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keizaalfeyn

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  1. for the nested posting, whenever someone gets a reply, could you make it a notification, somewhat like how youtube's commenting works?
  2. i was hoping some one could help me to get a working script for dawnfang, here is the link to the mod dawnfang and duskfang reborn i uploaded some source scripts for any one willing to help, i have very little knowledge of scripting, i understand a lot, but i dont know what is wrong with the script, to my belief i have hooked up the script right, but i could be wrong, all i know is when i tested it out the day to night part didnt work, and i never got the switch from dawnfang to duskfang superior
  3. could you guys add some kind of sorting design, so like say i can put overhaul mods in an overhaul folder, and texture mods in the texture folder, cause that would make my life so much easier
  4. could you guys add like a sorting option, to put mods of the same kind in their own folders?
  5. i already move the mods to a temporary folder :( i wish i would have known that before i did all of what i did
  6. could you guys add like a mass add mod feature, like when you're adding a mod to the mod manager to the little plus symbol, that says add mod from ... because during my installation of the new version, i clicked on the wrong folder for the nmm, now i have to uninstall all my mods, and add them manually to the new mod manager version
  7. i have around 23 save games, and only 1 of my saves are acting weird (unable to load, crashes upon loading) all my other saves are under 9 MB, the 1 that is unable to load is around 20.2 MBs (level 81, completed almost everything) is there any way around this, to get my level 81 to works. and don't tell to trash the save cause i wont, i am aware of the file size effecting how the save works, all i want to know is, is there a way to fix this, verifying integrity of game cache does nothing, and neither does defragmentation, and yes i am using mods (around 88 esps, including skyrim.esm, update.esm, and dawnguard.esm) i know my computer can handle all the mods, no none of these mods conflict with each other, and i make clean saves often, when uninstalling large mods or every week. my specs are AMD Phenom II X6 1100T Black Edition Thuban 3.3GHz Radeon HD 6950 Dirt3 Edition 2GB 120 gb ssd, and a 1 TB hard drive ddr3 1333 8GB ram (2x4gb), thanks in advance link to pictures of load order and save game folder oh and I did notice something odd when loading the save, if I hit the.console/tilde button it wouldn't crash as if the console command froze the game from crashing, but I still could type in commands, is there like anything I can do with the console commands to figure out why its doing it
  8. This is not mod induced though because I always make clean saves, but.thanks for helping
  9. i have around 23 save games, and only 2 of the saves are acting wierd (CTD often) all my other saves are under 9 MB, the 2 that are CTDing often are from 12.9 MB level 45 (CTDs when doing simple tasks like workbench) and 20.2 MB level 81 (is currently unable to even load the game save without CTDing) is there any way around this, to get my level 81 to work, and my level 45 to stop CTDing upon simple tasks the 2 that are CTDing are highlighted
  10. this is a really awesome idea, i have honestly played with all of these mods(not all at once, switched vampire mods out when i wanted to have a different playstyle) and i really loved them all, and couldnt decide which ones to use, if only some one could compile all of these vampire and werewolf mods and the ideas in the first post into one big overhaul you could also integrate stuff from some lesser known werewolf and vampire mods like: vampiric thirst , werewolf upgrade , T3nd0s Skyrim Redone the vampire module , the vampire fx project , Day walker ring , vampire upgrade , Ultimate Vampirism Overhaul both of his overhauls , draekic vampires , Vampirism Dawn of Blood , Vampire Overhaul , Sanguinare Vampiris - A Vampire Overhaul , Bloodmoon Rising - Dawnguard Werewolf Overhaul , Werewolf Perks Expanded - Dawnguard , The Beast Within - Passive Werewolf Perks , ToL Werewolf Overhaul The call of the Bloodmoon , The Power of Blood - Passive Vampire Lord Perks , Yet Another Werewolf Improvement , Werewolf Affinity , Curse of the Werewolf Mod , LFox Vampire Improvements , LFox Werewolf Improvements , Vampire Lords new abilities , Vampire Lord Mass Necromancy , True Vampire Lord , Revamped Vampire Lord , Vampire Lords can Loot and Activate , Dawnguard no Vampire Attacks , Vampirism Enhanced - Vampire Overhaul , Vampire Gameplay Overhaul , True Death - A Vampire Slaying Mod , sOys Vampire Perks , Expanded Vampire lord Spells , Nature of the beast II , Nature of the beast, Overhauled Lycanthropy Project - New Perks, Vampire Lord Polished , Dawnguard Custom Race Vampire Fix , Vampiric Thirst - Dawnguard Edition , and vampire lord spells in human form also that would be sweet and this mod i thought was really cool: Morrowind Vampires have different vampire bloodlines would be sweet
  11. Nevermind I got a script
  12. sorry apparently you cant recieve messages so i posted here

    would it be ok if i used your scripts for the cardiologist quest for my mod, because mine requires a quest script similar to yours, but i lack the knowledge of creating scripts

  13. when i finally got the corpse curse perk, i was kind of disappointed because i was hoping it would be like the drain life spell in the right hand and exploding affecting everyone in that small area. i was hoping some one could make this change, or some one tell step by step on how to do it, because i am not that good using magic effects in the creation kit
  14. so if i were to upload a weapon mesh from oblivion to skyrim, but i has a brand new texture, i would get banned or the file taken down edit: what if i edited the mesh file a bit, would that be fine to upload, because i really wanted to upload duskfang, i have someone making the texture, but he informed me that i cant use the mesh to upload as it is, since i extracted it from the shivering isles bsa
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