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Removing wolf from White River Watch


RedBisou

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I want to make a rescue mod in White River Watch. There is a jail and everything making it perfect except for one thing. There's a wolf in there. This is my first mod but I think I have the basics but I'm not sure how to go about doing this. I don't think I can just place my npc in there without her getting attacked by the wolf, can I?

Thanks in advanced :)

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You can do two things.

 

You can set that wolf to initially disabled on its reference box, or you can add your NPC to the wolf faction, you'd also have to add him to the CreatureFaction as well. You can do that by adding the factions to your NPC via it's faction tab.

 

The latter will avoid compatibility issues. The former depends on if another mod edits that particular spot and/or wolf.

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With the latter option would I be able to then make that NPC a follower? Basically, I'm trying to make a quest where you save someone and then they become your follower. I'm not sure if adding the NPC to the wolf faction will effect that.

Thanks again for the response

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