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[LE] The unchangable Blocking cap


Simtar123

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Im currently working on a gameplay overhaul for Skyrim, and ive overhauled the damage model and eveything is fine and dandy, and i thought it would be a good idea to increase blocking effectiveness as well, because, well, it makes sense that blocking would reduce damage a lot more than it does in vanilla.

 

However to my big surprise and frustration, it would seem that there is a cap on damage reduction by blocking. Well, then all i have to do is change that cap, easy peasy right? No that cap is unchangable! The setting that is supposed to edit that cap (fBlockMax) does NOT change ANYTHING and is useless. Why is that so? Its such a small but important thing! Why are you doing this to me???? Life is a lie!!!!

 

...sorry about that, its been tough not being able to change that important setting. Now im making this post if anyone googles this setting, so that they know that this is a thing.

 

I think the cap is somewhere between 70% and 85%, its hard to know for sure. I would have liked it at 99%. 100% could be game breaking but 99% would have been much better.

Edited by Simtar123
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ah didn't want to assume. :D

 

So from what I recall it was either something obscure or it wasn't possible to change it... Can't remember. Last I heard of this was when someone wanted to make it so the only way to deal damage was via critical hits. don't think they ever figured it out.

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