Zorkaz Posted May 4, 2021 Share Posted May 4, 2021 So I'm trying to find the Globals determining how much you get from, eg. Lockpicking, Crafting, Killing, etc... But all I can currently find is the XP Reward for disarming traps. Does anyone know more? Link to comment Share on other sites More sharing options...
SKKmods Posted May 4, 2021 Share Posted May 4, 2021 Hit the Gameplay/Settings list with XP: iXP0 = Game.GetGameSettingFloat("fLockpickXPRewardEasy") as Int iXP25 = Game.GetGameSettingFloat("fLockpickXPRewardEasy") as Int iXP50 = Game.GetGameSettingFloat("fLockpickXPRewardAverage") as Int iXP75 = Game.GetGameSettingFloat("fLockpickXPRewardHard") as Int iXP100 = Game.GetGameSettingFloat("fLockpickXPRewardVeryHard") as Int iXPeasy = Game.GetGameSettingFloat("fAVDCharismaXPEasy") as Int iXPmed = Game.GetGameSettingFloat("fAVDCharismaXPMedium") as Int iXPhard = Game.GetGameSettingFloat("fAVDCharismaXPHard") as Int Link to comment Share on other sites More sharing options...
Zorkaz Posted May 4, 2021 Author Share Posted May 4, 2021 Aha, thank you Edit: Have you btw. tried altering the Settings with scripts and does it work?I know that there's SetGameSettingFloat, but I just want to make sure there are no long term issues. Btw. if anything I will at least store the original settings as GlobalVars to get them back later Link to comment Share on other sites More sharing options...
SKKmods Posted May 4, 2021 Share Posted May 4, 2021 Not I as Game.SetGameSettingX needs F4SE. Link to comment Share on other sites More sharing options...
Zorkaz Posted May 4, 2021 Author Share Posted May 4, 2021 Damn I overlooked that... Link to comment Share on other sites More sharing options...
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