jondaniels61 Posted July 3, 2022 Posted July 3, 2022 Installed Tale of Two wastelands with a bunch of mods, including Hitmans anims, through mod organizer 2, and all is good. However i made a version of the Assault Carbine that fires 10mm, and it isnt using Hitmans anims, and im a total noob and need to know why. Pls help
Radioactivelad Posted July 4, 2022 Posted July 4, 2022 You need to add your new weapon's Id to the hitman animations knvse config file.
jondaniels61 Posted July 4, 2022 Author Posted July 4, 2022 You need to add your new weapon's Id to the hitman animations knvse config file.Yes thank you, I finally figured that out. Also another noob question, how do i convert a "Bethesda Art File" into BSA? Basically im trying to put some guns from a modders resource pack into my game, never seen a Bethesda Art File before and no tutorials i can find mention them
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