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Unique deadric realms?


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#11
Radioactivelad

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Oblivion is kind of weird in this regard as a whole, because the main story and dialogue simply refers to a singular "demonic world of Oblivion", and the gates themselves being as "Gate to Oblivion" even though that would be like having a "Gate to The Solar System" that only takes you to Mars.

 

Loading tips and books mention distinct Planes, but actual dialogue and quests would seem to imply Oblivion is just a singular Hell-analogue. (Besides the obvious Pyrite and Boethiah examples, the Sheogorath shrine visited during Whom Gods Annoy has the blood spikes so commonly seen in the deadlands )



#12
Oblivionaddicted

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From a lore-friendly point of view Oblivion is a whole and the daedric lords' planes are like its continents.



#13
Fiore1300

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Yeah, Oblivion is a greater whole, within which lie the plane(t)s of Oblivion. The Deadlands are, by and large, the proper name for the realm we see in Oblivion. That's Dagon's realm. The fact that Boethia and Peryite's realms look exactly the same should be chalked up to recycling assets and therefore a gameplay limitation and not reflective of actual lore. Bethesda wasn't going to develop the new assets required just for these singular quests.



#14
Oblivionaddicted

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Yeah, Oblivion is a greater whole, within which lie the plane(t)s of Oblivion. The Deadlands are, by and large, the proper name for the realm we see in Oblivion. That's Dagon's realm. The fact that Boethia and Peryite's realms look exactly the same should be chalked up to recycling assets and therefore a gameplay limitation and not reflective of actual lore. Bethesda wasn't going to develop the new assets required just for these singular quests.

I agree.

Creating unique landscapes meshes and textures for 2 places you only explore during a few minutes in 2 quests you can't repeat would require a lot of work without bringing much to the game.



#15
GlitterGear

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Moving a bit back to the mod-making discussion part of the thread, this is actually something that I am working on! (starting with the Scuttling Void)

 

https://www.nexusmod...vion/mods/50045



#16
Fiore1300

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Moving a bit back to the mod-making discussion part of the thread, this is actually something that I am working on! (starting with the Scuttling Void)

 

https://www.nexusmod...vion/mods/50045

I've been eyeing that, actually! Once my new mod build is settled and stable, I'll give it a look-see






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