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Which mods should I remove/uncheck Merge Patches?


AureliusOfRome

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Hello!

After succesfully enabling all mods and not merge them and starting the game successfully, I wanted to decide to merge them again (Because It's more space, I won't add anything). The problem is If I do merge them it causes an CTD. I suspect it's one of the mods. Can someone please tell me which one could cause the issues?

Merge List:

YOT - Beyond Reach.esp
SkyrimIsWindy.esp
JRBrumaPatch.esp
YOT - Your Own Thoughts.esp
BetterQuestObjectives - BCS Patch.esp
Obsidian_TS_Patch_Spectral_WaterFix.esp
Obsidian_TS_Patch_Spectral.esp
FloraRespawnFix.esp
skyBirds Rebalance.esp
YOT - Falskaar.esp
YOT - Andromeda.esp
YOT - Campfire.esp
BSHeartlandFRF.esp
YOT - Wearable Lanterns.esp
Blackthorn - Heartfire Fix.esp
BCS_TCIY_Patch.esp
Oblivion Gates Remade - 1st Person Messages.esp
YOT - Reflection - Level Up Messages.esp
BetterGauldurAmulet.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
DBM_BeyondReach_Patch.esp
DGE_PCIorLSC_Patch.esp
SMIM-Bruma-Patch.esp
JRBeyondReachPatch.esp
YOT - Imperious.esp
YOT - Ordinator.esp
YOT - Cutting Room Floor.esp
YOT - Apocalypse.esp
BetterQuestObjectives-CRFPatch.esp
CRF - ShieldSpellFXS Restore.esp
YOT - Thunderchild.esp
YOT - Summermyst.esp
DBM_Cloaks_Patch.esp
DBM_BBB_Patch.esp
YOT - Helgen Reborn.esp
DLCIntegration Beyond Skyrim Compatibility Patch.esp
OBIS SE - Immersive Weapons Patch.esp
Ars Metallica - LSC Patch.esp
DBM_OBIS_Patch.esp
DBM_ArsMetallica_Patch.esp
Qw_ArsMetallica_SMIM_MergedAll Patch.esp
Qw_ArsMetallica_FloraRespawnFix Patch.esp
1nivWICSkyCloaksPatch.esp



Any help is appreciated!

Edited by tothmark0529
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could be a mod conflict, you will need to open your bash patch in SSEEdit, then check for conflicts, opening the bash patch will also load all mods that it has merged.

 

right click on any mod, and select apply filter for cleaning, once it finished, check all records with Red Text and Or Background

 

Red Text and Or Background = Mod Conflict, this will cause issues. ranging from CTDs to Mod Overrides

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So I just checked it, and it looks it gonna be the most frustrating part of the modding experience. Lots of red highlights and text, mods that barely should change anything, changes basically some unrelated cell, dialogue etc. This is gonna take a long time. Again thank you, I'm grateful for your help!

Edited by tothmark0529
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definitely frustrating, mainly because it is time consuming, and requires you to know how all of your chosen mods work, and interact with each other, but this is real modding right here, once you fix all conflicts, your game stability will greatly improve, granting a very long healthy game :smile: and should you run in to any errors after ensuring all of your mods work in perfect harmony, the issue would be narrowed down quite a bit. so it will be relatively much easier to solve. as mods troubleshooting is much harder especially with a massive setup, especially due to unforseen issues and conflicts.

 

so now your options are as follows (specific conflicts will require different approaches)

 

1. Load Order Sorting - this will solve quite a few problems.

 

2. Patch for Mods in question

 

3. elimination of the mod. these would be mods that delete stuff, such as navmeshes, cell edits, world space edits, etc etc. either delete them, or clean them, but mods that delete content is very high risk.

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