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[WIP] Commonwealth Monorail - Diamond City to Nuka-world Transit Center


cypher2012

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  • 2 weeks later...

Really looks neat. Have you considered using the script walt disney world uses for their trains? By no means am I suggesting stealing audio, just use how they announce things and give warnings.

 

Lastly, where are you taking the mod next? Imo, having monorails to various locatons.. would be neat. Oh, and being able to bail out of the tram. (Players on problem own surviving said fall)

Edited by Mavkiel
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@mavkiel

indeed, excellent ideas!

an epcot-esque humorous train-announcer VO would be fun.

 

 

 

 

also, re having the train go elsewhere...

I've already tested it with different Any Door To Any Where and new lands tiles and,

good news; they're compatible!

because it's like an elevator.

you can have a train go through your settlement, like in "Get Smart" or "Prince of Persia"

with ridiculous trap doors etc.

 

I'm having a difficult time getting a 'mobile variable geometry settlement'

to allow a vertibird to land on the moving train/settlement.

though, if it's anything like the TARDIS or zerasCETA's airship,

it'll be possible.

If we can make a settlement on a skyscraper-bulk-elevator function...

we can make a monorail double-decker settlement a thing.

 

-----

I'm looking forward most to Cypher2012's

custom indiannajones-esque 'mine-cart' and 'rollercoaster' parts packs,

tron-train/holographic parts for the memory-den-virtual-holodeck new lands...

as well as their 'novelty elevator' parts packs.

 

 

 

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