-
Posts
114 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by textitexto
-
[MOD Request] Fully Custom Hireling
textitexto replied to jd44's topic in Baldur's Gate 3's Mod Ideas
It's a start, I suppose, but the mod itself does point out that you need to re-edit the character every time you load the game up, so it's not a full fix. I get the sense this is going to have to wait until the modding tools are released, sadly. Dont know where you read that, but this is not true... He keep the same apparence until you use the spell again. -
Look like the Camp Even Notification mod. https://www.nexusmods.com/baldursgate3/mods/1879 Just like cdragonm said, go to bed.
-
Help with broken game after mods
textitexto replied to Thebeeli's topic in Baldur's Gate 3's Discussion
Best would be to remove all mods and try again with only one mod at time. :laugh: -
[MOD Request] Fully Custom Hireling
textitexto replied to jd44's topic in Baldur's Gate 3's Mod Ideas
Apparence Edit have a optional file for hireling https://www.nexusmods.com/baldursgate3/mods/899?tab=files Can't be more simple then that. Install the main + optional hireling and crouch to go back to the character creation screen. Don't forget to save first, we never know. -
NMM wont find Kingdom Come?
textitexto replied to Jongib369's topic in Kingdom Come: Deliverance's Discussion
NMM only work with some game, not all. And KDK is not one of them. -
[MOD Request: "3rd Person Camera View"]
textitexto replied to M1oCid's topic in Kingdom Come: Deliverance's Discussion
Would not want to break yours dreams, but this is a lot more complicated than you think. The character will probably have neither body nor animation in 3rd person view. So 3rd person's cam would only show you a kind of blob with arms and legs. You need to create a 3D model of the character with every combination of weapons/armors AND animate him... Perhaps you could use the same model than the one use for the gathering/speaking, but still, all animations for walking, looting and fighting need the be done by hands... So don't expect it too soon. -
SSE Need help for create a Red border item
textitexto posted a topic in Skyrim's Creation Kit and Modders
Hello, am news to modding and I would like to create a mod that change the colour of stolen item to red like in ESO. Only problem I absolutely don't know how to do this.. Am good with photoshop and I can edit .dds files but I don't know how to access the files and make an .esp If someone could guide me it would be much appreciated So I need help to edit item that use the stolen tag... Thank in advance if you want to help me! http://i.imgur.com/O6KVhfB.jpg?1 -
More "Portcrystal" placements mod.
textitexto replied to doomsday0525's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Someone try it long time ago, the lack of news mean it was unsuccessful so I think it can't be done for some reason. :P -
X/X-2 HD Remaster Al Bhed Primers easy?
textitexto replied to textitexto's topic in Final Fantasy's Discussion
I probably can do it if I could know where to find the original textures... -
Hello, did someone could change the texture of the Al Bhed books for making them easier to see? Something similar to this for exemple: http://www.nexusmods.com/skyrim/mods/10012/? or at least tell me how I can acces to the original texture so I could mods them myself....
-
Rolling w/o daggers.PLS.
textitexto replied to SanguinuS9's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Try this: http://www.nexusmods.com/dragonsdogma/mods/96/? -
Vocation Mod Plausibility
textitexto replied to WolfHavenXIII's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
It already exists http://www.nexusmods.com/dragonsdogma/mods/96/? -
[Request] More skills for champion
textitexto replied to Njikila's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
This is a kind of cheat but I think you can with this: http://www.nexusmods.com/dragonsdogma/mods/96/? -
Mouse/Keyboard Quality of Life Improvements
textitexto replied to Furiant's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Half of what do you asking for already exist http://www.nexusmods.com/dragonsdogma/mods/96/? For the other half, I dont know if it can be done... < And for the ''console controller graphics'' I do not have this problem on my side I have the keyboard graphics so it should come from one of your mods. -
Normal skies in Post Game
textitexto replied to Ryuuzaki88's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Use this http://www.nexusmods.com/dragonsdogma/mods/96/?- 2 replies
-
- post game
- dragons dogma
-
(and 2 more)
Tagged with:
-
I don't know how to do it, but I will tell you what I know. It is possible to add some UI thing to the game, but I dont think you can mod the original UI. For exemple, use the dinput8.dll to add an in-game clock, so with it you probably can add a custom experience bar but I dont know how. My thought is, yes it is possible, but you should use a third party program to add to your game.
-
Request: faster spell casting
textitexto replied to dwarrior's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
-
We must change the mesh, if anyone is how to do it, yes it would be possible, but for now no one has succeeded. For what I know...
-
NG+ with a lvl 1 character
textitexto replied to Hariwulf's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
A mod will ban your pawn from the online community for sure but this mod SHOULD be ok. Backup your file before testing and ask a friend to look for your pawn online. By the way who will hire a pawn lvl 1 with end game gear? -
NG+ with a lvl 1 character
textitexto replied to Hariwulf's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
This is why I post you a mod that can change this... -
NG+ with a lvl 1 character
textitexto replied to Hariwulf's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Not sure do you asking for, but you can edit your star with this http://www.nexusmods.com/dragonsdogma/mods/96/? ''Stats - allows you to edit stats of every party member: gold + rc, attributes (lvl, dcp, xp, health, stamina, str, def), vocations (rank, xp), inclinations + skill use'' -
How to modify armor/weapon meshes
textitexto replied to Haikato's topic in Dragon's Dogma: Dark Arisen's Discussion
For what I know, you can't modify mesh at the moment. This is why there are only texture mod.