs ini....is that really your whole thing?

I would take a look at your default prefs ini, too...like I said, if you had been copy/pastiong from somewhere, you might have accidentally removed parts. (large sections, if this is really the whole thing)

 

If you wanted to revert to the defaults, all you have to do is delete the ones you are using, and skyrim will rewrite the defaults into your game.

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Hi, well your prefs ini looks a lot more normal now. :-)

 

I think you missed the spoiler tags thing, though. You need to select all the text, then click on the spoiler tag. (right now you have a little spoiler area above the prefs ini and the papyrus script, neither with anything in them.)--my fingers are getting tired!

 

I believe the problem is what I suggested before, that you are exceeding the game's memory limit.

It may be, alternately, that you are exceeding your computer's ram or vram.

The solution would be to lower settings and/or remove mods that add textures, effects, animations and/or scripts until your game runs smoothly.

Unfortunately, removing games that add scripts, even when removed exactly as the author instructs, may leave you with orphaned scripts.

 

Depending on how far along you are in the game, it may be easier to revert to vanilla skyrim and then very carefully add one or two mods at a time. (this is a bit easier, at least with alternate start mods, you don't have to endure the cart ride again!

 

If you are wanting to try to save this game, I suggest you track your memory use while in game--both VRAM and RAM, and figure out where you are bottlenecking.

 

If it's VRAM, then start lowering graphics settings, lighting and texture mods. I could make some suggestions on ways to save VRAM but theres no point unless you discover this is really the issue. Disabling the official hi-res texture pack may help.

I

f it's RAM, then you will need to look at your mods that add NPCs, encounter zones, critters, etc. You could also make sure to give your computer as much available memory as possible by disabling all unessential services, apps, processes through GameBooster or manually, if you prefer. I also strongly suggest that you disable both autosaves and quicksaves, as they greatly increase savegame corruption.

 

If it crashes at 3.1, then you are probably running into the game's 32-but limitations. (Which still means you have to remove stuff, but at least you know it is a game engine thing and not your computer.

 

The payrus log is not a crash log--whatever caused your crash was not logged because the papyrus log shuts down as soon as the gamecrashes (and only records scripts) as oppsed to a crash log that would collect data after the crash. There is no crash log for Skyrim.

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Thanks Georgiegril, I have been monitoring the RAM usage via Window Task Manager as u instructed. I found that my computer still have around 40% of RAM in stand-by when TES5 crash. Yet, the CPU was at 100 % everytime TES5 crash/freeze.

How could this be possible?

My computer is

Inter Core i7-2670QM CPU @2.20 GHz 2.20Ghz

8 GB of RAM

GPU is NVIDIA GeForce GT540M 2GB

 

Also, how do I monitor the VRAM usage ?

Edited by yusukenl
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I found a 3rd GPU monitor program

and attached pic is the spec of my video card shown in the program

Through the program, I found out that whenever my game crash, the GPU Core Clock, Memory Clock and Shader Clock are at it max.

the GPU load tab was at around 70%

 

So, is it the graphic problem ? I have already set to Low in Graphic Options in Launcher

Edited by yusukenl
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Well, the clocks would be at max. But that isn't actually showing the memory usage.

What you want to look at are the Loads in game. It logs like you are logging these, so you might be able to just take a look at your logs. Or play again to have a look.

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Just an update of my case, I found a game booster made by Raze which really help the performance. Now my game don't crash on small battle at exterior now, but if there are 10+ mobs, game still crash =_=
also I update my skyrim.ini & skyrimpref.ini, seems that it helps as well

 

skyrim .ini

 


[*BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1

[*Animation]
bMultiThreadBoneUpdate=1

[HAVOK]
iNumThreads=02

[*General]
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
[Decals]


bDecalMultithreaded=1

 

 

skyrimpref.ini

 

[*Navmesh]
bUseThreadedMeshes=1
[*Trees]
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
[*BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
[*General]
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
[*Decals]
bDecalMultithreaded=1

 

 



I have a question as well, are these crashing actually relate to the bashed patch.esp from Wrye Bash as well ?

becoz I made some tweak when making the bashed patch as follow

 

Actor Strength Encumbrance Multiplier [5]

AI: Max Active Actors [25]

Arrow: Recovery from Actor [70%]

Arrow: Speed [x 1.0]

Cell: Respawn Time [10 Days]

Cell: Respawn Time (Cleared) [30 Days]

Combat: Alchemy [Disallow]

Combat: Max Actors [20]

Combat: Recharge Weapons [Allow]

Companions: Max Number [6]

Crime: Alarm Distance [4000]

Crime: Assault Fine [40]

Crime: Days in Prison [100]

Crime: Escape Jail [100]

Crime: Murder Bounty [1000]

Crime: Pickpocketing Fine [25]

Crime: Trespassing Fine [5]

Max Resistence [85%]

Max Summons [1]

Max Training [5]

Msg: Soul Captured! [None]

Timescale [20]

 

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What you need to look at is the load, as I said. It will be a percent. GPU load, etc.

Wrye bash I don't use, and barely know.

Gamebooster shuts down background services and processes, so that would help decrease the RAM load on your computer while playing.

The problem may be that you need to further decrease the RAM you are using, in the game, by removing some of the mod types as I described.

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