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Creation Kit Not Opening


Vanguardascendant

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Creation Kit won't open for me. I used to be able to work in it without any problems.

 

Details:

1) If I open it from Bethesda launcher, it gives me the error about validating game files. I validated them from both the launcher and in steam with no issues. Still won't open.

2) If I open it directly from the Fallout folder, it starts to open the screen saying that it's initializing archive, and then just closes without even an error message.

3) I tried uninstalling and reinstalling CK entirely using the Bethesda launcher.

4) I've tried running the CK as administrator and also using compatibility troubleshooting with windows versions.

 

Any help that you can provide is appreciated. I'd really like to get more into modding.

 

 

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Will the game start, and run reliably? If so, look in your "My Games\fallout?" folder (don't know which fallout you are working with here.) and look for the ck*.ini file, and delete it. Try again.

 

Thanks. Yes, the game itself runs fine.

 

Unfortunately that solution didn't work. I tried deleting both Creationkit.ini and CreationkitPrefs.ini. :sad:

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So,

 

Anything interesting in event viewer? (windows app.)

 

So, I'm not gonna lie. I'm not too sure what I should be looking for within this app, but I found this event log.

 

"Faulting application name: CreationKit.exe, version: 1.10.15.0, time stamp: 0x5985bd97

Faulting module name: MSVCR110.dll, version: 11.0.51106.1, time stamp: 0x5098826e
Exception code: 0xc0000409
Fault offset: 0x000000000006d4e3
Faulting process id: 0x1fa0
Faulting application start time: 0x01d436702bf85cfe
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\CreationKit.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\MSVCR110.dll
Report Id: 9472669e-8121-4f4c-be60-de424a2693d3
Faulting package full name:
Faulting package-relative application ID: "
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Quick update. I was experimenting with removing folders from my /data folder and it looks like I may have fixed it. I had a "Sandbox" folder in data folder that might have been creating the problem. I moved it elsewhere and now CK appears to be opening correctly. Not sure why that was an issue because I historically could open CK with the sandbox folder in there.

 

Thanks for your help with this.

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  • 2 years later...

 

So,

 

Anything interesting in event viewer? (windows app.)

 

So, I'm not gonna lie. I'm not too sure what I should be looking for within this app, but I found this event log.

 

"Faulting application name: CreationKit.exe, version: 1.10.15.0, time stamp: 0x5985bd97

Faulting module name: MSVCR110.dll, version: 11.0.51106.1, time stamp: 0x5098826e
Exception code: 0xc0000409
Fault offset: 0x000000000006d4e3
Faulting process id: 0x1fa0
Faulting application start time: 0x01d436702bf85cfe
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\CreationKit.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\MSVCR110.dll
Report Id: 9472669e-8121-4f4c-be60-de424a2693d3
Faulting package full name:
Faulting package-relative application ID: "

 

 

 

download MSVCR110.dll and put it at C:\Program Files (x86)\Steam\steamapps\common\Fallout 4

 

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