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Issue with DDDA mods through NMM


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#1
The92Ghost

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I've just now installed NMM newest version, and start the search button. As soon as it founded DDDA folder, and confirmed, I start downloading mods, but as soon as this download finishes up, they add to the right category and they become gray. When I try to click activate on that mod nothing happens... or when I click double on the gray name it gives me the option to change the name of the Mod... I am not sure what is wrong... can someone help me with that issue? How to make NMM install the mods for DDDA, through the NMM list of downloaded mods.

 

2016_02_25_3.png


Edited by The92Ghost, 25 February 2016 - 08:05 PM.


#2
textitexto

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Where did you install your dragon dogma?

 

Did you try running NMM as administrator?

 

Forget the ENB and sweetfx, they can't be installed with NMM



#3
The92Ghost

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Yes I do have it started as administrator. Still the same issue. So far I've been able to activate only one, mod of the 6 which I've downloaded...



#4
textitexto

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Cast Faster -- Articulacy Augment Buff is not compatible with NMM  beaucause the modder did not create the path for the file.    it should be inside two folder   nativePC  and rom, if you just press download with manager it is normal that it do not work.

 

Augmentation Tweaks is not compatible too for the same reason and this will probably be the same for the 4 others mods you try to install.

 

I dont know what you know and what you dont so I'll start from the beginning.

 

 

You can't install 2 mods that change the same .arc file in that case you have 2 game_main.arc  so you can't use both of them without merging them. 

 

Merging two mod is prety simple : 

 

1- Copie and paste your game_main.arc somewhere.
2- Open it using this : http://www.nexusmods...dogma/mods/25/? (select you game_main.arc and click on extract).
3- You should now have a folder call game_main at the same place.
4- In my archive you have a folder call game_main, (or a game_main.arc file who need to be extract, go back to 2 for this) extract it at the same
place as you game_main folder and press yes to override.
5- You now have a game folder with the mod in it.
6- Use the Arc Extractor again and select again the copie of your game_main.arc and press RePack this time.
7- After the little loading your game_main.arc is now modded.
8- Place it inside you rom folder (C:\Program Files (x86)\Steam\steamapps\common\DDDA\nativePC\rom) and you done!

9- It is recomanded you to backup you original game_main.arc before.

 

It is the same for every .arc file of your game

 

If you want to use NMM, this is simple,   create a folder call  nativePC in it create an other folder call rom and than place you moded file in it.  than you use  winrar (http://www.win-rar.c...start.html?&L=0) to create an archive of it and you add it to NMM with the big + button of NMM and you done.

 

 

If you can do this you will be able to mod your game freely!

 

 

 

Hope this helping.



#5
prideblade

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Where did you install your dragon dogma?

 

Did you try running NMM as administrator?

 

Forget the ENB and sweetfx, they can't be installed with NMM

 

Why do they allow the option of installing an enb through NMM if you can't? How do you get an enb working on DDDA I've tried it multiple way but just couldn't figure it out?


Edited by prideblade, 05 January 2018 - 11:37 PM.


#6
Wulcy

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Nexus Mod Manager does not do a stellar job with DDOA mods it seems. Many of them remain in a limbo of "incomplete".





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