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normally you don't have to reinstall the game, you have the esm file backup somewhere

C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SSEEdit Backups

 

So you just have to rename the esm file and copy/paste it in C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data

 

Just be careful about which one you take, but the date of backup is displayed in the name of the file.

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  • 3 weeks later...

I finally got in to Falkreath to see the Yarl .

 

My game kept crashing when i would get about to the edge of his Longhouse . So i started the Sherlock Holmes thing...suspect items being SMIM , and Floral Overhaul were the primary suspects that lay between me and the door.

 

Then i had my character disrobe of any weapon mods , went in in underwear . Got to the edge of the house ...same thing... crash .

 

Ok , reainstalled game , cleaned update , and DLCS . Tried again..... same thing ... got to the edge of his longhouse ( CDT ).

 

Then i remember noticing that when i cleaned the update there was alot of red . So i verified the integrity of the game cashe ,

 

That meant my game was dirty ...no update cleaned , no DLC cleaned

 

Then with all my ( 200 ) mods installed , without SMIM and Floral Overhaul , and being naked . I played the game with Dirty DLCs and Update .

 

To My surprise .... My Character , walked right up to the Yarls House ...went in and finished the Quest .

 

So what is the issue in Falkreath ?. Is it meshes , textures , or the update ?

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  • 1 month later...

UPDATE Feb 2, 2017

 

I think the Falkreath CTD has something to do with the Unofficial Skyrim Legendary Edition Patch. When I go to Steam to verify any missing files, it recovers them and fixes the CTD only now I have naked guards and dirty mod edits. When I went back to clean them I get a CTD again. The Unofficial patches were the dirty edits being affected and I THINK the guards (and some other NPCs) are just a side effect of a recent mod I've installed, which I want to say it's the Reoutfitted Guards and Soldiers mod plus the ESP patch for the Windsong Immersive Characters Overhaul. I use LOOT to sort everything because I'm too lazy and afraid to change anything that might break the game.

 

Here is my load order as of this date:

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 Hearthfires.esm
4 4 Dragonborn.esm
5 5 Lanterns Of Skyrim - All In One - Main.esm
6 6 Unofficial Skyrim Special Edition Patch.esp
7 7 campfire.esm
8 8 RSkyrimChildren.esm
9 9 Cutting Room Floor.esp
10 a SMIM-SE-Merged-All.esp
11 b _iorilongerdays.esp
12 c UnreadBooksGlow.esp
13 d When Vampires Attack.esp
14 e Realistic Lighting Overhaul - Major City Interiors.esp
15 f Immersive Sounds - Compendium.esp
16 10 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
17 11 Realistic Lighting Overhaul - Major City Exteriors.esp
18 12 Realistic Lighting Overhaul - Dawnguard Interiors.esp
19 13 Book Covers Skyrim.esp
20 14 weaponsof3e.esp
21 15 Immersive Jewelry.esp
22 16 Beasts of Tamriel.esp
23 17 diversedragonscollectionse.esp
24 18 Realistic Lighting Overhaul - Dungeons.esp
25 19 Realistic Lighting Overhaul - Weathers.esp
26 1a OBIS SE.esp
27 1b Ordinator - Perks of Skyrim.esp
28 1c SkyTEST-RealisticAnimals&Predators.esp
29 1d Wildcat - Combat of Skyrim.esp
30 1e dD - Enhanced Blood Main.esp
31 1f dD-Medium Script Range.esp
32 20 dD-Reduced Splatter Size.esp
33 21 dD-Reduced Wound Size.esp
34 22 Hothtrooper44_ArmorCompilation.esp
35 23 BirdsAndFlocks_SSE.esp
36 24 Vivid WeathersSE.esp
37 25 truestormsse.esp
38 26 Ars Metallica.esp
39 27 Unique Uniques.esp
40 28 Hothtrooper44_Armor_Ecksstra.esp
41 29 hallgarthadditionalhair.esp
42 2a hirsute beards.esp
43 2b WICO - Immersive People.esp
44 2c Reoutfitted Guards and Soldiers.esp
45 2d Cloaks.esp
46 2e Immersive Patrols II.esp
frostfall.esp (not activated)
ineed.esp (not activated)
47 2f HoldBorderBanners.esp
48 30 giftsofakatosh.esp
49 31 Apocalypse - Magic of Skyrim.esp
50 32 Apocalypse - Ordinator Compatibility Patch.esp
51 33 RegentSword.esp
52 34 Backshields.esp
53 35 Simple AUA.esp
54 36 WICO - Immersive Character.esp
55 37 WICO - Wild Hunt Gears.esp
56 38 RSChildren - Complete.esp
57 39 FNIS.esp
58 3a FNISspells.esp
59 3b XPMSE.esp
60 3c Realistic Lighting Overhaul - Dawnguard Weathers.esp
61 3d Move it Dammit - Less Wait Time.esp
62 3e Mortal Enemies.esp
63 3f better horses.esp
64 40 RSChildren_PatchUSSEP.esp
65 41 Footprints.esp
66 42 ProperRaceSizes.esp
67 43 1nivWICCloaks.esp
68 44 tes combined overhaul music.esp
69 45 Realistic-Voice.esp
70 46 ArcherCuirassUltimate.esp
71 47 dD - Realistic Ragdoll Force - Realistic.esp
72 48 Beards.esp
73 49 Mercenary Soldier Armor.esp
74 4a RUSTIC SOULGEMS - Unsorted.esp
75 4b CommonClothes.esp
76 4c Brigandage.esp
77 4d skyforgedWeapons.esp
78 4e Apophysis_DPM_SE.esp
79 4f Fantasy Soundtrack Project.esp
80 50 Fantasy Soundtrack Project - Combat.esp
81 51 icepenguinworldmapclassic.esp
82 52 SSE High Quality Music.esp
83 53 NoBSAIProjectileDodge.esp
84 54 SturdyDragons.esp
85 55 Realistic Melee Range.esp
86 56 WetandCold.esp
87 57 Vivid Weathers - Extended Snow.esp
88 58 Vivid Weathers - Extended Rain.esp
89 59 Ursine Armour - Non HDT.esp
90 5a Perfect Legionnaire - Troops Re-equipment.esp
91 5b Chesko_WearableLantern.esp
92 5c Cloaks - Dawnguard.esp
93 5d WICO - Immersive Dawnguard.esp
94 5e Cloaks - USSEP Patch.esp
95 5f Ragnar.esp
96 60 immersive citizens - ai overhaul.esp
97 61 Relationship Dialogue Overhaul.esp
98 62 RealisticWaterTwo.esp
99 63 Bashed Patch, 0.esp
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The Falkreath CTD was fixed in 4.0.5. You either need to update or you have something else in your load order that is causing it.

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  • 2 weeks later...

Version 4.0.5 of the unofficial patch for SSE. That particular one was some bizarre side effect of an edit to guard placement in Falkreath that resolved itself when we removed those edits.

 

Arcwind Point is not an issue with the mod, so if you're getting both of these things still happening, you've got something else that's made changes the game is being disagreeable about.

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Weeeeeellllllll how about just running USSEP by itself on a brand new (not overwritten) save. I did, went straight to

Falkreath (walked, ran, horseback, fast traveled, carriage) ZERO CTD. Just like with all my mods including cutting

room floor.

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  • 2 months later...

This is a bit old now but I'll go ahead and confirm that it does have to do with the ITM records, as I just ran into and resolved that problem myself. If anyone else sees this, remember that it's not necessary to reinstall the game completely. Just verify the integrity of the game cache for SSE on Steam and it will replace all of the ITM files. Honestly not sure if cleaning is necessary with SSE, I'm running 100+ mods and didn't encounter any CTD's until I cleaned the esms. Oh well, hopefully this helps someone!

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