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ForceGreet Package/Quest Dialogue


Yulliah

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I am completely stuck in the creation of my quest.

 

I've created the quest stages, created my scenes, made all the references and properties etc... Added a forcegreet package to the reference alias...

When I go in game, the forcegreet does not run; the character is not standing in the right location, not aiming the weapon, nothing.

I had the package half running earlier, where it didn't really start until I was standing on top of the NPC, but then after the initial scene, the next scene wouldn't start properly, even though the next stage was set and the next stage would start the next scene.

 

Basically, if someone has the experience and would spend a couple of minutes looking at what I did in the esp (which I would send you), I would be very VERY grateful...

I don't really need a step by step on how to do things, but would be grateful as well if you could tell me where I messed up or what I missed so I can do it right in the future...

 

Love,

Jules

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If you are using a unique NPC they wont run packages properly unless their world reference has a Persist Location configured:

 

Select the actor reference in the render window to show reference panel, check [Persist Location] tab. Doesnt have to be where they are, as long as something is set ("commonwealthlocation" is default).

 

Non Unique NPCs dont have/need this.

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