ArgusMercenarySCCT Posted May 21, 2013 Share Posted May 21, 2013 Alright, I don't know what it is that I'm doing wrong or what but isn't the bashed patch supposed to merge mods? Every time I do it and check if certain mods are enabled in game, I am surprised to find out that they aren't. Am I doing something wrong? Is it because the Wyre Flash isn't as good as Wyre Bash or whatever? I'm close to reaching the 140 mod mark and I don't want to get there due to that dumb bug screwing everything up. If anyone can help, I'd appreciate it. Link to comment Share on other sites More sharing options...
Osuirof Posted May 24, 2013 Share Posted May 24, 2013 ...isn't the bashed patch supposed to merge mods?Only those that can be merged, majority can't. Those that can, are those mods that don't make some new stuff, areas, just change stuff, like various lists, item parameters, etc. Am I doing something wrong?Could be. Need more info. Link to comment Share on other sites More sharing options...
luthienanarion Posted May 24, 2013 Share Posted May 24, 2013 The answer to the 139-plugin limit is to prune out the mods that you don't use or can live without. Find single-plugin alternatives for those that use several. Link to comment Share on other sites More sharing options...
ArgusMercenarySCCT Posted May 27, 2013 Author Share Posted May 27, 2013 I know some are mergeable and some aren't, however every time I merge the ones that are they don't show up at all. Is it that each time you update the patch those mods that were merged are forgotten or something? As for the 140 limit, I'm not there yet and I should be able to reduce my load order soon when some people get done with a patch that should merge a lot of the big mods I have. Link to comment Share on other sites More sharing options...
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