JaydoDre Posted May 21, 2013 Posted May 21, 2013 One or two of my custom armor meshes appear grey when I wear them in the game. The texture appears normal in NifScope and I haven't seen anything out of the ordinary in the settings. I know that if the texture was missing the object would be blue/purple, but now it's just grey. I use 3ds max to export the models. Can anyone explain what's going on?
JaydoDre Posted June 13, 2013 Author Posted June 13, 2013 I just wanted to come back to say I never figured this one out, so if someone can help that would be great. But I did manage to get over the problem, if I'm not mistaken, by merging the mesh with another 3dsmax file and then deleting the extra object. It is sort of a universal solution for all corruptions.
Pevey Posted June 14, 2013 Posted June 14, 2013 Jedo,If you don;t mind, by what process exactly did you merge the other object? And by 3ds Max file, do you mean one with extension .3ds? I'm just curious about this method. Thanks.
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