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Are you having constant exterior CTDs? I've FINALLY found your sol


yafi

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  • 1 month later...
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Well, mine keeps crashing, but the log says "error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound." It goes on to say Update budget with numbers in parenthesis and memory page numbers in binary loads of minimum, maximum, and max total. Help! I can't seem to get past the first (min).

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  • 3 weeks later...

Getting crashes after 20-40 minutes of gameplay, always when quick or autosaving outdoors,

Running a lot of mods ofc,

 

 

 

 

[10/09/2014 - 11:58:35PM] BorderSense: =======-----------
[10/09/2014 - 11:58:35PM] BorderSense: Performing upkeep...
[10/09/2014 - 11:58:35PM] BorderSense: Loaded version is 1.310000, Current version is 1.310000 (v1.31)
[10/09/2014 - 11:58:35PM] BorderSense: Loaded, no updates.
[10/09/2014 - 11:58:35PM] BorderSense: Upkeep complete!
[10/09/2014 - 11:58:35PM] BorderSense: ========-----------
[10/09/2014 - 11:59:15PM] VM is freezing...
[10/09/2014 - 11:59:15PM] VM is frozen
[10/09/2014 - 11:59:16PM] Saving game...
[10/09/2014 - 11:59:16PM] VM is thawing...

 

 

Edit: Not a memory issue, This is the memory used before the crash

174 111

174 112
174 113
174 114
174 115
178 115
Edited by dda50
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Getting crashes after 20-40 minutes of gameplay, always when quick or autosaving outdoors,

Running a lot of mods ofc,

 

 

 

 

[10/09/2014 - 11:58:35PM] BorderSense: =======-----------

[10/09/2014 - 11:58:35PM] BorderSense: Performing upkeep...

[10/09/2014 - 11:58:35PM] BorderSense: Loaded version is 1.310000, Current version is 1.310000 (v1.31)

[10/09/2014 - 11:58:35PM] BorderSense: Loaded, no updates.

[10/09/2014 - 11:58:35PM] BorderSense: Upkeep complete!

[10/09/2014 - 11:58:35PM] BorderSense: ========-----------

[10/09/2014 - 11:59:15PM] VM is freezing...

[10/09/2014 - 11:59:15PM] VM is frozen

[10/09/2014 - 11:59:16PM] Saving game...

[10/09/2014 - 11:59:16PM] VM is thawing...

 

 

Edit: Not a memory issue, This is the memory used before the crash

174 111

174 112
174 113
174 114
174 115
178 115

 

 

General consensus anymore is to not bother with quick saves and to disable all autosaving. I can't remember the technical details, but they end up doing more bad than good, and have corrupted my saves numerous times.

Hard saves are where it is at.

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Right then. I re-installed Skyrim and subscribed to some mods on Workshop and also on Nexus through NMM (unofficial patches, char skeletons and such). But then every few minutes or so my game CTDs. I use LOOT + Wrye but no conflicts come up. I've enabled the log but I can't understand it. Can anyone help?

 

 

 

[10/16/2014 - 09:22:05AM] Papyrus log opened (PC)
[10/16/2014 - 09:22:05AM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.
[10/16/2014 - 09:22:05AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[10/16/2014 - 09:22:05AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[10/16/2014 - 09:22:19AM] Cannot open store for class "fissinterface", missing file?
[10/16/2014 - 09:22:27AM] VM is freezing...
[10/16/2014 - 09:22:27AM] VM is frozen
[10/16/2014 - 09:22:29AM] Reverting game...
[10/16/2014 - 09:22:40AM] Loading game...
[10/16/2014 - 09:22:40AM] VM is thawing...
[10/16/2014 - 09:22:41AM] Error: INI setting "uMaxDecals:Decals" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "bDecalsOnSkinnedGeometry:Decals" does not exist
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "bDecals:Decals" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "bSkinnedDecals:Decals" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "uMaxSkinDecals:Decals" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "uMaxSkinDecalsPerActor:Decals" does not exist
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "iMaxSkinDecalsPerFrame:Display" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] Error: INI setting "iMaxDecalsPerFrame:Display" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[alias PlayerRefAlias on quest zGoreEffectsPlayerQuest (0F0389EC)].zbloodnpcquestupdatescript.OnPlayerLoadGame() - "zBloodNPCQuestUpdateScript.psc" Line ?
[10/16/2014 - 09:22:41AM] InitWidgetLoader()
[10/16/2014 - 09:24:35AM] VM is freezing...
[10/16/2014 - 09:24:35AM] VM is frozen
[10/16/2014 - 09:24:36AM] Saving game...
[10/16/2014 - 09:24:36AM] VM is thawing...
[10/16/2014 - 09:25:02AM] VM is freezing...
[10/16/2014 - 09:25:02AM] VM is frozen
[10/16/2014 - 09:25:03AM] Saving game...
[10/16/2014 - 09:25:04AM] VM is thawing...

 

 

 

Plus a screen of my mods in load order, if it helps.

 

 

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Hi guys:)

 

A couple questions which are bugging me for a long time, the most persistent errors:

 

QUOTE

[10/12/2014 - 01:09:21PM] ERROR: Cannot call IsBow() on a None object, aborting function call
stack:
[Active effect 6 on (FF000923)].aaaUCStaggerScript.OnHit() - "aaaUCStaggerScript.psc" Line 71

 

I know it is ultimate combat, but what is wrong with it?(reinstall did not help.)

I am CTD ing when the combat starts.

 

I am using it together with Locational damage, and I got sometimes errors from it too..

 

Also I got random dustfx errors as well, but I am using the Unofficial skyrim patch, so I don`t get it why I got it...

 

 

Edit I found this post somewhere else:

 

" Hi, I'm trying to get to the bottom of frequent random CTDs I've been running into lately. I found this threadhttp://forums.nexusm...-your-solution/ and it says that mods that change the beginning of the game might be responsible. Quote: You may also find that the following script names: -HelgenRandomSoundScript.psc -lvlpredatorscript.psc (sometimes captialised at the beginning of each word) -fxDustRandomSoundScript.psc may appear instead of "dunBluePalaceArenaSCRIPT.psc". The problem relating to the "HelgenRandomSoundScript.psc" is that you are either using a mod that alters the scripts as you press New game and start a game (i.e. a good example is Live Another Life, Altered Beginning) or you loaded a save game that pasts the Helgen stage. The solution is to REMOVE ALL MODS that are related to altering the beginning and not to use savegames that skip the Helgen sequence. This is so that the scripts in your savegame allow a certain sound effect to be played. Is there a crash problem with this mod? "

 

 

 

soooo...this is means, if I will make an unmodded savegame in Riverwood which won`t started with altered beginning, (just the normal cart- execution-Helgen-escape the fort) and use that every time when I start a new game would help me avoid this problem?

Edited by metaton
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  • 1 month later...

Hi,

I am having this error like 100-200 times in my papyrus log before CTD in about one second:

 

[None].dunLabyrinthianMazeTabletScript.OnUpdate() - "dunLabyrinthianMazeTabletScript.psc" Line 27
[12/01/2014 - 09:32:13PM] Error: Cannot calculate distance between and object and None
stack:
[ (00000014)].Actor.getDistance() - "<native>" Line ?
The quest this is related seems for me to be the staff of magnus which was completed like ages ago with that character
Any idea what could be the main problem? (if you need more info from me, tell me what you need I will provide it)
****
update - I uninstalled all mods - installed then only FNIS+unofficial patches and loaded the game - saved - cleaned the new save - loaded again and this is my log after loading.
Now I will try install all mods slowly...

[12/02/2014 - 07:33:00PM] Papyrus log opened (PC)
[12/02/2014 - 07:33:00PM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.
[12/02/2014 - 07:33:00PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[12/02/2014 - 07:33:00PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[12/02/2014 - 07:33:32PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] Error: Property PlayerHousecarlFalkreath on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34DE) is not the right type
[12/02/2014 - 07:33:32PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type
[12/02/2014 - 07:33:32PM] Error: Property PlayerHousecarlHjaalmarch on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34CE) is not the right type
[12/02/2014 - 07:33:32PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:32PM] VM is freezing...
[12/02/2014 - 07:33:32PM] VM is frozen
[12/02/2014 - 07:33:33PM] Reverting game...
[12/02/2014 - 07:33:33PM] Error: Property PlayerHousecarlFalkreath on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34DE) is not the right type
[12/02/2014 - 07:33:33PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type
[12/02/2014 - 07:33:33PM] Error: Property PlayerHousecarlHjaalmarch on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34CE) is not the right type
[12/02/2014 - 07:33:33PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:33PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:33PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:33PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:33PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:33PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:33PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property
[12/02/2014 - 07:33:48PM] Loading game...
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24D92B40 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Unable to load object 0x266EF9D0 from save game
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24D98D60 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Unable to load object 0x265EAE30 from save game
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24D92B40 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Unable to load object 0x2620F8B8 from save game
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24D92B40 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Unable to load object 0x26203E58 from save game
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24D92B40 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Unable to load object 0x262056A0 from save game
[12/02/2014 - 07:33:48PM] Error: Object handle 0x25017040 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24DF9860 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24E46E20 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Object handle 0x24E69540 is missing from the object table - variable value will be cleared
[12/02/2014 - 07:33:48PM] Error: Unable to load array 0x18885FE0 from save game
[12/02/2014 - 07:33:48PM] warning: Function Critter.KickOffOnStart.OnUpdate in stack frame 0 in stack 1000886 differs from the in-game resource files - using version from save
[12/02/2014 - 07:33:48PM] warning: Function Firefly..OnStart in stack frame 1 in stack 1000886 differs from the in-game resource files - using version from save
[12/02/2014 - 07:33:48PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 853441 differs from the in-game resource files - using version from save
[12/02/2014 - 07:33:48PM] Errors occurred while loading the Papyrus save game data
[12/02/2014 - 07:33:48PM] VM is thawing...
[12/02/2014 - 07:33:48PM] [bYOHHouseBuildingPlayerScript ] OnPlayerLoadGame...
[12/02/2014 - 07:33:50PM] InitWidgetLoader()
[12/02/2014 - 07:34:14PM] VM is freezing...
[12/02/2014 - 07:34:14PM] VM is frozen
[12/02/2014 - 07:34:17PM] Saving game...
[12/02/2014 - 07:34:17PM] VM is thawing...
[12/02/2014 - 07:34:17PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00018A56)>], [Location < (0001F877)>]
[12/02/2014 - 07:34:17PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (0001F877)>]
[12/02/2014 - 07:34:18PM] [byohhousebuildingscript ] sending story event [Keyword ]
[12/02/2014 - 07:34:19PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 3 for Aela the Huntress
[12/02/2014 - 07:34:19PM]
[12/02/2014 - 07:34:31PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 8 for Serana
[12/02/2014 - 07:34:31PM]
[12/02/2014 - 07:34:57PM] VM is freezing...
[12/02/2014 - 07:34:57PM] VM is frozen
[12/02/2014 - 07:34:57PM] Saving game...
[12/02/2014 - 07:34:58PM] VM is thawing...
[12/02/2014 - 07:35:01PM] VM is freezing...
[12/02/2014 - 07:35:01PM] VM is frozen

Edited by Reylegh
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Cleared everything, created completelly new game and now I am getting this:

 

 

08:37:55PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form < (000EC870)>], itemCount=1
[12/03/2014 - 08:37:55PM] [byohhousebuildingscript ] UpdateLogCount
[12/03/2014 - 08:37:55PM] [byohhousebuildingscript ] logcount=0
[12/03/2014 - 08:37:56PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00013163)>], None
[12/03/2014 - 08:37:56PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00013163)>], newloc=None
[12/03/2014 - 08:38:16PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [MiscObject < (0003AD74)>], itemCount=1
[12/03/2014 - 08:38:16PM] [byohhousebuildingscript ] UpdateLogCount
[12/03/2014 - 08:38:16PM] [byohhousebuildingscript ] logcount=0
[12/03/2014 - 08:38:18PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [MiscObject < (0003AD74)>], itemCount=1
[12/03/2014 - 08:38:18PM] [byohhousebuildingscript ] UpdateLogCount
[12/03/2014 - 08:38:18PM] [byohhousebuildingscript ] logcount=0
[12/03/2014 - 08:38:59PM] VM is freezing...
[12/03/2014 - 08:38:59PM] VM is frozen
[12/03/2014 - 08:39:00PM] Saving game...
[12/03/2014 - 08:39:00PM] VM is thawing...
[12/03/2014 - 08:39:04PM] [bYOHHouseBuildingPlayerScript ]: None, [Location < (00018A56)>]
[12/03/2014 - 08:39:04PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018A56)>]
[12/03/2014 - 08:39:21PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 7 for Aela the Huntress
[12/03/2014 - 08:39:21PM]

 

 

My character is lvl 1, just riverwood and constantlly getting this "byohhousebuildingscript" - when I check in save cleaner to what this is connected it says to the house building in Falkreth, Harmj... and one more location.... so the hearfire ?

anyone has any idea? it's getting sick....Just reinstalled the whole, put in sceleton, body and some armors, basic animations and that's all and my game is not stable at all....

I am really getting tired of this :(

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  • 3 months later...

in my papyrus log, it says this error over and over again before the final "vm is frozen" message.

"Error: Unable to bind script CompanyProfits to (88009516) because their base types do not matchError: Unable to bind script CompanyProfits to (88009516) because their base types do not match"

 

help?

Edited by rebelsaintxx012
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  • 5 months later...

in my papyrus log, it says this error over and over again before the final "vm is frozen" message.

"Error: Unable to bind script CompanyProfits to (88009516) because their base types do not matchError: Unable to bind script CompanyProfits to (88009516) because their base types do not match"

 

help?

This message says, You installed any Mod, this mod contains a Script folder (maybe in the main download file) and now Skyrim can't find them in you Scripts forlder, But this is not Critical (as long as this is'n a really gameplay affecting mod).

This is also caused because of "Not-ClearSave" Mod Update.

I recommend the Savegame Cleaner:

!BACKUP! "The following can broke you savegame!"

Just mark the Mod you want to uninstall, remove all Scripts and Froms, delete all other broken scripts and form. Save.

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