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How to remove masters from ESP in wrye bash?


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#1
Yojiru

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I was making my own companion ESP, and accidently added the same ESM twice, and want to remove the extra + another ESM my mod isn't using, how do I do this with wrye bash or is there something else I need?

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It's really giving me a headache.

#2
LFact

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Have you right-click on masters? Or you can use TES4Gecko or TES4Edit to add/delete masters.

#3
Keirgarth

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Just go to your data folder and delete one of them. :)

#4
LFact

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Just go to your data folder and delete one of them. :)


That can cause CTD at launch.

#5
Keirgarth

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I believe I misread the question hehe. He is wanting to remove one from the list of required esp's for his own mod?

#6
HeyYou

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Uncheck the box in the little window there, and click on save.

#7
Yojiru

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It won't let me uncheck/check them.

#8
kingtitan

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Like LFact said, just use TES4Gecko or TES4Edit. Much much simpler.

#9
David Brasher

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In my opinion, TES4Gecko is the easiest tool to use for this task.

Removing masters will not cause CTDs if the mods don't actually depend on anything in the master. You get unnecessary masters when performing certain operations in the CS. The operations have to be done, so you just know that you will create unnecessary masters and know that you will have to remove them.




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