CookieCrumb23 Posted June 23, 2009 Share Posted June 23, 2009 So everything went fine (almost).In the middle of the Citadel I still se a big red square and for some reason, after Broken Steel starts, I can't go back to Rivet City because my game crashes. That happens if I try to fast travel and if I wanna move there on foot.I've never had so much trouble getting an Addon to run in my life O.o Link to comment Share on other sites More sharing options...
Wandik Posted June 23, 2009 Author Share Posted June 23, 2009 ps, about Vista64 - i'm going to build my new core7 rig in two weeks, and i'm planning to use vista 64bit ultimate... i'll post some "findings" thenWhat is a core7 rig? What are going to use for the MoBo, CPU, CPU Cooling system, etc? Are you going to use a Custom case or a gamers model case, already built? Are you upgrading to a new monitor too? Are you going to use the business end of Vista Ultimate, at all? lol :) i've just ordered a Core i7 920, EVGA x58-SLi, ASUS ENGTX295, 6GB of Corsair's DDR3 1600C8 RAM, APEX 120GB SSD, WD Velociraptor 300GB, Cooler Master SilentPro 700W PSU, COoler Master Cosmos without window :), Noctua NH-U12P LGA1366 CPU cooling and some other 12cm noctua silent fans... oh, allmost forgot Creative X-Fi Fatal1ty I have left from old pc... about monitor, after long selection, i've chosen HP 2275w... i think it's decent gaming rig, almost for one year... i'm going to install Czech 64bit Vista Ultimate with SP1, hope localized SP2 will come soon :) @sick: i think you can live with few red exclamations in citadel :) as for BS and rivet city crash, i didn't get so for yet... i've just managed to get Pitt working, i had an old addon downloaded before update, so it crashed in wasteland after meeting Wehrner :( i had to dl' the new one updated by beth in august, disabled all pitt related addons, save, enabled pit and others and wait for 4 days... now it's working, i can confirm no crashes in wasteland related to pitt anymore :) Link to comment Share on other sites More sharing options...
CookieCrumb23 Posted June 23, 2009 Share Posted June 23, 2009 @sick: i think you can live with few red exclamations in citadel :) as for BS and rivet city crash, i didn't get so for yet... i've just managed to get Pitt working, i had an old addon downloaded before update, so it crashed in wasteland after meeting Wehrner :( i had to dl' the new one updated by beth in august, disabled all pitt related addons, save, enabled pit and others and wait for 4 days... now it's working, i can confirm no crashes in wasteland related to pitt anymore :)It's actually just one :) and that doesn't bother me all that much, the crashes going anywhere near Rivet City that's annoying.And Pitt and Anchorage worked flawless for me (once I edited the fallout3.ini manually) well, except the Ammo Press in the Pitt which wouldn't let me make any ammo at all.And, now that I think about it, some terminals in the last quest of Broken Steel didn't let me do anything so I guess it ain't working as flawless as I thought it would.But I have to admit I cheated my way through the game to see if stuff was working properly.Gonna restart the game with FOOK and FWE (although the increased numbers of spawned enemies are kind of a pain in the butt - like when I checked it out and went to the Super Duper Mart near Megaton and there were about 8 Raiders in front of it - needless to say they killed me...) and hope that the new patch (with a new version of fose will make those crashes go away :) ) Link to comment Share on other sites More sharing options...
Wandik Posted June 24, 2009 Author Share Posted June 24, 2009 Works on "getting mods working..." put to pending state (although there were no updates lately...) due to new beth patch*waiting for mods' updates, compatibility patches, maybe new fake and unofficial patch to be released*...maybe i'll stop the fake way, and start a new one based on 1.6 patch (as seen from last reports, bugs with mods except the "racism" white bug were solved)... i'll start new mods "pack" after all "main" mods will be marked as safe for 1.6 (either by mod updates, or via compatibility patches). also, i'm waiting eagerly for new FOOK release. with my new rig, i'll be able to add some more FOOKU texture updates too... i wanted to post another part of my guide about adding custom hair, which happened to be a bit hard process because of adding a lot of user made hair packs into one loading order, but with release of FACE, adding almost all custom hair and eyes should be easy - i'll add this mod into the new version as well. good luck everyone :) Link to comment Share on other sites More sharing options...
Deleted54170User Posted June 24, 2009 Share Posted June 24, 2009 lol :) i've just ordered a Core i7 920, EVGA x58-SLi, ASUS ENGTX295, 6GB of Corsair's DDR3 1600C8 RAM, APEX 120GB SSD, WD Velociraptor 300GB, Cooler Master SilentPro 700W PSU, COoler Master Cosmos without window :) , Noctua NH-U12P LGA1366 CPU cooling and some other 12cm noctua silent fans... oh, allmost forgot Creative X-Fi Fatal1ty I have left from old pc... about monitor, after long selection, i've chosen HP 2275w... Thx, you just saved me from having to do a lot of Googling to find out which firmware and software you were referring to. Enjoy! Link to comment Share on other sites More sharing options...
Mckye Posted July 11, 2009 Share Posted July 11, 2009 Thank you so much for posting this amazing walkthrough, it makes my life so much more simple. However, I do have one question, Somewhere along the way, my game lost a few textures/meshes; so far, I have only noticed it on the Rivet City Guards, I believe it is a misplaced texture/mesh for the FOOK Uzi and a few other guns. if someone could tell me or screenshoot me a picture of the proper file placements for these guns I would be most grateful. If perhaps its a problem with my load out, I will post my current load order. Fallout3.esm FakePatch_v1.5.0.22c.ESM Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm CALIBR.esm FOOK.esm CRAFT.esm FWE_FO3_Wanderers_Edition.esm Mart's Mutant Mod.esm HairPack.esm Unofficial Fallout 3 Patch.esp Unofficial Fallout 3 Patch - The Pitt.esp Unofficial Fallout 3 Patch - Operation Anchorage.esp VATSFixOff.esp FOOK.esp FOOK - Anchorage.esp Stealthboy Recon Armor - CRAFT.esp FOOK - The Pitt.esp FOOK - Broken Steel.esp FOOK - Point Lookout.esp FOOK - Tougher Enemies.esp FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp FOOK - Additional Power Armor Training.esp FOOK - Reduced Armor Boni.esp FOOK - Free Play After MQ.esp FOOK - Owned!.esp FOOK - Fawkes Quickfix.esp MyFOOK - The Pitt Ammo Press.esp CALIBRxMerchant.esp FWE_01_COMBAT.esp FWE_02_COMBAT_II.esp FWE_03_CHARACTER.esp FWE_04_CHARACTER_II.esp FWE_05_ITEMLOOT.esp FWE_05_ITEMLOOT_II.esp FWE_05_ITEMLOOT_III.esp FWE_06_SPAWNS.esp FWE_07_IMMERSION.esp FWE_08_FEATURES.esp FWE_00_QUEST.esp FWE Compatibility - FOOK.esp WeaponModKits.esp WeaponModKits - FOOK + FWE.esp WeaponModKits - FOOK.esp WMKAA12Shotgun.esp WMKAA12Shotgun - FOOK.esp Mart's Mutant Mod - FOOK + FWE.esp Mart's Mutant Mod.esp Mart's Mutant Mod - Increased Spawns.esp Mart's Mutant Mod - Increased Increased Spawns.esp Mart's Mutant Mod - Feral Ghoul Rampage.esp Mart's Mutant Mod - Hunting & Looting.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - No Corpse Flies.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp CRAFT - Activation Perk.esp TheOutbreak - WMS Vanilla Combo Pack - C24H.esp UPP - Pack 1.esp UPP - Original Perks.esp UPP - Pack 2.esp UPP - Quest Perks.esp UPP - Experience Perks.esp UPP - Beverage Perks.esp Existence2.0.esp Bottle That Water.esp Rivens_Eyescapes.esp eyes_hairpack_en.esp hair_add_npc.esp Total active plugins: 75 Total plugins: 76 PS: I did follow the guide more or less 'to the letter', so most answers about my setup can be derived from that. And once again, PLEASE PLEASE PLEASE help me make my favorite game with my favorite mods playable again, I would be eternally grateful! PPS: I know this is the third time I have posted a similar question, but apparently I keep putting it in the wrong forums :( sorry, I think I got it this time. Link to comment Share on other sites More sharing options...
Deleted54170User Posted July 16, 2009 Share Posted July 16, 2009 Doah?! Wrong place to post, moved to Documents on my computer. Link to comment Share on other sites More sharing options...
Svengikoira Posted July 19, 2010 Share Posted July 19, 2010 Serious help needed! I've been trying to figure out this broken steel problem for days, but havent worked it out :sad: Okay, heres my problem: I have moved all my files to fall out 3 data, but when i run FOMM and want to check the brokensteel.esm, theres only fallout3.esm :ermm: http://img834.imageshack.us/img834/6561/nexus.jpg Uploaded with ImageShack.us See? It's missing :wallbash: Pls help me i have tried everything! (sorry if i posted this into wrong place and sorry for bad englishs) Link to comment Share on other sites More sharing options...
Deleted54170User Posted July 19, 2010 Share Posted July 19, 2010 Did you move the Brokensteel.esm and its, "BrokenSteel - Main.bsa and BrokenSteel - Sounds.bsa" to the Data folder too. They have to be in there too. Link to comment Share on other sites More sharing options...
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