Zylice Posted March 15, 2015 Share Posted March 15, 2015 I want to spawn cooked meat into a cooking pot on activation. I don't want to manually add the meat into its' inventory via 'Edit Base.' Is this possible? Link to comment Share on other sites More sharing options...
BigBizkit Posted March 15, 2015 Share Posted March 15, 2015 Here's a useful resource: http://www.creationkit.com/List_of_Papyrus_Functions What you want is AddItem. Link to comment Share on other sites More sharing options...
Zylice Posted March 15, 2015 Author Share Posted March 15, 2015 Here's a useful resource: http://www.creationkit.com/List_of_Papyrus_Functions What you want is AddItem.How do you add the item to a container? Link to comment Share on other sites More sharing options...
Mattiewagg Posted March 15, 2015 Share Posted March 15, 2015 ;MAKE AN OBJECTREFERENCE PROPERTY FIRST and yourItem property ;in your event MyContainerProperty.AddItem(yourItem) Link to comment Share on other sites More sharing options...
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