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skymarin

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  1. Im looking for the current version of the umbra archive, cant seem to extract it myself, would be great, thanks.
  2. they removed console so maybe this is our best bet
  3. I tried to run the diagnoser but it failed leaving me with an error message saying... "The application failed to initialize properly (0xc0000135). click OK to terminate the application" i searched the error up and seems that i needed to get my .net framework updated to the latest version, so i did that but it still gives me the error.... anyone wanna help me with this?
  4. maan, they better use the newest and best stuff for their next game, and i hope it supports skyrim stuff too, it would be cool to have simple conversions or w/e, i wanna take my stuff with me ya know.
  5. I know this sounds crazy, and it kinda is, but with a powerful enough desktop, it might be possible, if not then the world would have an extreme benchmarker. My current rig can only handle 20 UGridToLoad in the creation kit(tamriel, throat of world, looking down at the world), 25 and it crashes, idk how many cores the CK utilizes but my pc can't handle that, it can how ever, handle 50 UGridToLoad of an empty tamriel, any more and it crashes, im not expert when it comes to hardware or what would be recommended for 4K gaming or other stuff like that but i am at least very interested in the thought of having skyrim 100% loaded and running around with max setting and ENB, all textures at 4k, that would be....(No Words), and when i mean 100% loaded, i mean the grass, trees, no objects turning into bad quality LOD or what ever, NPCs all loaded and walking around, effects and fighting, NPCs in and out of buildings, everything loaded. I wanna call it "Skyrim: Fully Loaded" Here is some questions that we could Discuss: 1: what is the best that we have done with the computers that we currently have? 2: what would be the best option for ingame, workstation or gaming rigs? 3: Do you think its possible? (Skyrim 100% loaded(from end to end), Maxed Settings, ENB and all textures Modded to 4K) Found a video showing skyrim in 4K at maxed settings, im not sure if its all textures but it also shows it along side RealVisionENB, and it looks pretty good.
  6. oh i wont be doing all that until i get a powerful enough computer, plus im in the planning phase, storyline, main cities, towns, area terrain, factions, all that, im not putting anything together without knowing what i need to do lol, i wont be starting this for another 3 years maybe, i need powerful pc and time, if i can create it using the creation kit, then the only thing im concerned about is voice actors and some custom objects, im sure i can't just use vanilla stuff only, i would like to combined things from mods all over the nexus community, resources, weapons, armors, monsters/creatures/animals, i like doing all this stuff but i don't have the time at this point in my life, im just working to get money, i already have a lot planned out for the world it self, about 60-70% done, plus if it is required for some peoples pc's to be able to handle the large world, i could make a version that only loads single countries at a time, places invisible walls like the ones around skyrim, so they can only see the LOD of the other countries, a lot like the world spaces of the main cities of skyrim, but ya i just needed to know if the creation kit could do it, thanks for the info and the advise, but i might as well do something i love when im at least nearing the beginning of my retirement, i do hope to see the new elder scrolls 6 come out with skyrim to TES6 compatibility, i would not might having a lot more to work with :smile:
  7. I need to know if i am able to create a really huge world with the creation kit, i have a picture below that displays the size difference between skyrim and my custom world, I also need to know how high the world can be, my custom world will be 3.5 times even not 4 times larger in height them skyrim is from sea level to "throat of the world". i can tell you that it will be larger them tamriel, but not by much. The red lines separate the provinces and the gray lines out line the countries. 1 line crossing the gray lines = outer entrances to the countries, 2 lines crossing = the only way to and from country to country. the arctic area(D1) is the highest place with large mountains, the Tundra Area(A1-5) is the lowest and near sea level. This is all my design. http://i1364.photobucket.com/albums/r740/godmarin/New%20World%20Map_zpsrspmfpug.jpg
  8. lol they are not straight because i put them there when i did the screenshot, once you click ok and reopen the skill tree, they show as straight.
  9. i can't seen to get a free account with dropbox so im trying another site
  10. ok ill go and do that then, thanks again for the help.
  11. I would like that a lot, would i upload it to nexus or where?
  12. [uPDATE} Ok so i removed "2HResearch" from the tree and setup the beginning skill correctly and now it freezes when i get close to those perks, that did not happen when "2HResearch" was the first and they were the second perks, so if its not the perks and its the beginning of the skill tree, then what could cause the beginning of a skill tree to freeze the game?, placement of the first perk is just like the other skill trees, right in the middle of the first section.....soo something else with the skill tree is wrong, but i don't think i changed anything else, or if there is anything else that could be changed...
  13. Ok, so i have an update, seem like the issue has something to do with the first skill of the two handed skill tree, i some how got the one handed skill tree to not freeze when i expand it, i when to the last perk of that skill tree and then from there when to the two handed skill tree and it did not freeze, until i tried to move to the first perk of that skill tree, the camera did not even make it all the way to that perk, the game froze just over half way to that perk, so ill be checking that perk and making sure its all correct. [uPDATE - still freezing] I found that "2HResearch01" Next Perk was set to "1HResearch02", switched that to "2HResearch02" and it is still freezing, even with a new save. it seems to freeze when i get too close the the first perk, so far everything is setup correctly, same as the one handed version of the perk. [Edit} I have looked through all the ranks of this perk and it has nothing wrong with it, same as the 1 handed version, but it still freezes when i move to close to the perk.... [Edit2} The research perk adds damage to certain actors(troll, giant, dragon...), like the Dragon Bane katana does, it has 10 ranks, each one adds 20% more damage to a different actor, 1=Creatures, 10=Dragons, does having 2 of these matter, i would not think it would, because it only effects the selected items in the weapons tab, and the perks have different names and all ranks are properly setup......so idk whats going on, i hope someone knows what it is, 1 handed works with its own version of the perk, but two handed does not.....
  14. Now the game freezes when i move to the skill tree, without expanding the tree.....this is weird. Two Handed Skill Tree http://i1364.photobucket.com/albums/r740/godmarin/1_zpswkgg81id.jpg One Handed Skill Tree http://i1364.photobucket.com/albums/r740/godmarin/2_zpsjh84tqpx.jpg
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