So lately I've been trying to take an honest crack at mod making, and so far it's going well. With some help, I've been able to move right along (thank you to the two of you that posted in my previous post). I'm hitting a few snags, though:
First and foremost, I'm trying to apply a specific enchantment to a custom glove that I added. I made the enchantment in the spellmaking tab (It's a Bound Dagger Enchantment, a Fortify Attack enchantment, and a Drain Health enchantment). However, I can't select my enchantment on the custom glove I made (it's just a regular common right glove with a new ID). What am I doing wrong here?
The other questions are, to my mind, more simple, but I can't seem to find any good documentation to help me on this, despite my googling (on that note, if anyone knows any good, comprehensive guides, I'd love to check them out). But to the point: how to you make an NPC a merchant, and add items to their inventory? And how do you make an NPC a trainer and select what they can train you on? I'd also like to lock their training behind a quest requirement, if possible.