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Deleted58783396User

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Everything posted by Deleted58783396User

  1. open console by pressing the tilde key and type: TGM Problem solved (TGM = God Mode, makes you completely invulerable to everything).
  2. since you're running the game way beyond its limit (60fps = Limit) are you running This mod: https://www.nexusmods.com/skyrimspecialedition/mods/18160 if you are not running that mod then that is likely why you are experiencing issues. the game freaks out when it goes above 60 fps. so with that said, it could be the havok Physics engine crashing the game. (given how random the crashes can be *with regards to skyrim itself*, i would not be surprised if this was the case) recommend you grab that linked mod, if you insist on running the game @120 fps (will need to wait for it to be updated however, as the game has yet again been updated).
  3. list your mods and we will go from there.
  4. List your mods (if you have a lot, use spoiler tags) so we can see if you have a mod that renames it, or modifies it in someway or another.
  5. More Interesting Loot Remastered seems to be the mod. it has Crusader References along with Scripts attached to them (additem Scripts), so yea i am pretty sure this is the mod. you have 2 options: 1. you can modify the actual weight of said items. 2. edit the script to give an item of choice instead (such as gold) or 3. Remove the Mod, however this will not be ideal, as a New Game will be Mandatory. both options are pretty simple to do, with option 1 being very easy to do and much quicker then editing scripts. Note: to Edit the Script will require The Creation Kit Note: To Edit the Weight of Said armor, Can be Done Via xEdit or the Creation Kit. recommend this option as xEdit is much quicker then the Creation Kit. and you also prevent the possiblilty of messing up the mod, if you was to go the Editing Script Route.
  6. ClearanceClarence has several customisers for the more popular custom followers, Which can be found here: https://www.nexusmods.com/skyrimspecialedition/users/19333159?tab=user+files the customizers allows you to change the Follower Body Type among other things. As for NPCs in general, i strongly Recommend Bijin Series of mods, as they Cover Both UNP and CBBE Body types for the majority of Important Female NPCs (also the NPCs covered look Vastly Superior, i really love these mods) Bijin Series #1: https://www.nexusmods.com/skyrimspecialedition/mods/11287 Bijin Series #2: https://www.nexusmods.com/skyrimspecialedition/mods/11247 Bijin Series #3: https://www.nexusmods.com/skyrimspecialedition/mods/1825 Note: it should be noted that Customer Followers tend to use their own Folders, this basically means they will not use your own Bodyslide Preset, this would require you to manually replace the mesh files used with your own built meshes.
  7. download Bethini: https://www.nexusmods.com/skyrimspecialedition/mods/4875 Click on View Distance Tab, and you can change the sliders, should that not be enough, you can Further Increase it by Text Input (typing in a desired number for each View distance value). i believe Trees would be classed as Object Distance. Grass has its own Slider. Note: when finished changing settings, click on the Basic Tab, and click on Save And Exit - to Apply Changes. Exiting the program Via any other method will Not Apply Changes. i recommend Bethini, over skyrim launcher because it gives you more freedom, in the sense you can have much higher draw distances then Skyrim default max. otherwise, you can find them in Skyrimlauncher.exe, options, and then you have draw distance.
  8. i am not really sure, as i have never personally used Mod Organizer, but their are many posts of people Having Issues with MO2 and CBBE so based on that, i would say yeah, as a general consensus. M02 does have issues with specific mods, due to Virtual Drives. Certain mods must be installed in Skyrim's Own Data Folder. the issue is, CBBE installs into Skyrim's Character Assets folder, which is Created by the Game Itself, so their could be an issue, with regards to skyrim loading loose files from a seperate drive that it would be used to, if that makes sense, so because of the Virtual Drive that M02 uses, this can potentially cause problems. i Strongly Recommend you use Nexus Mod Manager, Wyre Bash or Manually download and install mods. i have only ever seen people have issues with CBBE when they use M02 i have always used Nexus Mod Manager for many years now, and have never had a single issue with CBBE (which also includes seams and other body based issues.)
  9. refresh page, i updated both of my posts ;)
  10. very hard too see (the image that is, i can however see the seam), i am going to assume, CBBE is not installed Correctly, due to the fact you are using Mod Organizer, which has been reported to have issues when installing CBBE so i am going to assume, the body is CBBE, but the hands are Vanilla (or another Body type) which would explain the Seam, and based on exactly where it is, this makes complete sense, as where the seam is, would be the Femalehands mesh. have you installed Any Body Textures for CBBE ?
  11. screenshots should be found here: C:\Users\Your Computer Name\Pictures would be ideal to see a screen, to get a better idea on the situation. However if you are using an ENB or Rivatuner and have set it up to take Screenshots, they will then be found in Skyrim Root folder (Where Skyrim.exe is located) Body Seams ( includes any part of the body, including hands, legs, feet, and head) are usually caused by invalid textures (for example: using CBBE textures on Vanilla body, or UNP Textures on CBBE, Etc etc) if the seams are armor and clothing based, then that is usally caused by invalid biped slots, or again, using Vanilla armor and or clothing on CBBE or UNP clothing on cbbe etc etc. and lastly, can also be caused by invalid (or missing - corrupted or simply incorrect) 1st person meshes. basically their can be multiple different causes, which further depend on what seams are present.
  12. without reference, as the stud would not be applied to the female body (it would be applied to the head, but since this can not be imported, you would export without reference). has the Stud been Cleaned via SSE Nif Optimizer, as well as compressed. if the stud is from Oldrim, and includes any oldrim cubemap, it will need to be Compressed to bc7 else, it will CTD when inspecting. i dont really deal with jewlery so i would not know, i only know clothing and armor. but what i have written applies to anything that can be part of the body. Additional Information
  13. seams would either be caused by invalid skin textures, or invalid biped slots. for the seam in question, armor and clothing would need to use the Forearm biped slot. (gloves/ gauntlets etc etc should use this slot, however if the outfit does not include gloves, then it would need to use this slot, or you simply equip gloves/gauntlets to fix the seam) however this really only applies to Modded Outfits, as Vanilla Outfits would be setup correct already. this can be done in xEdit open SSEEedit. click on the armor and or clothing mods in question, then click on the little plus sign next to each outfit, and ensure that both Armor + Armor Addon, is set to use the Forearm biped slot. if they are not, then you will need to Right Click on Biped Slots for each 1, and tick the box that says Forearm (for both the Armor Record entry and Armor Addon Record Entry). this will fix the seam when the outfit is equipped.
  14. you need to use Outfit Studio File - Import Nif - Locate the Stud (Mesh File) ensure that it is the Reference as indicated by being Green - Right click on the Reference - and Select Move - then play around with the sliders (in the box that popups) until its in the correct position. then Export the Nif, and overwrite the Stud Mesh File (Nif) Note: Their is no Femalehead.nif, so alot of it will be guessing. you could import the body, to atleast get a better idea of where it should be placed. but again it will be guessing.
  15. could be tweaked via draw distance: Download Beth.ini: https://www.nexusmods.com/skyrimspecialedition/mods/4875 Run it - Click on the View Distance Tab - Set All Sliders to Max - then go back to Basic tab and click on Save and Exit then test in game, if values are still not desireable, go back into Beth.ini and manually input Values for each Draw Distance setting, until you get the Desired Result. Note: The Lights will probably be *Object Fade* <-- so technically this will be the only setting you need to change. With Regards to Ugrids, it is defintely not wise to have a higher setting then default, as it can cause a lot of problems, from quests triggering much further away, as well as npc being killed, etc etc, probably unstable as well.
  16. i am not noticing any ovbious mod that would conflict with Smim what you could do, is Re-Install SMIM and allow it to overwrite everything when asked (by clicking on Yes to All when the dialogue box popsup), since you say that you have not played skyrim in a while, i am guessing this is the mod setup you had for a while, so something could of gone wrong, Re-Installing Smim and allowing it to overwrite everything will most likely fix the issue on its own. should the above not work then we will go into problem solving by following this bit below: download xEdit: https://www.nexusmods.com/skyrimspecialedition/mods/164 Download 4.0.1 or lower, not the latest version open all mods in xEdit, by clicking on ok on the primary window that popups up right click on any mod, and click on Apply Filter for Cleaning. then take note of any mod in red, click on the little plus sign next to each mod (the ones that are highlighted in red), until you find what mod is conflicting with Smim-merged-all, the main thing to look for is, if Smim is in red. this would indicate a conflict with it. other things to note, Artifacts can also be caused by Hardware Instability + Overheating. so just to make absolutely sure your hardware is not the cause, is your hardware overclocked, and what tempertures are you getting when in game their is a chance that the artifiact you are getting might not even be a mesh issue, could also be a lighting bug, or any type of visual bug. but since you say that disabling smim fixes it, then it would most likely be a mesh bug, but this could also indicate a corrupted nif (mesh).
  17. is this on the naked body, or when wearing armor/ clothing if armor and clothing: is it all armor and clothing including vanilla, or modded.
  18. if it is cloud shadows issue: open Enbseries.ini EnableCloudShadows=true (change to False)
  19. Problematic Mods: Interesting NPCs (3DNPC) = incredibly resource intensive, capable of making skyrim reach its maximum string limit, exceeding the string limit will fry the saved game. this mod is really only supposed to be used on a resource minimal setup game, because of that. can also cause a lot of incompatibilities with other mods. as good as this mod is, its a very risky mod to run on a heavy skyrim Setup. ELFX Exteriors = not wise to use this module with Weather Mods + ENB. ELFX Weathers = Incompatible with Climates of Tamriel (Another weather mod) multiple weather mods are not compatible and can cause issues. When Vampires Attack = Made Redundant by 1 of Bethesda's earlier Official Patches (their patch completely removed Vampire Attacks) this mod is also further Made Redundant by the same author who made a complete solution mod (Run for your lives) Ruby Red Vampire Eyes = Incompatible with Improved Eyes Skyrim (any of the Vampire Eyes Options) Keep it Clean = Probably resource intensive, combined with 3DNPC, will probably reach a limit of stability. Face Masks of Skyrim = Redundant: Included in Wet and Cold mod Thats all i can think of at the moment, i am noticing a lot of mods that do the same thing so no doubt conflict with each other, or simply will override the other, making it redundant. You need a Bash Patch Wrye Bash: https://www.nexusmods.com/skyrimspecialedition/mods/6837 Run it - Scroll right to the bottom on the left pane window, right click on Bash patch,0 - click on Rebuild Patch - on the next window that pops up, click on skip, then on the next window click on Build Patch Note: ensure you have Run Loot before build a Bash Patch. Note: 3DNPC is probably 1 of the causes for your issues, if not the cause, recommend disabling it, until you have a more sensible mod setup.
  20. the armor in question is female only, so the only thing i can think of is, if you are attempting to equip this armor on a male character, then it will default to whatever armor the author set for male equilvent, in this case fur armor. usally when an author creates a gender specific armor, the opposite gender will use 1 of skyrim's default armor or clothing. the reason why it is showing up correctly in the crafting menu, is because the author probably set both the male and female ground models to the same (which is literally what the armor will look like when dropped on the ground) <-- the ground model, is what the crafting preview uses. and likewise what it looks like when dropped on the ground or found in a chest. basically a preview of what the armor will look like.
  21. in that case, ensure Windows Defender has not blocked Steam. Temporarily shut down Windows Defender, then in steam - click on Skyrim in Library, and click on on the DLC boxes, to uninstall them, then click on them again to Re-Download them. then once downloaded, go into Nexus mod manager, and enable them via clicking on the Plugins tab, and clicking on the box next to each dlc Also Disable User Account Control, as that can also cause problems: Click on Start - Control Panel - User Accounts - Click on Change User Account Control Settings - and drag the slider to the very bottom = Do not Notfiy. (Then Restart Computer, for the settings to take effect) note the above method is for windows 7 so you will need to find the same path for windows 10. Windows 10 gets funny about anything installed to the same drive windows is installed to, some type of security. which is why it is a pain in the ass to install things to the C:Drive which windows is typically installed to. (its understandable as this is typically where malicious content usually affects so by windows enforcing security is a good thing, however from a user perspective who justs wants to download their games and play them, it is problematic, as you required to take additional steps just so you can play your games) this is why it is Strongly Recommended to install both Steam and All your games to a different drive then what windows is installed to, for considerably less problems. however if you happen to have a SSD then this is not optimal. if you however do not have an SSD, then i strongly recommend Installing both Steam and Your games to a Different Drive that windows is installed to.
  22. Right click on Skyrim in Steam, click on Properties, click on Local Files tab - and click on Verify integrity Of Game Cache. this will Fix a Broken Download. it sounds like the DLC did not download Properly. doing the above will fix any broken File Associated to Skyrim. Also recommend Running Skyrim As Administrator as well as Steam Right Click on Skyrim.exe - Compatibility Tab - tick the box Run As Administrator <-- do the same for SkyrimLauncher.exe and Steam.exe since you say you had problems with Skyrim, Ensure that you have launched it Via Steam atleast Once, as when you download a game through steam you need to launch the Game through Steam, in order to download the Additional nessarary files for it such as .Net Framework, Dx Files etc etc This means you need to Right Click on Skyrim In Steam, and Click on Play Game. Steam will then download the necessary additional files for Skyrim (this applies to any game), Note: if the game is only ever launched via Skyrim.exe or its Launcher (after being newly downloaded), steam will not download these required files. which in turn can result in all sorts of issues, However this is only applicable if Skyrim was only ever Downloaded once on a brand new windows installation. if steam has already downloaded and installed .Net framework, dx files, etc etc, Then you only ever need to actaully launch Skyrim through its Skyrim.exe Launcher.
  23. you are running a lot of script heavy mods (and even more just scripted mods). this sounds like it is very likely the cause. disabling a few at a time will not solve the problem. most of them will need to be disabled in order to notice, but as said this must be done on a new game. plus, some of them quest mods have an aweful lot of reported bugs, which can mean: Freezes, Crashes, and simple mechanics not working. (which is why i mentioned before, always check the bugs tab, it gives you a very good idea in just how stable the mod actually is based on other people experiences) it is never a good idea to run a lot of quest mods at the same time (also applies to running many mods that are script based). so yea i am going to say the issue is literally down to a script heavy setup. Falskaar Beyond Skyrim Bruma Moon and Star Legacy of the Dragonborn Wheels of Lull Ravengate Forgotten City Helgen Reborn Etc Etc that is just to many scripted mods to have running at the same time i am very certain that, you are getting many crashes because the game just cannot handle that amount of scripts being fired constantly. big quest mods are literally designed to be the only script intensive mods (completely standalone) you run, they should not be enabled with each other. their is a limit to everything. you simply have exceeded it, thus causing the issues. the only solution is to severely cut down on how many scripted mods you are using, and try to get used to the idea of creating new playthroughs each with very specific mods to enable. more specifically, have a new playthrough per heavily scripted mod. so what you do, create new playthrough, only do the quest mod, fully complete it, delete the playthrough start another new playthrough with another quest mod, rinse and repeat, then if you like the quest mod that much, you keep it as a an ultimate playthrough which will be the playthrough you keep. also ensure you have as few mods as possible when doing these quest only playthroughs choose the mods you need, rather then the mods you want. basically meaning, only keep the mods you simply cannot live without, the less mods you have, the more successful you will end up being with a stable game. less mods = less problems = less stress on the game, and finally: this will make it much easier to resolve problems should they arise: understand that the game has its own limitations that is beyond your control, and likewise your hardware has limitations. also as general feedback: really think about the mods you are looking at, only download them if you absolutely must have them.
  24. Disable Rigmor.esp wait for immersive armors to Finish Configuring (indicated by a message box that says *Finished* along those lines) Re-Enable Rigmor.esp problem solved
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