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LOD fade ini settings

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#1

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I am wondering if there is an ini setting that tweaks the speed of which items fade from the Lv2 lod mesh to the actual object mesh?

 

this is a problem with nearly all tree mods, you get a sudden pop in as the lod mesh transitions to the object mesh. I feel that if it was a much slower fade-in, it wouldn't be so jarring.

 

there are a lot of LOD setting in the ini files as well as a file named LOD settings that is a .LOD extention type file, I have been unable to open it.

 

If anyone has info on this I would appreciate it.

 

Thanks.



#2
JimmyRJump

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Read the description of this mod for some clarifications on what to change and where to do it.  Be mindfull of the uGridsToLoad setting though.  You can set it higher mid-game, but cannot set it lower again afterwards without the game refusing to load.



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Thanks, but this info looks very old. I know most of these things and it seems this guy back when he made this was learning as he went. I already spotted one mistake at a quick glimpse which is grass density info.



#4
adnnan

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Did you ever find the fix?





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