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frosty mod manager patch denied

mass effect andromeda frosty frosty mod manager frosty trouble

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#1
doosplayer

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Hello !
As you can see below I am having a problem with launching game with frosty mod manager. And I don't think it's mod fault, cause I was trying to launch MEA without mods. I can't find solution for this, so I am asking you guys for help me, please :sad: ... Maybe some of you had the same problem as me and found a solution.

 

 

Access to the path 'cas_02.cas' is denied.

at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound)
at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
at Frosty.ModSupport.FrostyModExecutor.IsSamePatch(String modPath)
at Frosty.ModSupport.FrostyModExecutor.DeleteSelectFiles(String modPath)
at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<ThrowAsync>b__3(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)



#2

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I'm having similar problem (i think?)
(I apologize my Finnish laptop)
 

Polun C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/levelprereqinstallpackage/en/cas.cat osaa ei löytynyt.
 
   kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   kohteessa System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
   kohteessa System.IO.FileInfo.CopyTo(String destFileName)
   kohteessa Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
   kohteessa System.Threading.Tasks.Task.Execute()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
   kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   kohteessa Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
   kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   kohteessa FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
   kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   kohteessa System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   kohteessa System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

I would be glad if someone found answer to these :(


#3
doosplayer

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I reinstalled the game and now i have same problem but with different path "crash"...



#4
ultim8f8

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Fix for me: go to C:\Program Files (x86)\Origin Games\Mass Effect Andromeda and delete the moddata folder.

 

I have this issue with the same file after accidentally denying some script to run the first time ever using Frosty:

 

I'm having similar problem (i think?)
(I apologize my Finnish laptop)
 

Polun C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/levelprereqinstallpackage/en/cas.cat osaa ei löytynyt.
 
   kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   kohteessa System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
   kohteessa System.IO.FileInfo.CopyTo(String destFileName)
   kohteessa Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
   kohteessa System.Threading.Tasks.Task.Execute()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
   kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   kohteessa Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
   kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   kohteessa FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
   kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   kohteessa System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   kohteessa System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

I would be glad if someone found answer to these :sad:

See how the path switches from back to forward slashes? Windows doesn't usually like that, but it seemed to not matter after deleting the moddata folder.


Edited by ultim8f8, 01 January 2018 - 12:27 AM.


#5
Jaing89

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Hey same problem here, did someone find a fix?

 

:

D:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/mecdefaultinstallpackage/cas.cat" konnte nicht gefunden werden.

   bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
   bei System.IO.FileInfo.CopyTo(String destFileName)
   bei Frosty.ModSupport.FrostyModExecutor.‮‮‌‫‏‫‌‬‭‏‮‬‎‌‭‮‏‏‌‪‭‮‬‫‌‮.​‫​‍​‬‭‎‏‪‎‪‏‪‬‌‮‎​‌‍‪‮​‭‍‭‪‬‍‮()
   bei System.Threading.Tasks.Task.Execute()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
   bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   bei Frosty.ModSupport.FrostyModExecutor.'g{iqT;PR5)>:JK(mxeNr/JD.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
   bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   bei FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
   bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)



#6
Jaing89

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Problem is solved.

 

Run the Frosty Manager.exe as admin

 

and delete the "ModData" Folder in the ME:A Folder



#7
ThatWookie32

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it doesnt do s*** for me.



#8
rainyrhymes

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Problem is solved.

 

Run the Frosty Manager.exe as admin

 

and delete the "ModData" Folder in the ME:A Folder

 

 

That worked!!! Thanks a bunch! 



#9
Wolftiger470

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Problem is solved.

 

Run the Frosty Manager.exe as admin

 

and delete the "ModData" Folder in the ME:A Folder

 

You might need to right-click go to properties and disable the read-only box on the bottom.





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