Notepad++, where'd it go?
Posted 14 August 2012 - 08:52 PM
Posted 14 August 2012 - 08:57 PM
Posted 15 August 2012 - 04:19 AM
Posted 16 August 2012 - 02:34 AM
Posted 16 August 2012 - 02:45 AM
"D:\Games\Steam\SteamApps\common\skyrim\Papyrus compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="D:\Games\Steam\SteamApps\common\skyrim\Data\Scripts\Source" -o="D:\Games\Steam\SteamApps\common\skyrim\Data\Scripts" pause
Here is a sample of my ScriptCompile.bat. Normally the file paths are on one line and then a pause on the second line but I spread it out for readability. The first path should be your compiler, the next '-i' is the input path, and the last path '-o' is the output. Triple check these and then check again.
Posted 16 August 2012 - 03:19 AM
cd %2 if defined ProgramFiles(x86) ( "%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source" -o="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts" ) else ( "%ProgramFiles%\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="%ProgramFiles%\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source" -o="%ProgramFiles%\Steam\SteamApps\Common\Skyrim\Data\Scripts" ) pause
Here is my ScriptCompile.bat. Outside of the (wildcards?) it appears to be identical. Perhaps I should edit it to the actual file paths?
Posted 16 August 2012 - 03:31 AM
In the source code, I forgot that the very first line: Scriptname SomeScript extends ObjectReference
..that "SomeScript" needs to be identical to the actual filename of the psc (in this case SomeScript.psc).
Never mind the lunatic, carry on (and thanks for the assist, it very much helped me to figure this out....paying closer attention to what was going on in the compiler's command window helped also).
*sigh* It's been wayyyy to long since I fooled around with scripting/programming.
Edited by digitaltrucker, 16 August 2012 - 03:32 AM.
Posted 24 August 2012 - 12:10 AM
Posted 04 April 2013 - 06:57 PM
I'm having a similiar problem. While my Notepad ++ files are being compiled and work in game, even when I introduce intentional errors, my notepad ++ does not report any error and just compiles the script like normal...
Posted 04 April 2013 - 10:47 PM
Did you save before compiling?