dimitrescusis Posted October 23, 2017 Posted October 23, 2017 Hello !As you can see below I am having a problem with launching game with frosty mod manager. And I don't think it's mod fault, cause I was trying to launch MEA without mods. I can't find solution for this, so I am asking you guys for help me, please :sad: ... Maybe some of you had the same problem as me and found a solution. Access to the path 'cas_02.cas' is denied.at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound)at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)at Frosty.ModSupport.FrostyModExecutor.IsSamePatch(String modPath)at Frosty.ModSupport.FrostyModExecutor.DeleteSelectFiles(String modPath)at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()at System.Threading.Tasks.Task.Execute()--- End of stack trace from previous location where exception was thrown ---at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)at Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()--- End of stack trace from previous location where exception was thrown ---at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()--- End of stack trace from previous location where exception was thrown ---at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<ThrowAsync>b__3(Object state)at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Deleted47987838User Posted October 27, 2017 Posted October 27, 2017 I'm having similar problem (i think?)(I apologize my Finnish laptop) Polun C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/levelprereqinstallpackage/en/cas.cat osaa ei löytynyt. kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) kohteessa System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) kohteessa System.IO.FileInfo.CopyTo(String destFileName) kohteessa Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0() kohteessa System.Threading.Tasks.Task.Execute()--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus --- kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) kohteessa Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus --- kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) kohteessa FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus --- kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() kohteessa System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) kohteessa System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)I would be glad if someone found answer to these :(
dimitrescusis Posted October 28, 2017 Author Posted October 28, 2017 I reinstalled the game and now i have same problem but with different path "crash"...
ultim8f8 Posted January 1, 2018 Posted January 1, 2018 (edited) Fix for me: go to C:\Program Files (x86)\Origin Games\Mass Effect Andromeda and delete the moddata folder. I have this issue with the same file after accidentally denying some script to run the first time ever using Frosty: I'm having similar problem (i think?)(I apologize my Finnish laptop) Polun C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/levelprereqinstallpackage/en/cas.cat osaa ei löytynyt. kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) kohteessa System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) kohteessa System.IO.FileInfo.CopyTo(String destFileName) kohteessa Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0() kohteessa System.Threading.Tasks.Task.Execute()--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus --- kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) kohteessa Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus --- kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) kohteessa FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus --- kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() kohteessa System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) kohteessa System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)I would be glad if someone found answer to these :sad:See how the path switches from back to forward slashes? Windows doesn't usually like that, but it seemed to not matter after deleting the moddata folder. Edited January 1, 2018 by ultim8f8
Jaing89 Posted March 4, 2018 Posted March 4, 2018 Hey same problem here, did someone find a fix? :D:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/mecdefaultinstallpackage/cas.cat" konnte nicht gefunden werden. bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) bei System.IO.FileInfo.CopyTo(String destFileName) bei Frosty.ModSupport.FrostyModExecutor..() bei System.Threading.Tasks.Task.Execute()--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde --- bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) bei Frosty.ModSupport.FrostyModExecutor.'g{iqT;PR5)>:JK(mxeNr/JD.MoveNext()--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde --- bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) bei FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde --- bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Jaing89 Posted March 4, 2018 Posted March 4, 2018 Problem is solved. Run the Frosty Manager.exe as admin and delete the "ModData" Folder in the ME:A Folder
rainyrhymes Posted December 26, 2018 Posted December 26, 2018 Problem is solved. Run the Frosty Manager.exe as admin and delete the "ModData" Folder in the ME:A Folder That worked!!! Thanks a bunch!
Wolftiger470 Posted January 13, 2019 Posted January 13, 2019 Problem is solved. Run the Frosty Manager.exe as admin and delete the "ModData" Folder in the ME:A Folder You might need to right-click go to properties and disable the read-only box on the bottom.
Elvenoff Posted September 22, 2020 Posted September 22, 2020 (edited) Doesn't work, only drops down to taskbar but doesn't launch game! would there be any other Mod manager that works for MEA for Frosty mod manager sucks! Edited September 22, 2020 by Elvenoff
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