I truly appreciate the modders that have ported their mods that had required SKSE in Skyrim LE to Skyrim SE without needing SKSE64. I have been using the mods with great enthusiasm and would like to continue to use them after SKSE64 is available to the general public.
1. My computer is barely above that of a potato. I have to run my graphics on medium and low just to keep the game running smoothly. All I know about SKSE64 is that it is a script extender, not sure what that means exactly, just that it allows the mods to do more within the game. Will SKSE64 itself add to the load on the cpu or graphics?
2. For those mods that were ported without SKSE64 and will be updated to utilize that mod, will those same mods still have the version that doesn't depend on SKSE64?
Thank you for your time in reading this and answering my questions.