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dennis20014

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  1. Glad to hear I could help! I will say though, that post I made was from 3+ years ago. I have long gave up using SSME in favor of 'Crash Fixes' & 'Load Game CTD Fix' which has really fixed any problems I have had. They are both SKSE plugins, one of which, crash fixes, requires some editing of an INI file but otherwise they are superior additions to your load order/playthrough.
  2. Posting again! Recruiting an army to take on this death knight mother f**ker who killed me from Sands of Time.
  3. Once again streaming :) come watch if your bored. My follower alert is awesome!
  4. I'm pretty sure that is just from the textures loading up. If you use ENB (or even enboost) usually 'enablecompression' is set to true. When playing in first or third person, it had to reload the weapons texture. I use to have it a lot back in the day, and still get it now and then. Could be just your system chugging too. That processor speed (if it is the same as what I looked up) isn't too fantastic and you have a decent amount of script mods going on so. Setting that 'enablecompression' to false may help. But you risk crashing from having your vram maxed out quicker.
  5. I have decided to return to streaming my Skyrim gaming! Generally I pick a character class and then I let my viewers give me objectives while I play. My newest follower recently told me to go on a quest for the nicest 'boobs' in Skyrim, so currently, I'm plotting my way into 'Elsifs' quarters in the Blue Palace xD. I'd appreciate any support you guys are cool with giving! I will be streaming Mon-Fri after 11pm Central time (usually earlier) for at least one hour a night. Hope to see some of you there! :smile: The Skyrim Chronicles!
  6. Are you running it through SKSE? Or just the regular Skyrim launcher? Try to delete your skyrim and skyrimpref.inis in your my documents folder. Then launch Skyrim through Steam, let it detect your hardware, then hit play. Then if it works, you can quit out and start it with SKSE. Even if you aren't using SKSE, I'd still recommend doing this. Happens to me sometimes at random. Or if you are using an ENB, and run msi afterburner or other software like that, you may have to do some tweaking
  7. Oh okay well good to hear! sorry my post was so damn lengthy haha you don't have to respond =P
  8. Okay so I don't know if your signature is just trolling but the most likely problem you have is your display adapter. I know that the HD 4000 can run skyrim but it's really not meant too and when you start piling on mods like that it's just going to crash for you over time. This is really I believe, your underlying problem, plus A dual core cpu can only handle so much. I'll list some sutff but I apologize if you guys have answered these questions already to each other, I only skimmed through things. Do you have enb installed? If not I would recommend getting it, as the default blank enb contains the speedhack and will help you with memory management between RAM and VRAM, allowing your game to work/run better. Do you have the SKSE.ini file in your SKSE folder? And do you have it setup properly? The newest version of SKSE I believe comes with it, but if you manually installed it (via zip file) it may not be there. If you need help with that let me know. It will allocate more memory blocks for the game to start with. I just recently reinstalled the game myself and was crashing a ton and I had forgotten this step. @ Jeremyk2106 Love your profile pic, huge fan of ff and ff14 in particular. You are correct in a sense. Removing mods from a play through is really not recommended. If you do, go forth with the knowledge that whatever mod you removed may cause crashes for you. I know authors state some are safe to remove (and some are) but the general rule of thumb for most nowadays is, get your mod setup perfected, then start a final playthrough. I know it's tempting to want to remove some and add new ones but it's just not worth it in the end. Also, are you guys using LOOT? Merged and Bashed Patches? These help immensely, even on small load orders. Loot will sort the plugins out and Merged and Bashed patches can solve conflicts. You are also correct that the STEP page is a great starter. It has different lists of mods you can use that will enhance the vanilla game greatly, most of them visual and audio changes with some small gameplay alterations. The amount of mods you end up using with STEP though will put a dent on how many left you can use, unless you get into merging plugins, which is an advanced action that can also cause problems. TL:DR Use LOOT!! That is if you already don't to sort plugin order, Get 'Wrye Bash' and make a bashed patch at minimum, and I'd really recommend a Merged patch via 'TES5Edit' but that's optional. Check to make sure SKSE.ini is properly configured to have the appropriate lines. It will be located in your Data/SKSE folder (before the plugins folder). Get ENB 269 from the ENBDev site. It will not use an enb effect, and the default one will greatly boost performance for you, resulting in less CTD's. You could also try something like HialgoBoost. I used it often back on my old desktop. It kept my gameplay super super smooth and they recently updated it to work with new ENBs so it may help. Send me a message if you need/want help.
  9. I've just finished setting up Skyrim on a friends computer for him with a mod list that I know works for certain. His system is fairly weaker than mine is: FX6300 650 TI (1GB) 8GB 1360 x 768 resolution The card is really his weakest part. The game runs fine for him, but he'd like some visual upgrades, and the ones I use aren't really suited to his card. Now I know you can lower the texture resolution, but it really makes stuff look awful, even with enb. What are some options for him? Would he be better off with minimal 1024 resolution textures and playing on high or medium texture setting? I have to say in all my time modding, I'm not sure how I could balance a nice visual quality even for his weak computer lol
  10. Hello, Title says it all. Is it safe? I am really only talking about new armors I want to try out. I know it's not advisable with big overhauls, scripting mods etc. But surely a piece of (non leveled list) armor should be safe? What about a lighting mod? I have some armor I want to try and the TAZ visual overhaul looks wicked. But I play with perkus maximus and have my game running great for hours on end, don't want to jack it up. And if it is, do I need to redo my merged, bash patches? If so it's going to be a big no-no and I'll forego trying the armor out lol.
  11. If you use ENB, there is an option in the in-game menu that you can use. You may have to scroll down for it, but it's under brightness. I believe this is the only way you can do it. OR you could simply just turn off the borderless window for fullscreen...adjust...then switch BW back on lol
  12. If you would allow me, I'd like to comment on the vram issue. First, the Windows Display Driver Model (WDDM) was changed back in the days of Vista to allow a kind of "virtual" vram; (WHQL certified) Windows video drivers can swap vram to system ram. This is much like swapping system ram to disk (pagefile) during normal Windows operation. One of the reasons for doing this was to prevent catastrophic issues with full vram (crashes in the gaming world). By now, Windows and drivers pretty much work together on this and CTD/crashes on full vram are pretty much eliminated. I've run maxed vram constantly across two computers and three (cheap, low end) video cards for a couple years now. Its not perfect, of course, as this vram-ram swap causes stutter and other issues. However, Skyrim seems to be unique in some respects here. I came across a random CTD issue some time ago that I could not eliminate. I sort of lived with it for a while. Now, I'm also a "cheap" gamer and my game rigs are budget builds, both GPU and CPU limited in most games. I have to do lots of compromising in order to get decent game response on my machines. To make a long story short; reducing texture sizes finally resolved the random CTD issue I couldn't fix in any other way. I first found this "fix" while trying to get better game response in Skyrim on a Pentium machine with a 512MB(!) GeForce card. Disabling the HiRes texture packs, but NOT other HD mods, increased game response and FPS. (Duh, a no brainer.) I also noticed a drastic decrease in random CTD's, even though my card was STILL running with maxed vram most of the time. I have tested this a lot over two computers, three video cards, and several games. Only Skyrim seems to respond so well to smaller texture sizes (fewer CTD's). Your comments about 1K textures prompted me to post my similar experience. However, I believe now that the advantage to Skyrim comes NOT from reducing maxed vram (a GPU/driver issue), but rather from minimizing a timing or threading issue in the Skyrim/Creation Engine render pipeline. The reason I say that is that I have slowly modified my texture load over the last couple years (using DDSOpt and various HD pack options) to the point of almost constant maxed vram outdoors, yet, literally, no CTD's. The majority of my outdoor textures MUST be small (<2K) to eliminate my random CTD's. Pointedly, increased vram on my video cards (I'm at 2GB right now) DOES NOT reduce the CTD's; larger textures crash my game, even without maxing the video card vram. Conversely, smaller textures run without CTD's, even when they max a cheap card's smaller vram. I certainly don't have the technical knowledge to explain WHY this is true on my particular and unique machines. It simply is. Many people seem to accept that Skyrim will simply crash at some point. My current game has 173 mods and my mage is at level 45. The game has not crashed once. My last game CTD'd once and froze once. I'll get "lost" in the game and play it for many hours before I realize its almost time to get up. Do my games look like vanilla on LOW texture quality? No. Optimizing a high quality texture down to 1K looks better in-game than vanilla textures, IMHO. In some cases a lower quality texture and standard normal map looks very good. Sometimes a lower res normal map looks fine. I use HD textures for SOME objects (armor set, etc) important to me. Its an individual preference thing. In any case, players might try some lower res textures, even if your vram is not maxed, to see if it helps with that hard-to-find CTD. As with anything involving different hardware and software, YMMV. Totally agree! For me playing on medium textures with my optimized 1k textures really isn't that bad. Characters and armor are virtually identical. If you optimize 1k textures however, you'll start having muddy textures (like I said) on medium settings. I am glad I'm not the only one who have had this problem. Doing this along with mostly vanilla Skyrim ini (no papyrus tweaks etc.) has kept my game CTD free (relatively) far longer than playing on high textures. Though I can say I have had luck recently on high for w/e reason. Hope we helped out the OP at some point haha Your post was very insightful :)
  13. Lord Garon is spot on I feel. It's most likely nothiing to do with you running out of memory but some sort of conflict. Perhaps even your cpu just being overloaded. Have you tweaked papyrus at all? I'm not saying you can't, and that a little isn't necessary but it may just been too much. A few things you could try is 1.) Making a merged patch 2.) Your enb settings ? If you don't use it, you could benefit from the memory tweaks it offers. It could be your game crashing simply from VRAM overload or burst. Some may say that doesn't happen but I can assure you it has been a long problem I've had, and reducing stuff to 1k textures or just playing on medium texture settings has worked wonders for me. I was plagued with a very similar problem as you and this is what ended up fixing it for me. ENB still makes my game look fantastic, even if some rocks are muddy looking lol
  14. Hmm odd, link works for me. If anyone else has errors you can try googling 'Cutie Ranger companion Sooji'. Should come up
  15. I've used this follower for years now and a problem I have always had is she tends to fall way behind me when we are traveling. I've never had any other follower have such and issue and I've always wondered how to fix it. I've tried all sorts of things like setting her running speed higher (which tends to make it worse). I know you can have followers 'catch up' with AFT (which I use) but I'm baffled as to why this particular NPC has always given me problems. Is there something in the CK or TES5Edit that I can go about editing to fix this?
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