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Nexus Mods Profile
About freddy_farnsworth
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Country
United States
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Currently Playing
Fallout 3
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Favourite Game
Ultima series
freddy_farnsworth's Achievements
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Welcome to nginx on EPEL! This is the default index.html page that is distributed with nginx on EPEL. It is located in /usr/share/nginx/html. You should now put your content in a location of your choice and edit the root configuration directive in the nginx configuration file /etc/nginx/nginx.conf. This is New vegas, just info... I know you busy.
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Tutorial: Converting a DEM to a heightmap
freddy_farnsworth replied to TrickyVein's topic in Fallout New Vegas's Discussion
>2 gb enabled in FO3 geck also :) Ya gonna need it. -
It is a classic Pic... good one too... Dunno, never seen one yet, but someone may have.
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Piecing Together a Budget PC
freddy_farnsworth replied to Asciri's topic in Hardware and software discussion
Kinda at a choice for Laptops, Some have CPU's high end lotsa memory, some have GPU highend, others have good HD's and large monitors, the thing stopping em from getting "It all" is simply power requirements, till some better power source comes along, you stuck with it plugged in somewhere, to do any long play gaming. And a coolpad or somesuch to keep it from blowing up :) -
Version Control in New Vegas GECK?
freddy_farnsworth replied to Ez0n3's topic in Fallout New Vegas's Discussion
Thanks to J.Burke at Obsidian for pointing out that the INI entries for the users had been changed in NV. Yup a BIG thank you to mister J Burke ! Good job, passing info along now, thank you Ez0n3 ! persistant arent ya :) freddy -
I have fixed a lot of mods that used xmarkers and idlemarkers for patrol markers, I use xmarkerheadings, for the route, in the patrol pack, set a pause at each one. I usually ping pong em, or circle a large multi cell area. If you look what beth did, the xmarkerheadings are used for the traders. they can go from megaton to RC and work, xmarkers and idle markers cannot. So I set a idle marker in the base of the XMH to allow a idle to play if allowed/wanted. I prefer the standard pause with weapon out rather than a hand on brow scan, cause if I was sniping would wait till he did the thing to pop em. At least when normal patrol pause is used, he looks alert, hand on trigger, head tracks back and forth, looks like he is really careful. Be Careful with timing, and it works well. I do not know what you need exactly, but use XMH for patrols way better. I have had to delete many xmarkers and idle markers that were corrupted also.
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Pick em in cell object window or render window and hit 1 They go unpickable - transparent Hit 1 a second time they disappear Hit 1 the third they come back to normal. leave cell load a different one and then go back they all normal again. F5 did not affect them for me. FO3 and NV, have not tried SR should be same.
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need definitive gpu advice, 2GB or 4gb
freddy_farnsworth replied to JBourke's topic in Skyrim's Skyrim LE
If your mb will do it, SLI the 460, check on ebay to see if you can find any, SLI will give you a 1gb framebuffer same as a 2gb card, your 1 mb 460 is a good card for FO3 and NV DX9 compatible DX10 card, just needs more framebuffer. Right now all you have is 512mb, framebuffer is alway 1/2 of the cars memory, framebuffer is what the game uses for fast calcs.