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Elec1

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    Skyrim
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  1. Ok I'll try it as well out of curiosity.
  2. Is Dawnguard required for it? As I only have Hearthfire right now EDIT: I couldn't get the mod you suggested to work so I tried this one instead: http://skyrim.nexusmods.com/mods/11370 I was able to move him to my house. Not sure if the mod was the reason I was able to or whether the game finally decided to cooperate with me but I accomplished what I wanted either way.
  3. Ok. So I married Scouts-Many-Marshes awhile back and decided to just live in the Assemblage with him until I saved up for Breezehome (I typically use money cheats but this time I decided not to). Now, even though I've bought Breezehome the "move somewhere else" option doesn't come up in the dialogue. All the other options are there. I'm wondering if it's related to Hearthfire... Does anyone else have this problem and/or know if there's a fix for this? Seriously, Bethesda, I would be perfectly ok with you delaying the release of your DLC while you tested it to make sure it didn't screw up already-existing features.
  4. I reanimated one corpse if that counts. I might do it again sometime, but I actually prefer my atronachs and familiars.
  5. Not to be rude but I said at the very beginning that I removed his essential tag which means I did that already. However I attacked him as did Madesi, Grelka Brand-Shei, and others. No problem though as there's a temporary fix that gives me the satisfaction of watching him fall to the ground dead. However, based on my observations, it seems that it's not just me who wants him to die but so does the entire Riften Marketplace.
  6. Actually you don't have to talk to him at all, nor do you have to do the little chore he assigns you. You just have to know where to go. Anyway thanks :) This will hold me until the CK comes out and someone makes a mod that removes his invincible (not just essential, but invincible) tag.
  7. Thanks to knowing about it ahead of time, I was able to bail before the Blades tasked my character with such a stupid and pointless quest. But I'm all for this idea.
  8. I'm all for this. I prefer to use ranged attacks for things like Saber Cats and the like (and of course Dragons), but bows are so dang slow. So yeah. I wouldn't mind seeing this.
  9. Either Black Marsh or Elyswer would be cool. As for when, I don't know.
  10. Has doing that worked consistently? As if it does that could be the workaround we've been looking for.
  11. Exactly. Unrelenting Force counts as cruelty for animals and makes the guards get onto you and take you all the way to the jarl's palace. So I want something that will let you tip cows without getting in trouble.
  12. I've had the same problem several times. I have no idea what causes it but it's irritating because when I hear the music I get all tense and start attacking things. Yeah, it gives me an excuse to go on a killing spree until I bring myself to exit to the desktop re-launch the game. That seems to be the only way to get it to stop playing battlemusic. I just hope that Bethesda fixes this soon as I don't like having to exit out of the game completely.
  13. I'm surprised no one has brought this up yet. It might have to wait for the creation kit (it probably will). You could tip the Brahmins in Fallout so why not here? Yeah, it would be pointless but who cares?
  14. +1 All the children are humans. There aren't even any elf or orc kids! So yeah someone should make a mod where they're added in and also add Khajiit cubs and Argonian hatchlings.
  15. Heh... I can just hear my Argonian characters saying "Stay away from my tail!" While I am perfectly fine with the tails, I do agree with what Aokomi said how it's odd how armor is automatically suitable for any race that puts it on. What? Faendal doesn't feel a breeze after I give him armor that my Argonian character has worn and on the flip side, her tail can fit through armor that was being worn by a human or an elf? So yeah. Maybe make two mods. One to remove tails and one to make armor have to be reforged to accomodate various races. Though the latter would probably not be possible without the creation kit.
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